Add concrete and concrete powder blocks
From Minecraft 17w06a
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@ -41,25 +41,55 @@ for _, row in ipairs(block.dyes) do
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local desc = row[2]
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local craft_color_group = row[3]
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-- Node Definition
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minetest.register_node("mcl_colorblocks:hardened_clay_"..name, {
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description = desc.." Hardened Clay",
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tiles = {"hardened_clay_stained_"..name..".png"},
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groups = {cracky=3,hardened_clay=1,building_block=1},
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stack_max = 64,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("mcl_colorblocks:hardened_clay_"..name, {
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description = desc.." Hardened Clay",
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tiles = {"hardened_clay_stained_"..name..".png"},
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groups = {cracky=3,hardened_clay=1,building_block=1},
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stack_max = 64,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("mcl_colorblocks:concrete_powder_"..name, {
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description = desc.." Concrete Powder",
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tiles = {"mcl_colorblocks_concrete_powder_"..name..".png"},
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groups = {crumbly=3,concrete_powder=1,building_block=1,falling_node=1},
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stack_max = 64,
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_sand_defaults(),
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})
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minetest.register_node("mcl_colorblocks:concrete_"..name, {
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description = desc.." Concrete",
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tiles = {"mcl_colorblocks_concrete_"..name..".png"},
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groups = {cracky=3,conrete=1,building_block=1},
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stack_max = 64,
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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})
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-- Crafting recipes
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if craft_color_group then
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minetest.register_craft({
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output = 'mcl_colorblocks:'..name..' 8',
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output = 'mcl_colorblocks:hardened_clay_'..name..' 8',
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recipe = {
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{'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'},
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{'mcl_colorblocks:hardened_clay', 'mcl_dye:'..craft_color_group, 'mcl_colorblocks:hardened_clay'},
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{'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'},
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},
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})
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minetest.register_craft({
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output = 'mcl_colorblocks:concrete_powder_'..name..' 8',
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recipe = {
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{'mcl_core:sand', 'mcl_core:gravel', 'mcl_core:sand'},
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{'mcl_core:gravel', 'mcl_dye:'..craft_color_group, 'mcl_core:gravel'},
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{'mcl_core:sand', 'mcl_core:gravel', 'mcl_core:sand'},
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},
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})
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end
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end
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-- TODO: ABM: Concrete Powder + Water = Concrete
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local time_to_load= os.clock() - init
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print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))
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