From 41cebe13bfb047bfa4c3671ff4903f8ed4e53537 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 3 Feb 2018 02:40:49 +0100 Subject: [PATCH] Chance to damage anvil with each step --- GROUPS.md | 1 + mods/ITEMS/mcl_anvils/init.lua | 50 ++++++++++++++++++++++++++++++++++ 2 files changed, 51 insertions(+) diff --git a/GROUPS.md b/GROUPS.md index d400be01a..a50234cf3 100644 --- a/GROUPS.md +++ b/GROUPS.md @@ -52,6 +52,7 @@ Please read to learn how digging times * `can_eat_when_full=1`: Only for foodstuffs. This item can be eaten when the user has a full hunger bar * `attached_node_facedir=1`: Like `attached_node`, but for facedir nodes * `cauldron`: Cauldron. 1: Empty. 2-4: Water height +* `anvil`: Anvil. 1: No damage. 2-3: Higher damage levels * `no_rename=1`: Item cannot be renamed by anvil #### Footnotes diff --git a/mods/ITEMS/mcl_anvils/init.lua b/mods/ITEMS/mcl_anvils/init.lua index ca7b206ed..13624ef2d 100644 --- a/mods/ITEMS/mcl_anvils/init.lua +++ b/mods/ITEMS/mcl_anvils/init.lua @@ -147,6 +147,35 @@ local function drop_anvil_items(pos, meta) end end +-- Roll a virtual dice and with a low chance, damage the anvil by 1 level. +-- Destroy anvil when at highest damage level. +-- Returns true if anvil was destroyed. +local function damage_anvil(pos) + local r = math.random(1, 100) + -- 12% chance + if r <= 12 then + local node = minetest.get_node(pos) + local new + if node.name == "mcl_anvils:anvil" then + minetest.swap_node(pos, {name="mcl_anvils:anvil_damage_1", param2=node.param2}) + minetest.sound_play(mcl_sounds.node_sound_metal_defaults().dig, {pos=pos, max_hear_distance=16}) + return false + elseif node.name == "mcl_anvils:anvil_damage_1" then + minetest.swap_node(pos, {name="mcl_anvils:anvil_damage_2", param2=node.param2}) + minetest.sound_play(mcl_sounds.node_sound_metal_defaults().dig, {pos=pos, max_hear_distance=16}) + return false + elseif node.name == "mcl_anvils:anvil_damage_2" then + -- Destroy anvil + local meta = minetest.get_meta(pos) + drop_anvil_items(pos, meta) + minetest.sound_play(mcl_sounds.node_sound_metal_defaults().dug, {pos=pos, max_hear_distance=16}) + minetest.remove_node(pos) + return true + end + end + return false +end + local anvildef = { groups = {pickaxey=1, falling_node=1, crush_after_fall=1, deco_block=1, anvil=1}, tiles = {"mcl_anvils_anvil_top_damaged_0.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"}, @@ -212,6 +241,18 @@ local anvildef = { end end update_anvil_slots(meta) + + local destroyed = damage_anvil(pos, player) + -- Close formspec if anvil was destroyed + if destroyed then + --[[ Closing the formspec w/ emptyformname is discouraged. But this is justified + because node formspecs seem to only have an empty formname in MT 0.4.16. + Also, sice this is on_metadata_inventory_take, we KNOW which formspec has + been opened by the player. So this should be safe nonetheless. + TODO: Update this line when node formspecs get proper identifiers in Minetest. ]] + minetest.close_formspec(player:get_player_name(), "") + end + end, on_metadata_inventory_take = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) @@ -231,6 +272,13 @@ local anvildef = { end end update_anvil_slots(meta) + local destroyed = damage_anvil(pos, player) + + -- Close formspec if anvil was destroyed + if destroyed then + -- See above for justification. + minetest.close_formspec(player:get_player_name(), "") + end end, on_construct = function(pos) local meta = minetest.get_meta(pos) @@ -280,12 +328,14 @@ anvildef0.description = "Anvil" local anvildef1 = table.copy(anvildef) anvildef1.description = "Slightly Damaged Anvil" anvildef1.groups.not_in_creative_inventory = 1 +anvildef1.groups.anvil = 2 anvildef1._doc_items_create_entry = false anvildef1.tiles = {"mcl_anvils_anvil_top_damaged_1.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"} local anvildef2 = table.copy(anvildef) anvildef2.description = "Very Damaged Anvil" anvildef2.groups.not_in_creative_inventory = 1 +anvildef2.groups.anvil = 3 anvildef2._doc_items_create_entry = false anvildef2.tiles = {"mcl_anvils_anvil_top_damaged_2.png^[transformR90", "mcl_anvils_anvil_base.png", "mcl_anvils_anvil_side.png"}