From 39ad79dbe85d09cf251456173976ed0fb6730879 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 15 Sep 2017 22:00:03 +0200 Subject: [PATCH] Fix Nether portals sometimes being generated out of range --- mods/ITEMS/mcl_portals/portal_nether.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua index b4da5f7a3..74567c373 100644 --- a/mods/ITEMS/mcl_portals/portal_nether.lua +++ b/mods/ITEMS/mcl_portals/portal_nether.lua @@ -185,13 +185,13 @@ local function find_nether_target_y(target_x, target_z) if mg_name == "flat" then return mcl_vars.mg_bedrock_nether_bottom_max + 5 end - local start_y = mcl_vars.mg_nether_min + math.random(38, 117) -- Search start + local start_y = math.random(mcl_vars.mg_lava_nether_max + 1, mcl_vars.mg_bedrock_nether_top_min - 5) -- Search start if not nobj_cave then nobj_cave = minetest.get_perlin(np_cave) end local air = 4 - for y = start_y, start_y -117, -1 do + for y = start_y, math.max(mcl_vars.mg_lava_nether_max + 1), -1 do local nval_cave = nobj_cave:get3d({x = target_x, y = y, z = target_z}) if nval_cave > TCAVE then -- Cavern