From 33b482b398b47ccf883d4f59bb680d568f67cbf0 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 25 Feb 2017 16:30:10 +0100 Subject: [PATCH] Fix missing node sounds --- mods/CORE/mcl_sounds/init.lua | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/mods/CORE/mcl_sounds/init.lua b/mods/CORE/mcl_sounds/init.lua index f7e14524d..c5ab9860b 100644 --- a/mods/CORE/mcl_sounds/init.lua +++ b/mods/CORE/mcl_sounds/init.lua @@ -10,6 +10,8 @@ function mcl_sounds.node_sound_defaults(table) {name="", gain=1.0} table.dug = table.dug or {name="default_dug_node", gain=0.25} + table.dig = table.dig or + {name="default_dig_oddly_breakable_by_hand", gain=1.0} table.place = table.place or {name="default_place_node_hard", gain=1.0} return table @@ -21,6 +23,8 @@ function mcl_sounds.node_sound_stone_defaults(table) {name="default_hard_footstep", gain=0.5} table.dug = table.dug or {name="default_hard_footstep", gain=1.0} + table.dig = table.dig or + {name="default_dig_cracky", gain=1.0} mcl_sounds.node_sound_defaults(table) return table end @@ -34,6 +38,8 @@ function mcl_sounds.node_sound_dirt_defaults(table) {name="default_dirt_footstep", gain=1.0} table.dug = table.dug or {name="default_dirt_footstep", gain=1.5} + table.dig = table.dig or + {name="default_dig_crumbly", gain=1.0} table.place = table.place or {name="default_place_node", gain=1.0} mcl_sounds.node_sound_defaults(table) @@ -46,6 +52,8 @@ function mcl_sounds.node_sound_sand_defaults(table) {name="default_sand_footstep", gain=0.5} table.dug = table.dug or {name="default_sand_footstep", gain=1.0} + table.dig = table.dig or + {name="default_dig_crumbly", gain=1.0} table.place = table.place or {name="default_place_node", gain=1.0} mcl_sounds.node_sound_defaults(table) @@ -58,6 +66,8 @@ function mcl_sounds.node_sound_snow_defaults(table) {name="default_snow_footstep", gain=0.5} table.dug = table.dug or {name="default_snow_footstep", gain=1.0} + table.dig = table.dig or + {name="default_dig_crumbly", gain=1.0} table.place = table.place or {name="default_place_node", gain=1.0} mcl_sounds.node_sound_defaults(table) @@ -70,6 +80,8 @@ function mcl_sounds.node_sound_wood_defaults(table) {name="default_wood_footstep", gain=0.5} table.dug = table.dug or {name="default_wood_footstep", gain=1.0} + table.dig = table.dig or + {name="default_dig_choppy", gain=1.0} mcl_sounds.node_sound_defaults(table) return table end @@ -94,6 +106,8 @@ function mcl_sounds.node_sound_glass_defaults(table) {name="default_glass_footstep", gain=0.5} table.dug = table.dug or {name="default_break_glass", gain=1.0} + table.dig = table.dig or + {name="default_dig_cracky", gain=1.0} mcl_sounds.node_sound_defaults(table) return table end