From 0a2666c46ebc9f506a8dc923e958180c42f5ba6c Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 6 Feb 2017 19:29:11 +0100 Subject: [PATCH] Grass sounds for grass path --- mods/mcl_core/nodes.lua | 4 +++- mods/mcl_core/tools.lua | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/mods/mcl_core/nodes.lua b/mods/mcl_core/nodes.lua index b4221e966..143f6996e 100644 --- a/mods/mcl_core/nodes.lua +++ b/mods/mcl_core/nodes.lua @@ -277,7 +277,9 @@ minetest.register_node("mcl_core:grass_path", { } }, groups = { crumbly=3, not_in_creative_inventory=1, }, - sounds = mcl_core.node_sound_dirt_defaults(), + sounds = mcl_core.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), }) -- TODO: Add particles diff --git a/mods/mcl_core/tools.lua b/mods/mcl_core/tools.lua index 514c03b3b..728a511fa 100644 --- a/mods/mcl_core/tools.lua +++ b/mods/mcl_core/tools.lua @@ -119,7 +119,7 @@ local make_grass_path = function(itemstack, placer, pointed_thing) local wear = math.ceil(65535 / uses) itemstack:add_wear(wear) end - minetest.sound_play({name="default_dirt_footstep", gain=1.1}, {pos = above}) + minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = above}) minetest.swap_node(pointed_thing.under, {name="mcl_core:grass_path"}) end end