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17 Commits
doc_update
...
master
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@ -129,6 +129,7 @@
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||||||
* Bakawun
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* Bakawun
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||||||
* JoseDouglas26
|
* JoseDouglas26
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||||||
* Zasco
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* Zasco
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||||||
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* Yachie Kicchou
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||||||
|
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||||||
## Music
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## Music
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||||||
* Jordach for the jukebox music compilation from Big Freaking Dig
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* Jordach for the jukebox music compilation from Big Freaking Dig
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||||||
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|
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@ -1,4 +1,4 @@
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||||||
# MineClone2
|
# VoxeLibre
|
||||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
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An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
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||||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
Developed by many people. Not developed or endorsed by Mojang AB.
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||||||
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||||||
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|
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@ -1,4 +1,4 @@
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||||||
title = MineClone 2
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title = VoxeLibre
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||||||
description = A survival sandbox game. Survive, gather, hunt, build, explore, and do much more.
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description = A survival sandbox game. Survive, gather, hunt, build, explore, and do much more.
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||||||
disallowed_mapgens = v6
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disallowed_mapgens = v6
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||||||
version=0.87.0-SNAPSHOT
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version=0.87.0-SNAPSHOT
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||||||
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Before Width: | Height: | Size: 83 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 42 KiB |
BIN
menu/header.png
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 42 KiB |
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@ -113,6 +113,55 @@ local function disable_physics(object, luaentity, ignore_check, reset_movement)
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end
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end
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end
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end
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local function try_object_pickup(player, inv, object, checkpos)
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if not inv then return end
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||||||
|
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||||||
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local le = object:get_luaentity()
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|
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||||||
|
-- Check magnet timer
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if not (le._magnet_timer >= 0) then return end
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if not (le._magnet_timer < item_drop_settings.magnet_time) then return end
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||||||
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-- Don't try to collect again
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if le._removed then return end
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|
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||||||
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-- Ignore if itemstring is not set yet
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if le.itemstring == "" then return end
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|
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||||||
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-- Add what we can to the inventory
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local itemstack = ItemStack(le.itemstring)
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local leftovers = inv:add_item("main", itemstack )
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check_pickup_achievements(object, player)
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||||||
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if leftovers:is_empty() then
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|
-- Destroy entity
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-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
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le.target = checkpos
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le._removed = true
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|
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-- Stop the object
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object:set_velocity(vector.zero())
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object:set_acceleration(vector.zero())
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object:move_to(checkpos)
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-- Update sound pool
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local name = player:get_player_name()
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pool[name] = ( pool[name] or 0 ) + 1
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||||||
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-- Make sure the object gets removed
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minetest.after(0.25, function()
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--safety check
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if object and object:get_luaentity() then
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object:remove()
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|
end
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end)
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else
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-- Update entity itemstring
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le.itemstring = leftovers:to_string()
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end
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end
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minetest.register_globalstep(function(_)
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minetest.register_globalstep(function(_)
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tick = not tick
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tick = not tick
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@ -147,40 +196,7 @@ minetest.register_globalstep(function(_)
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object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer
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object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer
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and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
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and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
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|
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||||||
if object:get_luaentity()._magnet_timer >= 0 and
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try_object_pickup( player, inv, object, checkpos )
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object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and
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inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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-- Collection
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if not object:get_luaentity()._removed then
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-- Ignore if itemstring is not set yet
|
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if object:get_luaentity().itemstring ~= "" then
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inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
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check_pickup_achievements(object, player)
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-- Destroy entity
|
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-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
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object:get_luaentity().target = checkpos
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object:get_luaentity()._removed = true
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object:set_velocity(vector.zero())
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object:set_acceleration(vector.zero())
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object:move_to(checkpos)
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pool[name] = pool[name] + 1
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minetest.after(0.25, function()
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||||||
--safety check
|
|
||||||
if object and object:get_luaentity() then
|
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||||||
object:remove()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
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|
||||||
|
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||||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
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elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||||
local entity = object:get_luaentity()
|
local entity = object:get_luaentity()
|
||||||
entity.collector = player:get_player_name()
|
entity.collector = player:get_player_name()
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|
|
|
@ -177,7 +177,6 @@ minetest.register_entity("mcl_experience:orb", {
|
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delete_timer = 0,
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delete_timer = 0,
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radius = 4,
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radius = 4,
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||||||
|
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||||||
|
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||||||
on_activate = function(self, staticdata, dtime_s)
|
on_activate = function(self, staticdata, dtime_s)
|
||||||
self.object:set_velocity(vector.new(
|
self.object:set_velocity(vector.new(
|
||||||
math.random(-2,2)*math.random(),
|
math.random(-2,2)*math.random(),
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||||||
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@ -187,9 +186,13 @@ minetest.register_entity("mcl_experience:orb", {
|
||||||
self.object:set_armor_groups({immortal = 1})
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self.object:set_armor_groups({immortal = 1})
|
||||||
self.object:set_velocity({x = 0, y = 2, z = 0})
|
self.object:set_velocity({x = 0, y = 2, z = 0})
|
||||||
self.object:set_acceleration(gravity)
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self.object:set_acceleration(gravity)
|
||||||
local xp = tonumber(staticdata)
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|
||||||
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-- Assign 0 xp in case the entity was persisted even though it should not have been (static_save = false)
|
||||||
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-- This was a minetest bug for a while: https://github.com/minetest/minetest/issues/14420
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||||||
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local xp = tonumber(staticdata) or 0
|
||||||
self._xp = xp
|
self._xp = xp
|
||||||
size = xp_to_size(xp)
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size = xp_to_size(xp)
|
||||||
|
|
||||||
self.object:set_properties({
|
self.object:set_properties({
|
||||||
visual_size = {x = size, y = size},
|
visual_size = {x = size, y = size},
|
||||||
glow = 14,
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glow = 14,
|
||||||
|
|
|
@ -182,6 +182,10 @@ local function apply_bone_meal(pointed_thing, user)
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local n = minetest.get_node(pos)
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local n = minetest.get_node(pos)
|
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if n.name == "" then return false end
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if n.name == "" then return false end
|
||||||
|
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||||||
|
if mcl_util.check_area_protection(pos, pointed_thing.above, user) then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
for _, func in pairs(mcl_dye.bone_meal_callbacks) do
|
for _, func in pairs(mcl_dye.bone_meal_callbacks) do
|
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if func(pointed_thing, user) then
|
if func(pointed_thing, user) then
|
||||||
return true
|
return true
|
||||||
|
|
|
@ -4,10 +4,7 @@
|
||||||
--- DateTime: 10/14/22 4:05 PM
|
--- DateTime: 10/14/22 4:05 PM
|
||||||
---
|
---
|
||||||
|
|
||||||
--local logging = minetest.settings:get_bool("mcl_logging_mcl_signs",true)
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||||||
|
|
||||||
local DEBUG = minetest.settings:get_bool("mcl_logging_mcl_signs", false) -- special debug setting.
|
local DEBUG = minetest.settings:get_bool("mcl_logging_mcl_signs", false) -- special debug setting.
|
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||||||
if DEBUG then
|
if DEBUG then
|
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minetest.log("action", "[mcl_signs] Signs API Loading")
|
minetest.log("action", "[mcl_signs] Signs API Loading")
|
||||||
end
|
end
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||||||
|
@ -115,9 +112,6 @@ mcl_signs.registered_signs = {}
|
||||||
mcl_signs.registered_signs.wall_signs = {}
|
mcl_signs.registered_signs.wall_signs = {}
|
||||||
mcl_signs.registered_signs.standing_signs = {}
|
mcl_signs.registered_signs.standing_signs = {}
|
||||||
mcl_signs.registered_signs.hanging_signs = {} -- unused. prepping for future use.
|
mcl_signs.registered_signs.hanging_signs = {} -- unused. prepping for future use.
|
||||||
-- DEFINE SIGN BASE TYPES
|
|
||||||
mcl_signs.wall_standard = {} -- initialize
|
|
||||||
mcl_signs.standing_standard = {} -- initialize
|
|
||||||
|
|
||||||
function mcl_signs.build_signs_info()
|
function mcl_signs.build_signs_info()
|
||||||
local n = 23 / 56 - 1 / 128 -- some required magic number from the original code.
|
local n = 23 / 56 - 1 / 128 -- some required magic number from the original code.
|
||||||
|
@ -141,37 +135,110 @@ function mcl_signs.build_signs_info()
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- wall signs' & hanging signs' base (definition)
|
-- DEFINE SIGN BASE TYPES
|
||||||
mcl_signs.wall_standard = {
|
local common_definition = {
|
||||||
description = S("Sign"),
|
_mcl_hardness = 1,
|
||||||
_tt_help = S("Can be written"),
|
_mcl_blast_resistance = 1,
|
||||||
_doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them."),
|
|
||||||
_doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow."),
|
|
||||||
inventory_image = "mcl_signs_default_sign.png",
|
|
||||||
walkable = false,
|
|
||||||
is_ground_content = false,
|
|
||||||
wield_image = "mcl_signs_default_sign.png",
|
|
||||||
node_placement_prediction = "",
|
|
||||||
paramtype = "light",
|
|
||||||
sunlight_propagates = true,
|
|
||||||
paramtype2 = "wallmounted",
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = "mcl_signs_signonwallmount.obj",
|
|
||||||
selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } },
|
|
||||||
tiles = { "mcl_signs_sign.png" },
|
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
|
||||||
groups = mcl_signs.sign_groups,
|
|
||||||
stack_max = 16,
|
stack_max = 16,
|
||||||
sounds = node_sounds,
|
sounds = node_sounds,
|
||||||
|
groups = mcl_signs.sign_groups,
|
||||||
|
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||||
|
drawtype = "mesh",
|
||||||
|
paramtype = "light",
|
||||||
|
tiles = { "mcl_signs_sign.png" },
|
||||||
|
sunlight_propagates = true,
|
||||||
|
walkable = false,
|
||||||
|
is_ground_content = false,
|
||||||
|
|
||||||
on_timer = function(pos)
|
on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Right Click event.")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- make sure player is clicking
|
||||||
|
if not clicker or not clicker:is_player() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local item = clicker:get_wielded_item()
|
||||||
|
local iname = item:get_name()
|
||||||
|
|
||||||
|
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||||
|
|
||||||
|
if node and not protected then
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Right Click event on valid node.")
|
||||||
|
end
|
||||||
|
|
||||||
|
-- handle glow from glow_ink_sac *first*
|
||||||
|
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||||
|
clicker:set_wielded_item(item)
|
||||||
|
local success = mcl_signs:glow_sign(pos)
|
||||||
|
if success then
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||||
|
end
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- check the wielded item to make sure that it is a dye.
|
||||||
|
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||||
|
if txt_color ~= "false" then
|
||||||
|
clicker:set_wielded_item(item)
|
||||||
|
local success = mcl_signs:color_sign(pos, txt_color)
|
||||||
|
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
||||||
|
if (iname == "mcl_dye:black") then
|
||||||
|
success = mcl_signs:glow_sign(pos, true)
|
||||||
|
if success and DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if success then
|
||||||
|
if DEBUG then
|
||||||
|
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||||
|
end
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- No modifier item in hand, open the sign for edition
|
||||||
|
local old_text = minetest.get_meta(pos):get_string("text")
|
||||||
|
mcl_signs:show_formspec(clicker, pos, old_text)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_destruct = function(pos)
|
||||||
|
mcl_signs:destruct_sign(pos)
|
||||||
|
end,
|
||||||
|
|
||||||
|
-- Not Useless Code. this force updates the sign.
|
||||||
|
on_punch = function(pos, node, puncher)
|
||||||
|
mcl_signs:update_sign(pos)
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- wall signs' & hanging signs' base (definition)
|
||||||
|
mcl_signs.wall_standard = table.copy(common_definition)
|
||||||
|
mcl_signs.wall_standard.description = S("Sign")
|
||||||
|
mcl_signs.wall_standard._tt_help = S("Can be written")
|
||||||
|
mcl_signs.wall_standard._doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them.")
|
||||||
|
mcl_signs.wall_standard._doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow.")
|
||||||
|
mcl_signs.wall_standard.inventory_image = "mcl_signs_default_sign.png"
|
||||||
|
mcl_signs.wall_standard.wield_image = "mcl_signs_default_sign.png"
|
||||||
|
mcl_signs.wall_standard.node_placement_prediction = ""
|
||||||
|
mcl_signs.wall_standard.paramtype2 = "wallmounted"
|
||||||
|
mcl_signs.wall_standard.mesh = "mcl_signs_signonwallmount.obj"
|
||||||
|
mcl_signs.wall_standard.selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } }
|
||||||
|
mcl_signs.wall_standard.on_timer = function(pos)
|
||||||
-- fix for /ClearObjects
|
-- fix for /ClearObjects
|
||||||
mcl_signs:update_sign(pos)
|
mcl_signs:update_sign(pos)
|
||||||
-- note: update_sign decides to keep the timer running based on if there is text.
|
-- note: update_sign decides to keep the timer running based on if there is text.
|
||||||
-- This prevents every sign from having a timer, when not needed.
|
-- This prevents every sign from having a timer, when not needed.
|
||||||
end,
|
end
|
||||||
|
mcl_signs.wall_standard.on_place = function(itemstack, placer, pointed_thing)
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
|
||||||
local above = pointed_thing.above
|
local above = pointed_thing.above
|
||||||
local under = pointed_thing.under
|
local under = pointed_thing.under
|
||||||
|
|
||||||
|
@ -192,9 +259,6 @@ mcl_signs.wall_standard = {
|
||||||
end
|
end
|
||||||
|
|
||||||
local wdir = minetest.dir_to_wallmounted(dir)
|
local wdir = minetest.dir_to_wallmounted(dir)
|
||||||
|
|
||||||
--local placer_pos = placer:get_pos()
|
|
||||||
|
|
||||||
local fdir = minetest.dir_to_facedir(dir)
|
local fdir = minetest.dir_to_facedir(dir)
|
||||||
|
|
||||||
local sign_info
|
local sign_info
|
||||||
|
@ -272,18 +336,10 @@ mcl_signs.wall_standard = {
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end
|
||||||
on_destruct = function(pos)
|
mcl_signs.wall_standard.on_rotate = function(pos, node, user, mode)
|
||||||
mcl_signs:destruct_sign(pos)
|
|
||||||
end,
|
|
||||||
|
|
||||||
-- Not Useless Code. force updates the sign.
|
|
||||||
on_punch = function(pos, node, puncher)
|
|
||||||
mcl_signs:update_sign(pos)
|
|
||||||
end,
|
|
||||||
on_rotate = function(pos, node, user, mode)
|
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||||
node.param2 = r
|
node.param2 = r
|
||||||
|
@ -293,105 +349,21 @@ mcl_signs.wall_standard = {
|
||||||
else
|
else
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
end,
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event.")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- make sure player is clicking
|
|
||||||
if not clicker or not clicker:is_player() then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local item = clicker:get_wielded_item()
|
|
||||||
local iname = item:get_name()
|
|
||||||
|
|
||||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
|
||||||
|
|
||||||
if node and not protected then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event on valid node.")
|
|
||||||
end
|
|
||||||
|
|
||||||
-- handle glow from glow_ink_sac *first*
|
|
||||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:glow_sign(pos)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
|
||||||
if (iname == "mcl_dye:black") then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:glow_sign(pos, true)
|
|
||||||
mcl_signs:color_sign(pos, mcl_colors.BLACK)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
|
||||||
end
|
|
||||||
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- check the wielded item to make sure that it is a dye.
|
|
||||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
|
||||||
if txt_color ~= "false" then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:color_sign(pos, txt_color)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
_mcl_hardness = 1,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
}
|
|
||||||
-- standing sign base (definition)
|
-- standing sign base (definition)
|
||||||
mcl_signs.standing_standard = {
|
mcl_signs.standing_standard = table.copy(common_definition)
|
||||||
paramtype = "light",
|
mcl_signs.standing_standard.paramtype2 = "facedir"
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
mcl_signs.standing_standard.mesh = "mcl_signs_sign.obj"
|
||||||
sunlight_propagates = true,
|
mcl_signs.standing_standard.selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } }
|
||||||
walkable = false,
|
mcl_signs.standing_standard.drop = "mcl_signs:wall_sign"
|
||||||
is_ground_content = false,
|
mcl_signs.standing_standard.on_timer = function(pos)
|
||||||
paramtype2 = "facedir",
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = "mcl_signs_sign.obj",
|
|
||||||
selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } },
|
|
||||||
tiles = { "mcl_signs_sign.png" },
|
|
||||||
groups = mcl_signs.sign_groups,
|
|
||||||
drop = "mcl_signs:wall_sign",
|
|
||||||
stack_max = 16,
|
|
||||||
sounds = node_sounds,
|
|
||||||
|
|
||||||
on_destruct = function(pos)
|
|
||||||
mcl_signs:destruct_sign(pos)
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_timer = function(pos)
|
|
||||||
-- fix for /ClearObjects
|
-- fix for /ClearObjects
|
||||||
mcl_signs:update_sign(pos)
|
mcl_signs:update_sign(pos)
|
||||||
minetest.get_node_timer(pos):start(40.0)
|
minetest.get_node_timer(pos):start(40.0)
|
||||||
end,
|
end
|
||||||
|
mcl_signs.standing_standard.on_rotate = function(pos, node, user, mode)
|
||||||
-- Not Useless Code. this force updates the sign.
|
|
||||||
on_punch = function(pos, node, puncher)
|
|
||||||
mcl_signs:update_sign(pos)
|
|
||||||
end,
|
|
||||||
on_rotate = function(pos, node, user, mode)
|
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
node.name = "mcl_signs:standing_sign22_5"
|
node.name = "mcl_signs:standing_sign22_5"
|
||||||
minetest.swap_node(pos, node)
|
minetest.swap_node(pos, node)
|
||||||
|
@ -400,61 +372,8 @@ mcl_signs.standing_standard = {
|
||||||
end
|
end
|
||||||
mcl_signs:update_sign(pos, nil, nil, true)
|
mcl_signs:update_sign(pos, nil, nil, true)
|
||||||
return true
|
return true
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
|
||||||
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event.")
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- make sure player is clicking
|
|
||||||
if not clicker or not clicker:is_player() then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local item = clicker:get_wielded_item()
|
|
||||||
local iname = item:get_name()
|
|
||||||
|
|
||||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
|
||||||
|
|
||||||
if node and not protected then
|
|
||||||
-- handle glow from glow_ink_sac *first*
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event on valid node.")
|
|
||||||
end
|
|
||||||
|
|
||||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:glow_sign(pos)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- check the wielded item to make sure that it is a dye.
|
|
||||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
|
||||||
if txt_color ~= "false" then
|
|
||||||
clicker:set_wielded_item(item)
|
|
||||||
local success = mcl_signs:color_sign(pos, txt_color)
|
|
||||||
if success then
|
|
||||||
if DEBUG then
|
|
||||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
|
||||||
end
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
_mcl_hardness = 1,
|
|
||||||
_mcl_blast_resistance = 1,
|
|
||||||
}
|
|
||||||
|
|
||||||
-- HELPER FUNCTIONS' VARIABLES
|
-- HELPER FUNCTIONS' VARIABLES
|
||||||
local sign_glow = 6
|
local sign_glow = 6
|
||||||
local Dyes_table = {
|
local Dyes_table = {
|
||||||
|
@ -663,7 +582,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -916,7 +835,7 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
minetest.register_node(":mcl_signs:wall_sign" .. _name, new_sign)
|
minetest.register_node(":mcl_signs:wall_sign" .. _name, new_sign)
|
||||||
|
@ -1152,7 +1071,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -1401,7 +1320,7 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
|
||||||
|
|
||||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||||
|
|
||||||
mcl_signs:show_formspec(placer, place_pos)
|
mcl_signs:show_formspec(placer, place_pos, "")
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
minetest.override_item("mcl_signs:wall_sign" .. _name, new_sign)
|
minetest.override_item("mcl_signs:wall_sign" .. _name, new_sign)
|
||||||
|
@ -1883,7 +1802,7 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
local text = meta:get_string("text", "")
|
local text = meta:get_string("text", "")
|
||||||
if fields and (text == "" and fields.text) then
|
if fields and fields.text then
|
||||||
meta:set_string("text", fields.text)
|
meta:set_string("text", fields.text)
|
||||||
text = fields.text
|
text = fields.text
|
||||||
end
|
end
|
||||||
|
@ -2040,11 +1959,13 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function mcl_signs:show_formspec(player, pos)
|
function mcl_signs:show_formspec(player, pos, old_text)
|
||||||
minetest.show_formspec(
|
minetest.show_formspec(
|
||||||
player:get_player_name(),
|
player:get_player_name(),
|
||||||
"mcl_signs:set_text_" .. pos.x .. "_" .. pos.y .. "_" .. pos.z,
|
"mcl_signs:set_text_" .. pos.x .. "_" .. pos.y .. "_" .. pos.z,
|
||||||
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";]label[0,1.5;" .. F(S("Maximum line length: 15")) .. "\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";".. F(old_text) .. "]" ..
|
||||||
|
"label[0,1.5;" .. F(S("Maximum line length: 15")) ..
|
||||||
|
"\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
Before Width: | Height: | Size: 532 B After Width: | Height: | Size: 594 B |
After Width: | Height: | Size: 484 B |
Before Width: | Height: | Size: 676 B After Width: | Height: | Size: 429 B |
Before Width: | Height: | Size: 675 B After Width: | Height: | Size: 1.4 KiB |