Compare commits
17 Commits
doc_update
...
master
Author | SHA1 | Date |
---|---|---|
|
0152c4a780 | |
|
6e55e457d5 | |
|
97798e43db | |
|
4425903a72 | |
|
b08f5be928 | |
|
23b5b97154 | |
|
2af5c321f2 | |
|
6cae857005 | |
|
0f20e18e53 | |
|
69d3fa5f85 | |
|
5e673b8fee | |
|
596c56d31f | |
|
13ce4f9092 | |
|
0a294c55a1 | |
|
44bb07507d | |
|
3509b85a3e | |
|
4a22287eb6 |
|
@ -129,6 +129,7 @@
|
|||
* Bakawun
|
||||
* JoseDouglas26
|
||||
* Zasco
|
||||
* Yachie Kicchou
|
||||
|
||||
## Music
|
||||
* Jordach for the jukebox music compilation from Big Freaking Dig
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# MineClone2
|
||||
# VoxeLibre
|
||||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
title = MineClone 2
|
||||
title = VoxeLibre
|
||||
description = A survival sandbox game. Survive, gather, hunt, build, explore, and do much more.
|
||||
disallowed_mapgens = v6
|
||||
version=0.87.0-SNAPSHOT
|
||||
|
|
Before Width: | Height: | Size: 83 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 42 KiB |
BIN
menu/header.png
Before Width: | Height: | Size: 82 KiB After Width: | Height: | Size: 42 KiB |
|
@ -113,6 +113,55 @@ local function disable_physics(object, luaentity, ignore_check, reset_movement)
|
|||
end
|
||||
end
|
||||
|
||||
local function try_object_pickup(player, inv, object, checkpos)
|
||||
if not inv then return end
|
||||
|
||||
local le = object:get_luaentity()
|
||||
|
||||
-- Check magnet timer
|
||||
if not (le._magnet_timer >= 0) then return end
|
||||
if not (le._magnet_timer < item_drop_settings.magnet_time) then return end
|
||||
|
||||
-- Don't try to collect again
|
||||
if le._removed then return end
|
||||
|
||||
-- Ignore if itemstring is not set yet
|
||||
if le.itemstring == "" then return end
|
||||
|
||||
-- Add what we can to the inventory
|
||||
local itemstack = ItemStack(le.itemstring)
|
||||
local leftovers = inv:add_item("main", itemstack )
|
||||
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
if leftovers:is_empty() then
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
le.target = checkpos
|
||||
le._removed = true
|
||||
|
||||
-- Stop the object
|
||||
object:set_velocity(vector.zero())
|
||||
object:set_acceleration(vector.zero())
|
||||
object:move_to(checkpos)
|
||||
|
||||
-- Update sound pool
|
||||
local name = player:get_player_name()
|
||||
pool[name] = ( pool[name] or 0 ) + 1
|
||||
|
||||
-- Make sure the object gets removed
|
||||
minetest.after(0.25, function()
|
||||
--safety check
|
||||
if object and object:get_luaentity() then
|
||||
object:remove()
|
||||
end
|
||||
end)
|
||||
else
|
||||
-- Update entity itemstring
|
||||
le.itemstring = leftovers:to_string()
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_globalstep(function(_)
|
||||
tick = not tick
|
||||
|
||||
|
@ -147,40 +196,7 @@ minetest.register_globalstep(function(_)
|
|||
object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and object:get_luaentity()._magnet_timer
|
||||
and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then
|
||||
|
||||
if object:get_luaentity()._magnet_timer >= 0 and
|
||||
object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time and inv and
|
||||
inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
|
||||
|
||||
-- Collection
|
||||
if not object:get_luaentity()._removed then
|
||||
-- Ignore if itemstring is not set yet
|
||||
if object:get_luaentity().itemstring ~= "" then
|
||||
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
|
||||
|
||||
check_pickup_achievements(object, player)
|
||||
|
||||
-- Destroy entity
|
||||
-- This just prevents this section to be run again because object:remove() doesn't remove the item immediately.
|
||||
object:get_luaentity().target = checkpos
|
||||
object:get_luaentity()._removed = true
|
||||
|
||||
object:set_velocity(vector.zero())
|
||||
object:set_acceleration(vector.zero())
|
||||
|
||||
object:move_to(checkpos)
|
||||
|
||||
pool[name] = pool[name] + 1
|
||||
|
||||
minetest.after(0.25, function()
|
||||
--safety check
|
||||
if object and object:get_luaentity() then
|
||||
object:remove()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
try_object_pickup( player, inv, object, checkpos )
|
||||
elseif not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mcl_experience:orb" then
|
||||
local entity = object:get_luaentity()
|
||||
entity.collector = player:get_player_name()
|
||||
|
|
|
@ -177,7 +177,6 @@ minetest.register_entity("mcl_experience:orb", {
|
|||
delete_timer = 0,
|
||||
radius = 4,
|
||||
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
self.object:set_velocity(vector.new(
|
||||
math.random(-2,2)*math.random(),
|
||||
|
@ -187,10 +186,14 @@ minetest.register_entity("mcl_experience:orb", {
|
|||
self.object:set_armor_groups({immortal = 1})
|
||||
self.object:set_velocity({x = 0, y = 2, z = 0})
|
||||
self.object:set_acceleration(gravity)
|
||||
local xp = tonumber(staticdata)
|
||||
|
||||
-- Assign 0 xp in case the entity was persisted even though it should not have been (static_save = false)
|
||||
-- This was a minetest bug for a while: https://github.com/minetest/minetest/issues/14420
|
||||
local xp = tonumber(staticdata) or 0
|
||||
self._xp = xp
|
||||
size = xp_to_size(xp)
|
||||
self.object:set_properties({
|
||||
size = xp_to_size(xp)
|
||||
|
||||
self.object:set_properties({
|
||||
visual_size = {x = size, y = size},
|
||||
glow = 14,
|
||||
})
|
||||
|
|
|
@ -182,6 +182,10 @@ local function apply_bone_meal(pointed_thing, user)
|
|||
local n = minetest.get_node(pos)
|
||||
if n.name == "" then return false end
|
||||
|
||||
if mcl_util.check_area_protection(pos, pointed_thing.above, user) then
|
||||
return false
|
||||
end
|
||||
|
||||
for _, func in pairs(mcl_dye.bone_meal_callbacks) do
|
||||
if func(pointed_thing, user) then
|
||||
return true
|
||||
|
|
|
@ -4,10 +4,7 @@
|
|||
--- DateTime: 10/14/22 4:05 PM
|
||||
---
|
||||
|
||||
--local logging = minetest.settings:get_bool("mcl_logging_mcl_signs",true)
|
||||
|
||||
local DEBUG = minetest.settings:get_bool("mcl_logging_mcl_signs", false) -- special debug setting.
|
||||
|
||||
if DEBUG then
|
||||
minetest.log("action", "[mcl_signs] Signs API Loading")
|
||||
end
|
||||
|
@ -115,9 +112,6 @@ mcl_signs.registered_signs = {}
|
|||
mcl_signs.registered_signs.wall_signs = {}
|
||||
mcl_signs.registered_signs.standing_signs = {}
|
||||
mcl_signs.registered_signs.hanging_signs = {} -- unused. prepping for future use.
|
||||
-- DEFINE SIGN BASE TYPES
|
||||
mcl_signs.wall_standard = {} -- initialize
|
||||
mcl_signs.standing_standard = {} -- initialize
|
||||
|
||||
function mcl_signs.build_signs_info()
|
||||
local n = 23 / 56 - 1 / 128 -- some required magic number from the original code.
|
||||
|
@ -141,37 +135,110 @@ function mcl_signs.build_signs_info()
|
|||
|
||||
end
|
||||
|
||||
-- wall signs' & hanging signs' base (definition)
|
||||
mcl_signs.wall_standard = {
|
||||
description = S("Sign"),
|
||||
_tt_help = S("Can be written"),
|
||||
_doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them."),
|
||||
_doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow."),
|
||||
inventory_image = "mcl_signs_default_sign.png",
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
wield_image = "mcl_signs_default_sign.png",
|
||||
node_placement_prediction = "",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "wallmounted",
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_signs_signonwallmount.obj",
|
||||
selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } },
|
||||
tiles = { "mcl_signs_sign.png" },
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
groups = mcl_signs.sign_groups,
|
||||
-- DEFINE SIGN BASE TYPES
|
||||
local common_definition = {
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 1,
|
||||
stack_max = 16,
|
||||
sounds = node_sounds,
|
||||
groups = mcl_signs.sign_groups,
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
drawtype = "mesh",
|
||||
paramtype = "light",
|
||||
tiles = { "mcl_signs_sign.png" },
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
|
||||
on_timer = function(pos)
|
||||
on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Right Click event.")
|
||||
end
|
||||
|
||||
-- make sure player is clicking
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local iname = item:get_name()
|
||||
|
||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||
|
||||
if node and not protected then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Right Click event on valid node.")
|
||||
end
|
||||
|
||||
-- handle glow from glow_ink_sac *first*
|
||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- check the wielded item to make sure that it is a dye.
|
||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||
if txt_color ~= "false" then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:color_sign(pos, txt_color)
|
||||
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
||||
if (iname == "mcl_dye:black") then
|
||||
success = mcl_signs:glow_sign(pos, true)
|
||||
if success and DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
||||
end
|
||||
end
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- No modifier item in hand, open the sign for edition
|
||||
local old_text = minetest.get_meta(pos):get_string("text")
|
||||
mcl_signs:show_formspec(clicker, pos, old_text)
|
||||
end
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
mcl_signs:destruct_sign(pos)
|
||||
end,
|
||||
|
||||
-- Not Useless Code. this force updates the sign.
|
||||
on_punch = function(pos, node, puncher)
|
||||
mcl_signs:update_sign(pos)
|
||||
end,
|
||||
}
|
||||
|
||||
-- wall signs' & hanging signs' base (definition)
|
||||
mcl_signs.wall_standard = table.copy(common_definition)
|
||||
mcl_signs.wall_standard.description = S("Sign")
|
||||
mcl_signs.wall_standard._tt_help = S("Can be written")
|
||||
mcl_signs.wall_standard._doc_items_longdesc = S("Signs can be written and come in two variants: Wall sign and sign on a sign post. Signs can be placed on the top and the sides of other blocks, but not below them.")
|
||||
mcl_signs.wall_standard._doc_items_usagehelp = S("After placing the sign, you can write something on it. You have 4 lines of text with up to 15 characters for each line; anything beyond these limits is lost. Not all characters are supported. The text can not be changed once it has been written; you have to break and place the sign again. Can be colored and made to glow.")
|
||||
mcl_signs.wall_standard.inventory_image = "mcl_signs_default_sign.png"
|
||||
mcl_signs.wall_standard.wield_image = "mcl_signs_default_sign.png"
|
||||
mcl_signs.wall_standard.node_placement_prediction = ""
|
||||
mcl_signs.wall_standard.paramtype2 = "wallmounted"
|
||||
mcl_signs.wall_standard.mesh = "mcl_signs_signonwallmount.obj"
|
||||
mcl_signs.wall_standard.selection_box = { type = "wallmounted", wall_side = { -0.5, -7 / 28, -0.5, -23 / 56, 7 / 28, 0.5 } }
|
||||
mcl_signs.wall_standard.on_timer = function(pos)
|
||||
-- fix for /ClearObjects
|
||||
mcl_signs:update_sign(pos)
|
||||
-- note: update_sign decides to keep the timer running based on if there is text.
|
||||
-- This prevents every sign from having a timer, when not needed.
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
end
|
||||
mcl_signs.wall_standard.on_place = function(itemstack, placer, pointed_thing)
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
|
||||
|
@ -192,9 +259,6 @@ mcl_signs.wall_standard = {
|
|||
end
|
||||
|
||||
local wdir = minetest.dir_to_wallmounted(dir)
|
||||
|
||||
--local placer_pos = placer:get_pos()
|
||||
|
||||
local fdir = minetest.dir_to_facedir(dir)
|
||||
|
||||
local sign_info
|
||||
|
@ -272,18 +336,10 @@ mcl_signs.wall_standard = {
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
return itemstack
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
mcl_signs:destruct_sign(pos)
|
||||
end,
|
||||
|
||||
-- Not Useless Code. force updates the sign.
|
||||
on_punch = function(pos, node, puncher)
|
||||
mcl_signs:update_sign(pos)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
end
|
||||
mcl_signs.wall_standard.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
local r = screwdriver.rotate.wallmounted(pos, node, mode)
|
||||
node.param2 = r
|
||||
|
@ -293,105 +349,21 @@ mcl_signs.wall_standard = {
|
|||
else
|
||||
return false
|
||||
end
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event.")
|
||||
end
|
||||
end
|
||||
|
||||
-- make sure player is clicking
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local iname = item:get_name()
|
||||
|
||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||
|
||||
if node and not protected then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Wall_Sign Right Click event on valid node.")
|
||||
end
|
||||
|
||||
-- handle glow from glow_ink_sac *first*
|
||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- "mcl_dye:black" is a special case: it makes the sign's lettering black AND removes glow.
|
||||
if (iname == "mcl_dye:black") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos, true)
|
||||
mcl_signs:color_sign(pos, mcl_colors.BLACK)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow removal Success.")
|
||||
end
|
||||
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- check the wielded item to make sure that it is a dye.
|
||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||
if txt_color ~= "false" then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:color_sign(pos, txt_color)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 1,
|
||||
}
|
||||
-- standing sign base (definition)
|
||||
mcl_signs.standing_standard = {
|
||||
paramtype = "light",
|
||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
paramtype2 = "facedir",
|
||||
drawtype = "mesh",
|
||||
mesh = "mcl_signs_sign.obj",
|
||||
selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } },
|
||||
tiles = { "mcl_signs_sign.png" },
|
||||
groups = mcl_signs.sign_groups,
|
||||
drop = "mcl_signs:wall_sign",
|
||||
stack_max = 16,
|
||||
sounds = node_sounds,
|
||||
|
||||
on_destruct = function(pos)
|
||||
mcl_signs:destruct_sign(pos)
|
||||
end,
|
||||
|
||||
on_timer = function(pos)
|
||||
mcl_signs.standing_standard = table.copy(common_definition)
|
||||
mcl_signs.standing_standard.paramtype2 = "facedir"
|
||||
mcl_signs.standing_standard.mesh = "mcl_signs_sign.obj"
|
||||
mcl_signs.standing_standard.selection_box = { type = "fixed", fixed = { -0.2, -0.5, -0.2, 0.2, 0.5, 0.2 } }
|
||||
mcl_signs.standing_standard.drop = "mcl_signs:wall_sign"
|
||||
mcl_signs.standing_standard.on_timer = function(pos)
|
||||
-- fix for /ClearObjects
|
||||
mcl_signs:update_sign(pos)
|
||||
minetest.get_node_timer(pos):start(40.0)
|
||||
end,
|
||||
|
||||
-- Not Useless Code. this force updates the sign.
|
||||
on_punch = function(pos, node, puncher)
|
||||
mcl_signs:update_sign(pos)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
end
|
||||
mcl_signs.standing_standard.on_rotate = function(pos, node, user, mode)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
node.name = "mcl_signs:standing_sign22_5"
|
||||
minetest.swap_node(pos, node)
|
||||
|
@ -400,60 +372,7 @@ mcl_signs.standing_standard = {
|
|||
end
|
||||
mcl_signs:update_sign(pos, nil, nil, true)
|
||||
return true
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event.")
|
||||
end
|
||||
|
||||
-- make sure player is clicking
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
local iname = item:get_name()
|
||||
|
||||
local protected = mcl_util.check_position_protection(pos, clicker)
|
||||
|
||||
if node and not protected then
|
||||
-- handle glow from glow_ink_sac *first*
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Standing_Sign Right Click event on valid node.")
|
||||
end
|
||||
|
||||
if (iname == "mcl_mobitems:glow_ink_sac") then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:glow_sign(pos)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Glow Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- check the wielded item to make sure that it is a dye.
|
||||
local txt_color = mcl_signs:get_color_for_sign(iname)
|
||||
if txt_color ~= "false" then
|
||||
clicker:set_wielded_item(item)
|
||||
local success = mcl_signs:color_sign(pos, txt_color)
|
||||
if success then
|
||||
if DEBUG then
|
||||
minetest.log("verbose", "[mcl_signs] Sign Color Success.")
|
||||
end
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
_mcl_hardness = 1,
|
||||
_mcl_blast_resistance = 1,
|
||||
}
|
||||
end
|
||||
|
||||
-- HELPER FUNCTIONS' VARIABLES
|
||||
local sign_glow = 6
|
||||
|
@ -663,7 +582,7 @@ function mcl_signs.register_sign (modname, color, _name, ttsign)
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
@ -916,7 +835,7 @@ function mcl_signs.register_sign_custom (modname, _name, tiles, color, inventory
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
return itemstack
|
||||
end
|
||||
minetest.register_node(":mcl_signs:wall_sign" .. _name, new_sign)
|
||||
|
@ -1152,7 +1071,7 @@ function mcl_signs.reregister_sign (modname, color, _name, ttsign)
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
return itemstack
|
||||
end
|
||||
|
||||
|
@ -1401,7 +1320,7 @@ function mcl_signs.reregister_sign_custom (modname, _name, tiles, color, invento
|
|||
|
||||
minetest.sound_play({ name = "default_place_node_hard", gain = 1.0 }, { pos = place_pos }, true)
|
||||
|
||||
mcl_signs:show_formspec(placer, place_pos)
|
||||
mcl_signs:show_formspec(placer, place_pos, "")
|
||||
return itemstack
|
||||
end
|
||||
minetest.override_item("mcl_signs:wall_sign" .. _name, new_sign)
|
||||
|
@ -1883,7 +1802,7 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
|||
return false
|
||||
end
|
||||
local text = meta:get_string("text", "")
|
||||
if fields and (text == "" and fields.text) then
|
||||
if fields and fields.text then
|
||||
meta:set_string("text", fields.text)
|
||||
text = fields.text
|
||||
end
|
||||
|
@ -2040,11 +1959,13 @@ function mcl_signs:update_sign(pos, fields, sender, force_remove, text_color)
|
|||
|
||||
end
|
||||
|
||||
function mcl_signs:show_formspec(player, pos)
|
||||
function mcl_signs:show_formspec(player, pos, old_text)
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"mcl_signs:set_text_" .. pos.x .. "_" .. pos.y .. "_" .. pos.z,
|
||||
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";]label[0,1.5;" .. F(S("Maximum line length: 15")) .. "\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
||||
"size[6,3]textarea[0.25,0.25;6,1.5;text;" .. F(S("Enter sign text:")) .. ";".. F(old_text) .. "]" ..
|
||||
"label[0,1.5;" .. F(S("Maximum line length: 15")) ..
|
||||
"\n" .. F(S("Maximum lines: 4")) .. "]button_exit[0,2.5;6,1;submit;" .. F(S("Done")) .. "]"
|
||||
)
|
||||
end
|
||||
|
||||
|
|
Before Width: | Height: | Size: 532 B After Width: | Height: | Size: 594 B |
After Width: | Height: | Size: 484 B |
Before Width: | Height: | Size: 676 B After Width: | Height: | Size: 429 B |
Before Width: | Height: | Size: 675 B After Width: | Height: | Size: 1.4 KiB |