jordan4ibanez
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719bb2a3c9
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Add in prototype jump-only mobs api
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2021-04-17 18:21:33 -04:00 |
jordan4ibanez
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db87b8e0a3
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fix chicken rotation
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2021-04-17 17:09:57 -04:00 |
jordan4ibanez
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e2987245fd
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Balance out collision forces for mobs
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2021-04-17 17:00:34 -04:00 |
jordan4ibanez
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3cf263d292
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Add in dynamic pitch in flying/swimming mobs
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2021-04-17 16:23:38 -04:00 |
Lizzy Fleckenstein
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a7e102426a
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Add time_of_day to get_light crash fix
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2021-04-17 21:01:09 +02:00 |
Lizzy Fleckenstein
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bcd058feb1
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Fix get_light crash
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2021-04-17 21:00:32 +02:00 |
Lizzy Fleckenstein
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baebe3c2d2
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Fix namtags being invisible
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2021-04-17 20:57:12 +02:00 |
Lizzy Fleckenstein
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48a2e4212a
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Fix namtags being invisible
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2021-04-17 20:55:08 +02:00 |
Lizzy Fleckenstein
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811efcf9f3
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Merge branch 'master' into mineclone5
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2021-04-17 20:32:30 +02:00 |
Lizzy Fleckenstein
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205572cc69
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Fix elytra code style
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2021-04-17 19:34:23 +02:00 |
jordan4ibanez
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5ade34115c
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Remove random state initialization in set_up.lua
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2021-04-17 13:17:29 -04:00 |
jordan4ibanez
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d9729fc865
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Fix parrot's rotation
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2021-04-17 13:13:45 -04:00 |
jordan4ibanez
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58d9670e77
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Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
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a20f272e08
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re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |
jordan4ibanez
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0794bc5437
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Make flying mobs float in water and lava
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2021-04-17 13:04:55 -04:00 |
kay27
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ff07ee5d93
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Merge remote-tracking branch 'origin/master' into mineclone5
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2021-04-17 21:02:07 +04:00 |
Lizzy Fleckenstein
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f8b54db392
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Fix controls.register_on_press being called for every player in a globalstep
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2021-04-17 18:55:56 +02:00 |
jordan4ibanez
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8783912938
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Add in mobs api swimming animation
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2021-04-17 12:48:57 -04:00 |
jordan4ibanez
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f2e909ab8d
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Add in fly logic gate
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2021-04-17 12:41:14 -04:00 |
jordan4ibanez
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07841c8963
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Swap name of quick_rotate_45 to quick_rotate
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2021-04-17 12:38:48 -04:00 |
jordan4ibanez
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240d6ea211
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Add note about quick_rotate_45 actually rotating 11.25 degrees
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2021-04-17 12:37:04 -04:00 |
jordan4ibanez
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e8148f81ab
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Make underwater mobs try to continuously swim around with quick_rotate_45
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2021-04-17 12:36:19 -04:00 |
jordan4ibanez
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061602d9d4
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Overhaul separation of swimming and flying for ease of use with writing mobs api
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2021-04-17 12:28:07 -04:00 |
Lizzy Fleckenstein
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f79e12c8ae
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Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
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2021-04-17 18:16:19 +02:00 |
Lizzy Fleckenstein
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5c928575f8
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Fix #1572, server crash during login
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2021-04-17 18:15:45 +02:00 |
jordan4ibanez
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5365dec19a
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Adjust "flying" vector checks for mobs
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2021-04-17 12:01:27 -04:00 |
NO11
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06699c2cc4
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Fix that an ax wears out if you right-click another block
|
2021-04-17 11:55:50 +00:00 |
AFCMS
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6a55136517
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Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2
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2021-04-17 09:26:49 +02:00 |
AFCMS
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02f393998f
|
fix many warnings (644 remaining)
|
2021-04-17 09:26:37 +02:00 |
AFCMS
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22a2fdbf5f
|
fix more codestyle
|
2021-04-17 07:46:24 +02:00 |
AFCMS
|
5f076d372a
|
fix many codestyle errors
|
2021-04-17 07:42:49 +02:00 |
jordan4ibanez
|
dda7839d8c
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Add in prototype swimming
|
2021-04-16 21:43:02 -04:00 |
jordan4ibanez
|
f1141aed9f
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Make mobs flop when outside of flying node
|
2021-04-16 21:08:54 -04:00 |
jordan4ibanez
|
84ca7681fc
|
Make squids fly in water flowing and water source
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2021-04-16 20:47:16 -04:00 |
jordan4ibanez
|
52c3db041e
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Add in fly state prep for mobs
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2021-04-16 20:32:05 -04:00 |
jordan4ibanez
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6db4511dd5
|
Add notes
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2021-04-16 20:06:55 -04:00 |
jordan4ibanez
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15ea9c1c71
|
Implement self walking velocity for walking state
|
2021-04-16 19:59:20 -04:00 |
jordan4ibanez
|
9d6d042ee3
|
Fix formatting in ai.lua
|
2021-04-16 19:37:01 -04:00 |
jordan4ibanez
|
ce7f4918b0
|
Re-organize comments
|
2021-04-16 19:35:19 -04:00 |
jordan4ibanez
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05d06a4c8f
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Add comment to state_execution
|
2021-04-16 18:36:23 -04:00 |
jordan4ibanez
|
c761db86c7
|
re-arrange mob logic for random wandering
|
2021-04-16 18:29:42 -04:00 |
jordan4ibanez
|
ed456ecb47
|
Make mobs not fear cliffs if fear_height is 0
|
2021-04-16 18:17:51 -04:00 |
jordan4ibanez
|
8ca5f221ec
|
clean up ai.lua
|
2021-04-16 18:13:54 -04:00 |
jordan4ibanez
|
cadd53c103
|
Adjust mob jumping default to account for higher gravity
|
2021-04-16 16:39:03 -04:00 |
jordan4ibanez
|
57b293de2b
|
Make mobs gravity equal to player's
|
2021-04-16 16:37:15 -04:00 |
jordan4ibanez
|
fb9a55e562
|
Make jump_check more modular and allow mobs to turn if at a wall
|
2021-04-16 15:55:11 -04:00 |
jordan4ibanez
|
a6a54b3414
|
Make mobs not jump if against a wall
|
2021-04-16 15:49:03 -04:00 |
jordan4ibanez
|
6c5393427f
|
Smooth out mob cliff check and check if falling before cliff check
|
2021-04-16 15:39:39 -04:00 |
jordan4ibanez
|
2486ffef11
|
Make wandering mobs avoid cliffs
|
2021-04-16 15:30:44 -04:00 |
jordan4ibanez
|
adc683c6a7
|
Clear mob animation on activate
|
2021-04-16 14:19:22 -04:00 |