From 124e1aac949e1b0137b765dfe683c4cab008e922 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 24 Nov 2017 06:47:19 +0100 Subject: [PATCH] Update API.md --- API.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/API.md b/API.md index 307c190ee..b23c82e65 100644 --- a/API.md +++ b/API.md @@ -12,7 +12,7 @@ Mods mods in MineClone 2 follow a simple naming convention: Mods with the prefix All nodes can have these fields: * `_mcl_hardness`: Hardness of the block, ranges from 0 to infinity (represented by -1). Determines digging times. Default: 0 -* `_mcl_blast_resistance`: How well this block blocks and resistst explosions. Default: 0 +* `_mcl_blast_resistance`: How well this block blocks and resists explosions. Default: 0 Use the `mcl_sounds` mod for the sounds. @@ -49,13 +49,14 @@ API documnetation is included in `ENTITIES/mobs/api.txt`. * Get node names close to player (to reduce constant querying): `PLAYER/mcl_playerinfo` ### Unstable APIs -These APIs may be subject to change in future. You could already use these APIs but there will probably be breaking changes in the future, or the API is not as fleshed out as it should be. Use at your own risk! +The following APIs may be subject to change in future. You could already use these APIs but there will probably be breaking changes in the future, or the API is not as fleshed out as it should be. Use at your own risk! * Panes (like glass panes and iron bars): `ITEMS/xpanes` * Slabs and stairs: `ITEM/mcl_stairs` **and** `ITEMS/mcstair` * `_on_ignite` callback: `ITEMS/mcl_fire` * Farming: `ITEMS/mcl_farming` -* Other mods not listed above +* Anything related to redstone: Don't touch (yet) +* Any other mod not explicitly mentioned above ### Planned APIs