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Add fishing rod in mob mods

tags/0.54.1
Wuzzy 1 月之前
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31ae28e66e
共有 2 個檔案被更改,包括 3 行新增4 行删除
  1. 2
    2
      mods/ENTITIES/mobs_mc/villager.lua
  2. 1
    2
      mods/ENTITIES/mobs_mc_gameconfig/init.lua

+ 2
- 2
mods/ENTITIES/mobs_mc/villager.lua 查看文件

@@ -98,9 +98,9 @@ local professions = {
{
{ { "mcl_fishing:fish_raw", 6, 6, "mcl_core:emerald", 1, 1 }, { "mcl_fishing:fish_cooked", 6, 6 } },
{ { "mcl_mobitems:string", 15, 20 }, E1 },
{ { "mcl_core:coal_lump", 16, 24 }, E1 },
-- TODO: replace with enchanted fishing rod
{ { "mcl_core:emerald", 3, 11 }, { "mcl_fishing:fishing_rod", 1, 1} },
},
-- TODO: enchanted fishing rod
},
},
fletcher = {

+ 1
- 2
mods/ENTITIES/mobs_mc_gameconfig/init.lua 查看文件

@@ -88,8 +88,7 @@ mobs_mc.override.items = {
mycelium = "mcl_core:mycelium",
carrot = "mcl_farming:carrot_item",
golden_carrot = "mcl_farming:carrot_item_gold",
fishing_rod = "mcl_core:stick",
--TODO: Re-enable: fishing_rod = "mcl_fishing:fishing_rod",
fishing_rod = "mcl_fishing:fishing_rod",
fish_raw = "mcl_fishing:fish_raw",
salmon_raw = "mcl_fishing:salmon_raw",
clownfish_raw = "mcl_fishing:clownfish_raw",

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