BlockColor-Engine/builtin/game
paramat 5e4d6468a3 Builtin/../falling.lua: Avoid crash when object pos over limit
If the object pos is over limit, 'add entity' will not add an entity,
causing 'obj' to be nil.
2016-12-21 13:30:10 +00:00
..
auth.lua Builtin: Disallow registering users with the same name 2016-08-29 00:58:39 +01:00
chatcommands.lua Chat commands: Trim whitespaces from input of `/privs` command 2016-10-20 03:39:03 +01:00
constants.lua Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 2016-09-17 09:33:25 +01:00
deprecated.lua Refactor logging 2015-10-14 01:03:54 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua Builtin/../falling.lua: Avoid crash when object pos over limit 2016-12-21 13:30:10 +00:00
features.lua Add AreaStore custom ID API 2016-03-07 16:33:20 -05:00
forceloading.lua Forceloading: Transient forceloads 2016-10-03 01:54:36 +01:00
init.lua Introduce builtin_shared and use it to fix #4778 2016-11-16 18:51:36 +01:00
item.lua Tool break: Reduce gain of break sounds 2016-11-20 04:43:09 +00:00
item_entity.lua Item entities: Don't show description as infotext 2016-05-22 08:21:44 +01:00
misc.lua Don't send a join message in singleplayer mode. 2016-12-03 00:13:02 +01:00
privileges.lua Privileges: Only give singleplayer 4 basic privs 2016-11-07 21:55:17 +00:00
register.lua Builtin: Change error to warning for light_source > 14 2016-09-21 08:04:11 +02:00
statbars.lua Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar 2015-02-08 12:47:45 -05:00
static_spawn.lua Log static_spawn error only once 2015-11-21 00:13:28 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00