BlockColor-Engine/data
Perttu Ahola 6129e31b96 better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
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fontlucida.png Initial files 2010-11-27 01:02:21 +02:00
grass.png better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
grass2.png Initial files 2010-11-27 01:02:21 +02:00
grass_footsteps.png better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
leaves.png Initial files 2010-11-27 01:02:21 +02:00
light.png Initial files 2010-11-27 01:02:21 +02:00
mese.png Initial files 2010-11-27 01:02:21 +02:00
mud.png in before messing with face drawing orientation 2010-12-14 00:21:18 +02:00
mud_with_grass.png better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
player.png Initial files 2010-11-27 01:02:21 +02:00
player_back.png Initial files 2010-11-27 01:02:21 +02:00
rat.png Initial files 2010-11-27 01:02:21 +02:00
sign.png Initial files 2010-11-27 01:02:21 +02:00
sign_back.png Initial files 2010-11-27 01:02:21 +02:00
skybox1.png better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
skybox1_source.png better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
skybox2.png added images 2010-12-13 03:22:02 +02:00
skybox3.png added images 2010-12-13 03:22:02 +02:00
stone.png better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
stone_with_arrow.png Initial files 2010-11-27 01:02:21 +02:00
tf.jpg Initial files 2010-11-27 01:02:21 +02:00
torch.png added images 2010-12-13 03:22:02 +02:00
torch_on_ceiling.png added images 2010-12-13 03:22:02 +02:00
torch_on_floor.png added images 2010-12-13 03:22:02 +02:00
tree.png in before messing with face drawing orientation 2010-12-14 00:21:18 +02:00
tree_top.png grass edges workin' 2010-12-14 00:29:32 +02:00
water.png better water 2010-11-30 15:35:03 +02:00
water_old.png Initial files 2010-11-27 01:02:21 +02:00