BlockColor-Engine/client/shaders/wielded_shader
Dániel Juhász d04d8aba70 Add hardware node coloring. Includes:
- Increase ContentFeatures serialization version
- Color property and palettes for nodes
- paramtype2 = "color", "colored facedir" or "colored wallmounted"
2017-01-23 07:27:12 +01:00
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opengl_fragment.glsl Shaders: Remove unnecessary 'if' statements 2016-12-24 00:22:16 +00:00
opengl_vertex.glsl Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00