BlockColor-Engine/client/shaders
Lars Hofhansl 075833e393 Fog: Make fraction of visible distance at which fog starts configurable
Optimise the fetching of global settings 'camera_smoothing',
'cinematic' and 'cinematic_camera_smoothing'.
Cache 'cam_smoothing'.
2016-12-07 04:07:54 +00:00
..
default_shader Replace CRLF with LF in shader files 2016-03-25 15:57:18 +01:00
minimap_shader Remove unused shader matrices. (#4723) 2016-11-04 18:12:45 +01:00
nodes_shader Fog: Make fraction of visible distance at which fog starts configurable 2016-12-07 04:07:54 +00:00
selection_shader Replace CRLF with LF in shader files 2016-03-25 15:57:18 +01:00
water_surface_shader Fog: Make fraction of visible distance at which fog starts configurable 2016-12-07 04:07:54 +00:00
wielded_shader Fog: Make fraction of visible distance at which fog starts configurable 2016-12-07 04:07:54 +00:00