6f0ffee2d9 | ||
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build/android | ||
builtin | ||
client | ||
cmake/Modules | ||
doc | ||
fonts | ||
games/default | ||
misc | ||
po | ||
src | ||
textures/base/pack | ||
util | ||
worlds | ||
.gitattributes | ||
.gitignore | ||
.mailmap | ||
.travis.yml | ||
CMakeLists.txt | ||
README.md | ||
multicraft.conf | ||
multicraft.conf.example |
README.md
MultiCraft Open Sourse Project
MultiCraft is an Open Source sandbox game inspired by Minecraft.
MultiCraft is based on Minetest project which is developed by a number of contributors.
Copyright (c) 2014-2015 Maksim Gamarnik [MoNTE48] MoNTE48@mail.ua & MultiCraft Developement Team.
The engine and the game is licensed under LGPLv3 (or higher). Resources games licensed under CC-BY-SA 4.0, unless otherwise stated.
You can help in the development. But you should always publish your source code after any changes. Before any use of source code MultiCraft or any part of you should be familiar with LGPL-3.0.
Any code that you push to this repository is automatically licensed as LGPLv3 (or higher) and belongs MultiCraft Project and/or the owner of the project without exception. Adding code under another license is possible only by agreement with the owner of the project and the creation of appropriate notes.
After compiling you need to archive files in assets into three zips - Files.zip, games.zip and worlds.zip. games.zip must contain "games" folder. worlds.zip must contain "worlds" folder and "multicraf.conf" text file. Finally, remaining files must be packed into Files.zip.