BlockColor-Engine/builtin/game
Wouters Dorian 92815ad54b Improved VoxelArea variable locality, thus performance
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
..
auth.lua Add last_login field to auth.txt 2014-11-08 12:49:50 -05:00
chatcommands.lua Add last_login field to auth.txt 2014-11-08 12:49:50 -05:00
deprecated.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
detached_inventory.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
falling.lua Use round if falling node is misplaced 2014-09-28 13:33:39 +02:00
features.lua Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
forceloading.lua Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
init.lua Mod profiling support 2014-08-19 22:22:57 +02:00
item.lua New feature: drop a item instead a stack while... 2014-06-10 18:11:43 +02:00
item_entity.lua Item entity stacks merge on the ground. 2014-05-23 22:46:05 +02:00
misc.lua Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
mod_profiling.lua Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
privileges.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
register.lua Add item eat callback 2014-05-26 18:41:58 -04:00
statbars.lua Fix old client showing duplicated health bar on new server 2014-05-11 22:34:44 +02:00
static_spawn.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
voxelarea.lua Improved VoxelArea variable locality, thus performance 2014-11-14 00:10:09 +10:00