BlockColor-Engine/build/iOS
Mrchiantos 291d35fe69 Start Test with BlockColor
The goal is to modify the multicraft / minetest sources to run blockcolor on and to provide a legal and valid source to compile for windows, android, linux.

The goal is to modify the multicraft / minetest sources to run blockcolor on and to provide a legal and valid source to compile for windows, android, linux.

It may be that the project does not compile correctly or badly, I have not finished. Any help is welcome and I would soon open a forum for this.
2019-07-19 12:41:33 +02:00
..
Ads Update light.cpp (thank's @sofar), iOS: small fix 2016-12-12 00:21:27 +02:00
MultiCraft Start Test with BlockColor 2019-07-19 12:41:33 +02:00
deps Version 1.3.0-release, iOS 1.3.0-release 2019-07-17 20:47:43 +02:00
patches iOS: disable LuaJIT, v. 1.2.1-beta 2019-06-17 21:18:14 +02:00
Podfile Start Test with BlockColor 2019-07-19 12:41:33 +02:00
Start.sh Start Test with BlockColor 2019-07-19 12:41:33 +02:00
appicon.sh Start Test with BlockColor 2019-07-19 12:41:33 +02:00
assets.sh Start Test with BlockColor 2019-07-19 12:41:33 +02:00