BlockColor-Engine/games/default/files/playerplus
Maksim 941b980850 Fix platform, item name text, cleaner, other minor fixes 2019-05-22 14:07:25 +02:00
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README.md Spaces=>Tabs, 3dmushrooms (thank @VanessaE), update mobs, player_api, minor fixes and improvements 2019-05-18 20:35:38 +02:00
depends.txt Update Mobs, playerplusm ... 2016-09-05 20:48:57 +03:00
init.lua Fix platform, item name text, cleaner, other minor fixes 2019-05-22 14:07:25 +02:00
license.txt Update Mobs, playerplusm ... 2016-09-05 20:48:57 +03:00

README.md

MultiCraft game mod: PlayerPlus Removed POVA, monoids support, knock-back, glitch.

This mod lets the player move faster when walking on ice, slows down the player when walking on snow, makes touching a cactus hurt and suffocates player when their head is inside a solid node... enjoy!

https://forum.minetest.net/viewtopic.php?t=10090&p=153667

  • 0.1 - Initial release
  • 0.2 - 3d_armor mod compatibility
  • 0.3 - Optimized code
  • 0.4 - Added suffocation when inside nodes
  • 0.5 - Slow down when walking in water
  • 0.6 - Code tidy and tweak, increased damage by cactus and suffocation
  • 0.7 - Added global 'playerplus' table to hold node names gathered around player
  • 0.8 - Player knock-back added
  • 0.9 - 'on_walk_over' function support added for nodes
  • 1.0 - Update to newer functions, requires Minetest 0.4.16 and above to run
  • 1.1 - Added support for player_monoids mod (thanks tacotexmex)
  • 1.2 - Added POVA support, tweaked code slightly
  • 1.3 - Add setting under Advances to enable older sneak glitch movement

API:

Every second the mod checks which node the player is standing on, which node is at foot and head level and stores inside a global table to be used by mods:

  • playerplus[name].nod_stand
  • playerplus[name].nod_foot
  • playerplus[name].nod_head