BlockColor-Engine/src/mapgen_v7.h

126 lines
3.2 KiB
C++

/*
Minetest
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MAPGEN_V7_HEADER
#define MAPGEN_V7_HEADER
#include "mapgen.h"
extern NoiseParams nparams_v7_def_terrain_base;
extern NoiseParams nparams_v7_def_terrain_alt;
extern NoiseParams nparams_v7_def_terrain_mod;
extern NoiseParams nparams_v7_def_terrain_persist;
extern NoiseParams nparams_v7_def_height_select;
extern NoiseParams nparams_v7_def_ridge;
struct MapgenV7Params : public MapgenParams {
NoiseParams *np_terrain_base;
NoiseParams *np_terrain_alt;
NoiseParams *np_terrain_mod;
NoiseParams *np_terrain_persist;
NoiseParams *np_height_select;
NoiseParams *np_ridge;
MapgenV7Params() {
np_terrain_base = &nparams_v7_def_terrain_base;
np_terrain_alt = &nparams_v7_def_terrain_alt;
np_terrain_mod = &nparams_v7_def_terrain_mod;
np_terrain_persist = &nparams_v7_def_terrain_persist;
np_height_select = &nparams_v7_def_height_select;
np_ridge = &nparams_v7_def_ridge;
}
bool readParams(Settings *settings);
void writeParams(Settings *settings);
};
class MapgenV7 : public Mapgen {
public:
EmergeManager *emerge;
BiomeDefManager *bmgr;
int ystride;
v3s16 csize;
u32 flags;
u32 blockseed;
v3s16 node_min;
v3s16 node_max;
v3s16 full_node_min;
v3s16 full_node_max;
s16 *heightmap;
s16 *ridge_heightmap;
u8 *biomemap;
Noise *noise_terrain_base;
Noise *noise_terrain_alt;
Noise *noise_terrain_mod;
Noise *noise_terrain_persist;
Noise *noise_height_select;
Noise *noise_ridge;
Noise *noise_heat;
Noise *noise_humidity;
content_t c_stone;
content_t c_dirt;
content_t c_dirt_with_grass;
content_t c_sand;
content_t c_water_source;
content_t c_lava_source;
content_t c_gravel;
content_t c_cobble;
content_t c_desert_sand;
content_t c_desert_stone;
MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
~MapgenV7();
void makeChunk(BlockMakeData *data);
int getGroundLevelAtPoint(v2s16 p);
Biome *getBiomeAtPoint(v3s16 p);
float baseTerrainLevelAtPoint(int x, int z);
float baseTerrainLevelFromMap(int index);
void calculateNoise();
int calcHeightMap();
void generateTerrain();
void carveRidges();
//void carveRivers(); //experimental
void testBiomes();
void addTopNodes();
void growGrass();
};
struct MapgenFactoryV7 : public MapgenFactory {
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge) {
return new MapgenV7(mgid, (MapgenV7Params *)params, emerge);
};
MapgenParams *createMapgenParams() {
return new MapgenV7Params();
};
};
#endif