BlockColor-Engine/misc/winresource.rc

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#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#define USE_CMAKE_CONFIG_H
#include "config.h"
#undef USE_CMAKE_CONFIG_H
#if RUN_IN_PLACE
#define BUILDMODE "RUN_IN_PLACE=1"
#else
#define BUILDMODE "RUN_IN_PLACE=0"
#endif
LANGUAGE 0, SUBLANG_NEUTRAL
130 ICON "BlockColor.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
1 VERSIONINFO
FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
FILEFLAGSMASK 0x3fL
#ifndef NDEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", ""
VALUE "CompanyName", PROJECT_NAME_C " community"
VALUE "FileDescription", PROJECT_NAME_C " engine"
VALUE "FileVersion", VERSION_STRING
VALUE "InternalName", PROJECT_NAME
VALUE "LegalCopyright", "(c) 2011-2015 celeron55"
VALUE "LegalTrademarks", """BlockColor"" is the Minetest-based game, property of the BlockColor community, don't use it without permission!"
VALUE "OriginalFilename", "BlockColor.exe"
VALUE "PrivateBuild", VERSION_EXTRA
VALUE "ProductName", PROJECT_NAME_C
VALUE "ProductVersion", PRODUCT_VERSION_STRING
VALUE "SpecialBuild", BUILDMODE
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END