kilbith
eb6b6ff333
Add missing return value for filter/mipmap dropdown in mainmenu
2015-01-15 20:26:05 +01:00
kilbith
5cf911ffe1
Small tweaking (alignement - client tab)
2015-01-15 23:25:31 +10:00
jeanpatrick.guerrero@gmail.com
227e4807b4
Reorganizing client and server tabs
2015-01-15 00:50:23 +10:00
kwolekr
a4a6cc8eb1
builtin: Unify register wrapper functions and wrap clear_registered_* functions too
2015-01-13 12:36:05 -05:00
paramat
a77c85fa6d
Remove builtin_biome.lua from builtin and add simple biome minimal
2015-01-11 22:32:48 -05:00
sapier
de3888ca09
Remove automatic consistent formspec size <-> font size (now has to be done manually)
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Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
ShadowNinja
ef0a4e3614
Add registered_ores and registered_decorations
2015-01-05 18:24:15 -05:00
Diego Martínez
00bca11f59
Fix off-by-one error in `string:split` implementation.
2015-01-04 23:33:55 -05:00
sapier
663e42ca3f
Fix forgotten favourite list image update of simple menu
2015-01-04 17:37:45 +01:00
sapier
21ee434832
Re-add lost way to debug simple menu on PC
2015-01-04 17:19:25 +01:00
kwolekr
ca89e63b27
Add core.get_mapgen_names() to Main Menu API (and use it)
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Also rewrite mapgen registration for static initialization
2014-12-29 21:23:51 -05:00
kwolekr
5e2753c712
Expose mapgen parameters on scripting init
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Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
2014-12-29 12:59:59 -05:00
Kahrl
ff3cfb746e
Ignore downloaded public serverlist if public_serverlist is false
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Fixes #1807 : When the server list finishes downloading, the local server
list resets in certain conditions
2014-12-30 00:49:23 +10:00
Diego Martinez
ab55da589c
Faster string.split implementation.
2014-12-28 23:27:07 -05:00
fz72
86cfbc21da
MainMenu: Save 'hide gamemods' and 'hide modpack contents' checkbox state ( fixes #1960 )
2014-12-28 23:20:51 -05:00
kwolekr
7dbb3916cb
Temporarily set default biome in builtin
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This should probably be removed when minetest_game has proper biomes.
If I hear "the whole map is just stone!" again after this, I am going to detonate.
2014-12-18 09:57:38 -05:00
Kahrl
581efea60e
Remove vertlabels from main menu and relayout a bit
2014-12-13 00:33:38 +01:00
Kahrl
733d3182bd
Display serverlist flags as icons
2014-12-13 00:33:38 +01:00
Craig Robbins
c151099b79
Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly"
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This reverts commit 9878e8de4f
.
See: https://github.com/minetest/minetest/issues/1939 and IRC log for discussion
2014-12-12 16:21:29 +10:00
paramat
f114fc74d6
Fix undeclared globals in functions and shorten lines in misc_helpers.lua.
2014-12-11 21:37:46 -05:00
SmallJoker
5229a229a6
Ignore .name directories and files
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-10 02:49:02 +10:00
Kahrl
d0be823807
Always escape user provided data in mainmenu fields
2014-12-08 07:48:51 +01:00
SmallJoker
2fd14e1bd5
Add Lua helper functions vector.apply(v) math.sign(x, tolerance)
2014-12-06 10:07:25 +01:00
Calinou
d7b3046cf6
Make dropped items larger and rotate faster
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-04 21:10:12 +10:00
SmallJoker
6a43b3af09
Add minetest.copy_table(table) To get rid off the "table references"
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 18:19:01 +10:00
Craig Davison
dbae8a8854
Fix some undeclared global variables
2014-11-26 22:50:08 +10:00
Kodexky
9aaf67ebe0
Fix Android main menu crash, and user data directory check.
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-26 18:11:08 +10:00
dvere
9878e8de4f
Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
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According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3
2014-11-25 12:44:47 +10:00
ShadowNinja
a1db83e93f
Make duplicate warning checks file and line specific
2014-11-23 16:34:49 -05:00
sapier
0dcc4b251f
Fix console spaming by debug function on mod checking for global variable to exist.
2014-11-23 15:24:37 +01:00
ShadowNinja
6c52de88fb
Update credits menu
2014-11-21 11:35:29 -05:00
ShadowNinja
c4e393deea
Simplify loading of Android version of menu
2014-11-20 15:37:20 -05:00
ShadowNinja
d2b5ba83b0
Fix leaking global in texture pack menu
2014-11-20 15:37:20 -05:00
ShadowNinja
a6ba042cf7
Add strict module
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Also fix leaking globals found by it.
2014-11-19 12:40:54 -05:00
ShadowNinja
6afdb22ba7
Tweak core.serialize
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This adds proper support for nested tables and improves performance a bit.
2014-11-19 12:40:54 -05:00
Wouters Dorian
92815ad54b
Improved VoxelArea variable locality, thus performance
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Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-14 00:10:09 +10:00
Wuzzy
18c583ee0b
Add tooltips to main menu subgames button bar
2014-11-09 09:38:43 +01:00
paramat
92981b2fee
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
2014-11-08 21:37:26 +01:00
ShadowNinja
05e7f71b33
Fix dump() indentation with non-tab indents
2014-11-08 12:49:50 -05:00
Ryan Newell
90b6de173e
Add last_login field to auth.txt
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Also shortens some related code and adds more parameters to string.split.
2014-11-08 12:49:50 -05:00
rubenwardy
9bb6648f26
Add notice when only minimal is installed
2014-10-28 13:17:14 -04:00
Kahrl
8a44df8cba
Change topleft text when switching subgames, fixes #1728
2014-10-09 08:58:47 +02:00
LeMagnesium
b98e8d6da8
Add a better error message when trying to teleport another player without bring privileges
2014-10-07 16:52:52 -04:00
BlockMen
f48f686930
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00
SmallJoker
db5aff832b
Use round if falling node is misplaced
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Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-28 13:33:39 +02:00
ShadowNinja
3e7e65885a
Make dump's output prettier
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Changes:
* Indentation with tabs by default.
* Array keys dumped without "[i] = " prefix.
* String keys that are valid identifiers aren't enclosed in '[""]'.
* Basic support for multiple references (as specified in the comment).
2014-09-21 15:24:00 -04:00
SmallJoker
44a1d0c192
Fix wrong video_driver setting when changing in mainmenu
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Fixes issue with direct3d(8|9)
2014-09-21 16:27:58 +02:00
sapier
3ce6888c1c
Fix retval of entity.get_staticdata beeing lost while profiling is enabled
2014-08-24 01:56:27 +02:00
sapier
996ea60642
Add video driver selection to settings menu (based uppon idea from webdesigner97)
2014-08-23 01:55:54 +02:00
Casimir
08f7ac5704
Remove buildable_to nodes without dropping item when replaced by a falling node
2014-08-22 11:14:15 +02:00