Maksim Gamarnik
94fe1d3d79
Android: ndk12b - good bye, armeabi-v7a-hard!
2016-09-18 03:16:16 +03:00
Maksim Gamarnik
c55c90b608
GNUIntl wip (not done)
2016-09-13 15:21:40 +03:00
Maksim Gamarnik
9a41787eda
Update depends
2016-09-09 00:43:05 +03:00
Maksim Gamarnik
5d393e912b
MultiCraft 1.1.4 Part 1
2016-08-12 19:59:03 +03:00
berkut
2fed4ee962
Rate this app module added
2016-05-21 22:21:46 +03:00
Maksim Gamarnik
778868d088
Update to Minetest 0.4.14
2016-05-15 16:30:09 +03:00
sfan5
854d9e3745
Bump version to 0.4.14
2016-05-15 14:49:15 +02:00
est31
b25554c8d7
Fix android build by fixing patch line endings
2016-05-14 16:46:46 +02:00
Maksim Gamarnik
b906ed4e59
Fix locked hardware buttons on Android
...
Fixes #2122
Fixes #1454
Addendum (est31)
According from its docs in android_native_app_glue.h (from the NDK), the
onInputEvent should "Return 1 if you have handled the event, 0 for any
default dispatching". Before, we always returned 1, meaning we blocked
all hardware keys to be given to the OS.
This broke the volume keys and has caused #2122 and #1454 .
Although it bases on lots of guesswork, it can probably safely be said that
CGUIEnvironment::postEventFromUser returns true if the event was handled,
and false if not. Therefore, set the status variable depending on what
postEventFromUser returned.
2016-05-14 23:42:36 +10:00
Maksim Gamarnik
f9f5564517
Small update
2016-05-13 21:58:46 +03:00
Maksim Gamarnik
d726a38380
Update README.md
2016-05-13 00:40:05 +03:00
est31
997002703b
Android: download deps using https
...
Its more secure, and some pages even redirect to the https version.
2016-05-12 05:03:15 +02:00
est31
a9b5c2662f
Android: update openssl to 1.0.2h
2016-05-12 00:52:29 +02:00
Maksim Gamarnik
cc42dc0b9b
Merge latest code
2016-05-07 23:40:31 +03:00
Maksim Gamarnik
75a555f90c
Fix merge prev commits and fix bugs
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Android: mpir, x86 flags, range view, fix favorite server icon, other
2016-05-03 04:21:56 +03:00
Maksim Gamarnik
751550ee53
Release
...
Or no? :)
2016-05-02 06:09:17 +03:00
Maksim Gamarnik
8718dec521
Fix tab and include
2016-05-02 00:01:06 +03:00
Maksim Gamarnik
7a8d64c4fa
Fix build
2016-05-01 22:39:43 +03:00
berkut
bb020a7a74
Migrate to Gradle build system
2016-04-30 17:03:00 +03:00
Maksim Gamarnik
0f37c8bf7f
CRLF fix
2016-04-29 11:47:13 +03:00
Maksim Gamarnik
51cb15bc45
Merge minetest commits / WIP!
...
Java part WIP, pls, use prev commits!
2016-04-29 10:11:25 +03:00
Maksim Gamarnik
83f9b13d84
Minor update
2016-04-29 09:17:11 +03:00
ShadowNinja
e41673820f
Upgrade Android build to Gradle build system
...
The old Ant build system has been deprecated for a while and new development is focused on Gradle.
I also removed a hardcoded string that lint caught and moved the patch files to a subdirectory.
I left the JNI files in the root directory.
2016-04-28 12:28:42 -04:00
Maksim Gamarnik
26a9a85129
Android: Update dependencies, GMP was required as a dependency
2016-04-26 10:17:04 +01:00
ubulem
72f08ab8f3
latest changes
2016-04-22 19:26:56 +03:00
Maksim Gamarnik
3857a3b0bd
Part III
2016-04-21 01:53:17 +03:00
Maksim Gamarnik
efcd9ec28f
Part I
2016-04-18 22:40:42 +03:00
Maksim Gamarnik
44f98aa061
ver. 1.1.2.3
2016-04-08 20:43:15 +03:00
Maksim Gamarnik
66d9352586
Remove ogg and item_drop improve
2016-04-01 00:26:03 +03:00
ubulem
e7ece988d3
Latest changes
2016-03-29 14:15:26 +03:00
Maksim Gamarnik
758af96b60
Merge release
2016-03-28 20:08:34 +03:00
Maksim Gamarnik
2d64ccab9a
Minor update Android, light, remove pageflip, other
2016-03-21 01:38:25 +02:00
Maksim Gamarnik
7039222ef9
ver. 1.2.1.1
2016-03-19 00:16:30 +02:00
Maksim Gamarnik
363afe5a55
Merge branch 'upstream/master'
2016-03-14 11:44:17 +02:00
ShadowNinja
0079887b64
Move AreaStore to util
2016-03-07 16:33:20 -05:00
Maksim Gamarnik
096a01ffef
Update Android dependencies, -O3 optimization, remove old ARMv5 config
...
* Update OpenSSL (thanks @sapier, i use his patch!), Curl and SQLite3.
* Remove old arm config. Almost all phones that use ARMv5 have 1 core and 256-512 RAM, it's about 2-5 FPS.
* Do -O3 optimization for libs and remove -fexpensive-optimizations for Minetest (-O3 includes this! Read gcc docs).
* OpenSSL fix - thanks @sapier, again.
2016-03-05 05:52:45 +01:00
Maksim Gamarnik
8104974751
Small fix
2016-03-04 16:27:44 +02:00
Maksim Gamarnik
25d909bfdc
Merge
2016-03-04 15:14:34 +02:00
berkut
69b1dca4f3
Latest changes
2016-03-01 22:46:58 +03:00
Maksim Gamarnik
92dff0178a
build2
2016-02-24 04:27:46 +02:00
Maksim Gamarnik
92041152e1
v. 1.1.2-pre | build1
2016-02-23 06:40:14 +02:00
est31
f3f4af3fb9
Fix android build
...
Android had a linker error since commit:
31e0667a4a
"Add Lua interface to HTTPFetchRequest"
Fixes #3766 . Thanks to @MoNTE48 for reporting the bug.
2016-02-23 01:48:52 +01:00
Maksim Gamarnik
7420584c5d
test
2016-02-23 02:31:19 +02:00
Maksim Gamarnik
ae3d7c3ebc
Merge remote-tracking branch 'upstream/master'
2016-02-23 00:38:30 +02:00
est31
a26970cdd4
Android: hardcode leveldb revision
...
Newest leveldb commit breaks build.
With no fix in sight, there is no other way
than to fall back to the last working leveldb
revision, and hardcode it.
Workaround for upstream bug
https://github.com/google/leveldb/issues/340
2016-02-22 17:46:16 +01:00
Maksim Gamarnik
9ac4477a67
Doc fix
2016-02-20 01:36:36 +02:00
Maksim Gamarnik
152d9cfbdb
ver. 1.1.2
...
Fix license, remove npc, fix creative inventory, mobs spawning fix, doc
improve
2016-02-19 00:31:22 +02:00
Maksim Gamarnik
108b5aa536
Fix
2016-02-17 20:34:20 +02:00
Maksim Gamarnik
1f7f17458e
Android: final optimization!
2016-02-17 10:16:41 +02:00
Maksim Gamarnik
7b5d77084e
Android: SPEEEEED!
2016-02-17 07:13:12 +02:00