ShadowNinja
000da6b25d
Only create one alias metatable
2013-12-04 14:31:55 -05:00
RealBadAngel
2330267d22
Shaders rework.
2013-12-03 18:55:25 +01:00
0gb.us
e605d70256
Assume a selection box for fences
...
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
kwolekr
9a927476ca
Change default value of is_ground_content to true
...
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
sapier
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
sapier
b08d7558de
Split server/client port setting to avoid port number clashes in mainmenu
2013-11-28 21:43:06 +01:00
ShadowNinja
7433d65d3e
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
sapier
16bd368374
Temporary disable local install button due to irrlicht dialog breaking localization
2013-11-24 02:15:25 +01:00
Novatux
83f1d9ae6b
Fix my name (doesn't display correctly because of utf8 characters)
2013-11-23 20:05:07 +01:00
Sfan5
374e68d205
Fix rename modpack button not working, fixes #1019
2013-11-23 19:06:35 +01:00
Sfan5
ee0b8da844
Prevent enabling Shaders if Direct3D is used
2013-11-23 15:41:47 +01:00
ShadowNinja
e52d811110
Fix usage of 'minetest' where 'engine' was intended
2013-11-21 21:24:04 -05:00
BlockMen
0c8bf7cf94
Fix modmanager screenshot path
2013-11-19 15:39:40 +01:00
kwolekr
86ef7147b6
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2013-11-17 15:15:59 -05:00
PilzAdam
367b5382a3
Replace print()s with minetest.log() in builtin
2013-11-17 12:11:44 +01:00
sapier
0f9440fa61
Fix "TODO read modinfo" in modmanager to improve ui usability
2013-11-10 19:37:45 +01:00
PilzAdam
0aeecf3f7f
Add BlockMen to core dev list
2013-11-09 14:28:00 +01:00
sapier
b6bb3ffec4
Fix game buttons not beeing 48x48
2013-11-09 13:58:57 +01:00
sapier
7bd30b59ee
Fix crash updating gametype without game
2013-11-09 13:30:44 +01:00
4Evergreen4
1d856b734b
Add wrapper for minetest.rotate_and_place.
2013-11-07 20:14:26 -05:00
Cy
3d63492f50
Don't assert scalars must be vectors.
2013-11-06 23:16:49 -05:00
Vanessa Ezekowitz
8ad052881c
Fix orient_flags to be optional.
2013-11-06 22:23:00 -05:00
Vanessa Ezekowitz
d886f34003
Add 6d facedir rotation prediction routine
2013-11-06 21:08:36 -05:00
kwolekr
2e89209cf1
Add seed entry to world creation dialog
2013-11-05 00:00:01 -05:00
BlockMen
25edae00ea
Reworked formspecs and kahrl's hexcolor parser
2013-11-03 22:14:37 +01:00
ShadowNinja
06a5eceb81
Add basic protection support to builtin
2013-11-02 14:01:10 -04:00
Novatux
69a59f1e41
Move the sapling growing and grass adding/removing ABMs to Lua
2013-11-02 10:50:11 +01:00
ShadowNinja
b1c82f332c
Add my email address to the main menu credits
2013-11-01 16:30:30 -04:00
ShadowNinja
fba2650e39
Add more checks to vector functions
2013-11-01 13:16:07 -04:00
BlockMen
1cbba877ff
Don't remove background of games in submenus
2013-11-01 16:46:25 +01:00
0gb.us
53ab2f8def
Fixed ignoring of "diggable" property of nodes.
2013-11-01 10:58:41 -04:00
Novatux
bd6d4666ab
Add a callback: minetest.register_on_craft(itemstack, player,
...
old_craft_grid, craft_inv) and
minetest.register_craft_predict(itemstack, player, old_craft_grid,
craft_inv)
2013-11-01 15:55:34 +01:00
ShadowNinja
2f10cfb226
Made unknown nodes stop falling nodes properly and shorten lines
2013-11-01 10:33:29 -04:00
Novatux
6e17503208
Move new core devs to the "Core Developpers" section of mainmenu.
2013-11-01 12:27:50 +01:00
ShadowNinja
e232f7311f
Add sanity checks to vector functions
2013-10-17 09:42:57 +03:00
ShadowNinja
12504a18ec
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2013-10-17 09:41:01 +03:00
Novatux
34e0a0ca0f
Add tool callback
2013-10-16 21:58:29 +04:00
Novatux
4e5760a541
Fix minetest.facedir_to_dir when param2 is 5 or 7.
2013-10-16 21:55:01 +04:00
fairiestoy
2170c9958a
Optimized minetest.get_connected_players()
...
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2013-10-01 15:03:03 +02:00
PilzAdam
731392866f
Allow to manually specify param2 in minetest.item_place() and return success
2013-09-28 23:46:48 +02:00
Kahrl
3c4734d69a
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
sapier
681e136d5f
Fix bug: texture pack not overriding default menu textures
2013-09-10 22:51:27 +02:00
PilzAdam
e0f9f15d1d
Use engine.is_yes() in mainmenu
2013-09-10 21:38:50 +02:00
PilzAdam
214da7bef9
Use the Settings Lua interface to read world.mt
2013-09-10 21:38:49 +02:00
Sfan5
1f3402e7a1
Prevent ModMgr from deleting backend setting in world.mt
2013-09-09 22:50:51 +02:00
sapier
8489980039
Add sanity check to sort function
2013-09-05 01:45:39 +02:00
sapier
5b518ed2fe
Add backtrace to error function
2013-09-04 12:19:26 +02:00
Ilya Zhuravlev
82e1ab7b2b
Add escaping to world list in main menu ( fixes #896 ).
2013-08-29 16:12:16 +04:00
Kahrl
4242782dc2
World config dialog: Use engine determined path for game mods
2013-08-19 15:49:36 +02:00
Kahrl
8548bb75b6
GUIFormSpecMenu focus fixes
2013-08-19 15:49:36 +02:00
Kahrl
392689e7ba
Fix trailing nils being dropped by deprecated minetest.env handler
2013-08-18 15:15:33 +02:00
sapier
09a50d0458
Add translation for main menu
...
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Novatux
4095e8f383
Fix modstore pagecount
2013-08-16 17:54:19 +02:00
Novatux
a2380bf76f
Use get_texturepath() instead of get_gamepath()/../textures
2013-08-16 17:44:39 +02:00
PilzAdam
b94f18298d
Sort modlist alphabetically
2013-08-16 02:09:45 +02:00
PilzAdam
d52185c43e
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2013-08-16 01:04:37 +02:00
Novatux
7921fe2cd1
Fix formspec escaping, add escaping to info.txt for texture packs.
2013-08-15 22:12:51 +02:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
Ilya Zhuravlev
6228d634fb
Fix my name.
2013-08-14 20:35:38 +04:00
PilzAdam
0d60bc55e4
Dont download modstore info if its isnt needed
2013-08-10 13:35:38 +02:00
Novatux
779165144e
Simplify code of mainmenu world sort
2013-08-06 18:33:23 +02:00
BlockMen
7b13d119ed
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
PilzAdam
ba65e2ae6c
Fix worldlist in servertab being filtered by selected game
2013-08-06 17:28:51 +02:00
Novatux
14eab22d81
Add minetest.registered_biomes
2013-08-06 13:24:54 +02:00
PilzAdam
3fd84edb61
Dont show gamefilter in TP tab
2013-08-04 18:37:19 +02:00
Novatux
383153419b
Add texture pack selection to main menu
2013-08-04 16:52:30 +02:00
Perttu Ahola
8831669505
Allow mods to listen to cheat detections using minetest.register_on_cheat()
2013-08-04 00:45:49 +03:00
PilzAdam
4fb4efd8ed
Play sounds/main_menu.ogg in menu
2013-07-28 23:29:03 +02:00
proller
037e84d377
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
proller
3aedfac968
Weather support
2013-07-27 23:21:48 +04:00
sapier
215e37aac3
Show portnumber for ip adresses only
2013-07-25 12:58:14 +02:00
hdastwb
a0f5b70568
added (optional) support for 6d facedir in dir_to_facedir and added facedir_to_dir
2013-07-24 00:31:32 +02:00
sapier
4f3bc05a5b
Fix enable mod/enable button not shown on entering world config dialog
2013-07-22 18:10:00 +02:00
sapier
b3db44f801
Fix bug in world creation
...
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier
4e2b394ae8
Add missing header/footer for singleplayer tab
2013-07-22 18:10:00 +02:00
sapier
e7ba4777fe
Remove debug output
2013-07-22 18:10:00 +02:00
sapier
60225be7fa
Fix Bug in modname guessing resulting in undefined modname
2013-07-22 18:10:00 +02:00
sapier
32001d1e2b
merge mainmenu_helper.lua to misc_helpers.lua
2013-07-22 18:10:00 +02:00
sapier
e3827fbc23
Fix background/overlay/footer/header handling
...
Add missing file headers
2013-07-22 18:10:00 +02:00
sapier
d6c052038f
Add playernumber to favorites list
2013-07-22 18:09:59 +02:00
sapier
8a1658ec3e
filterlist api cleanup
2013-07-22 18:09:59 +02:00
sapier
baf5614880
Add port to favorites if not 30000
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Major modmgr overhaul
Add missing formspec checkbox doc
2013-07-22 18:09:59 +02:00
sapier
868f35e27a
Replace worldlist by generic filterlist implementation
2013-07-22 18:09:59 +02:00
sapier
5c7ecdb7c5
Add support for modstore screenshots
...
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
sapier
80a2acaa86
Swap name/password <-> server description
2013-07-22 18:09:59 +02:00
sapier
47a0a5c746
Revert "Fix serverdescription and name not beeing saved to local serverlist"
...
This reverts commit 7dbbbfc665
.
(was added twice)
2013-07-22 18:09:59 +02:00
sapier
7a9f365ba4
Remove unused required by list in worldconfig
2013-07-22 18:09:59 +02:00
PilzAdam
8cae659786
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
sapier
288948edf7
Don't show flags in local favorites
2013-07-12 22:55:34 +02:00
sapier
a0771d0940
Fix bug server name set to address field when using up/down keys
...
Show server description above connect button instead of in favorites list
2013-07-12 22:46:28 +02:00
sapier
38bc38cd88
Add missing server flags in public serverlist
2013-07-12 22:46:27 +02:00
sapier
494fa0c81a
Remove lots of debug output from modmgr
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Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
sapier
7dbbbfc665
Fix serverdescription and name not beeing saved to local serverlist
2013-07-12 22:46:27 +02:00
Kahrl
6027c8d259
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2013-07-11 22:57:26 +02:00
sapier
52beafff53
Worldlist fixes
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Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
2013-07-11 22:20:50 +02:00
sapier
1c7c5d571d
Fix serverlist
2013-07-09 22:55:39 +02:00
proller
e3b7c8e0cc
Public server checkbox
2013-07-10 00:17:47 +04:00
kwolekr
e1a13608d8
Revert "Fix serverlist not beeing escaped correctly"
...
This reverts commit 39d03148e5
.
2013-07-08 20:21:09 -04:00
sapier
eedb29346e
Fix header not beeing shown except on singleplayer tab
2013-07-08 19:58:28 -04:00
sapier
39d03148e5
Fix serverlist not beeing escaped correctly
...
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00