Perttu Ahola
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95951ce558
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Update version number to 0.4.dev-20111129
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2011-11-29 19:13:58 +02:00 |
Perttu Ahola
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10a363ebf3
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Add a note about the default mod not using the modname_ prefix in textures
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2011-11-29 19:13:58 +02:00 |
Kahrl
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d6b30dd3a5
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CraftItem rework and Lua interface
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2011-11-29 19:13:58 +02:00 |
Perttu Ahola
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1c19f959db
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Fix active_object_count and active_object_count_wider not getting updated between ABM calls causing huge amounts of DMs and rats and stuff
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2011-11-29 19:13:58 +02:00 |
Perttu Ahola
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dde22d26a8
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Add NULL terminations to EnumString definitions
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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c8211ceb3e
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Some MSVC fixes
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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c910ead4db
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Fix CMake install data path
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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fe64f2b673
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Silly MSVC doesn't know how to handle type conversions for parameters of pow(). Help it.
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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a91eb36277
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Update installation in CMakeLists.txt
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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026979e39d
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Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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705f142b8d
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GenericNodeMetadata and an example furnace
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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e880cc40e9
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Fix stuff in inventory.{cpp,h}
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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7bb4b7911b
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Comment out debug output in ServerEnvironment::activateBlock
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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fadf248892
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Handle ActiveBlockModifier intervals properly, down to 1s
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2011-11-29 19:13:57 +02:00 |
Perttu Ahola
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0f2b932e92
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Initial NodeMetaRef stuff
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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34bd1b3032
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Lua interface for ActiveBlockModifier
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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8924588511
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Remove creation of builtin.lua defined minetest.registered_* tables in C
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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6029d9e5a9
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Comment fix in builtin.lua
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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19a1ac1f34
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For consistency, implement calling of on_chat_message callbacks in C
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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30648d1cc9
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Implement callback registration in Lua instead of C
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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842eb5da28
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Replace old active block random node modifying things with actual ActiveBlockModifiers
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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05df2ee8a4
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Add chat message callback and send functions
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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ab3911ba9e
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Print errors from local log to chat
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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013921782b
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Add a third log output interface method
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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c449e5f20a
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Use log_deregister_thread in EmergeThread
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2011-11-29 19:13:56 +02:00 |
Perttu Ahola
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6e0de7b42c
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Add log_remove_output and log_deregister_thread
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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2e42391b86
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Fix mod dependency sort
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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21bd679076
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Add depends.txt for mods/give_initial_stuff
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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fd8b9a3a44
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Warn about unsatisfied dependencies
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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5c1cb01936
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Make blocks to be loaded from disk when the active block area reaches them
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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ec4f58741b
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Fix a random commented-out piece of lighting code, altough it doesn't work any better
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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4ce6e5f0c5
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Optimize lighting by a tiny bit
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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a8a82e0b21
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Sort mods by dependencies defined by modpath/depends.txt in each mod (not mandatory)
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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739cb87385
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Fix default value of visual in LuaEntityProperties
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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8492796a5c
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Allow server-side teleporting
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2011-11-29 19:13:55 +02:00 |
Perttu Ahola
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218b626016
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Fix and tune player movement checks (make them very loose)
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2011-11-29 19:13:55 +02:00 |
Kahrl
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f42c57d9a8
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Add IDropAction and related stuff
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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82a460ec90
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Improve luaentity sprite functionality (and add some random stuff)
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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b4e6ca63b5
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Comment out print("on_generated: ...") in Lua
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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1d36e68346
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Fix liquid source backface culling (was not turned off)
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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41c473cf5e
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Fix player getting thrown underground after connecting
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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b2ccbdffc1
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Make map generator as much threaded as possible (not much benefit with current generator because of small generator chunk size (a single MapBlock))
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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769cc9879f
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Add on_generated hook
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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0dbb31afeb
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Improve player movement speed checking
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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1bfc3c1eb9
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Player movement speed and node access distance checking
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2011-11-29 19:13:54 +02:00 |
Perttu Ahola
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8bd178c2e5
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If available, use local textures instead of those sent by server
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2011-11-29 19:13:53 +02:00 |
Perttu Ahola
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b58dc083a9
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Fix TNT script
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2011-11-29 19:13:53 +02:00 |
Perttu Ahola
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65b2a2cb02
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Make lighting update occur immediately after ClientActiveObject addition to make objects show up much more responsively
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2011-11-29 19:13:53 +02:00 |
Perttu Ahola
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70363847aa
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Reshape LuaEntityCAO implementation a bit and make TNT to blink
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2011-11-29 19:13:53 +02:00 |
Perttu Ahola
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1ce749c86a
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Optimize active block modifier stuff (was left horribly unoptimized after making content ids dynamic)
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2011-11-29 19:13:53 +02:00 |