Commit Graph

7199 Commits

Author SHA1 Message Date
sfan5 7bef8c982b Fix MurmurHash implementation to really be unaligned 2018-06-25 11:35:22 +02:00
MoNTE48 88135921a6 iOS: 1.1.18 - fix text on ja, ko, he; compress logo 2018-06-13 23:41:09 +02:00
berkut 7577cf848b Android: update Java part (#118) 2018-06-04 08:51:50 +02:00
sfan5 8efefe95a2 iOS: update Podfile 2018-05-29 21:50:11 +02:00
MoNTE48 c054c64896 iOS 1.1.16 2018-05-27 21:50:16 +02:00
MoNTE48 b3e3adacf3 Update and compress textures 2018-05-27 20:53:09 +02:00
MoNTE48 df1e42d468 Replace watch mod, update playerplus, add killme mod 2018-05-27 17:29:07 +02:00
MoNTE48 f4792bcc27 Revert Android -mfpu=vfpv4 2018-05-27 17:14:03 +02:00
MoNTE48 359e7472bf Fix WindowsApp build, change global version: 1.1.10 2018-05-27 13:31:00 +02:00
sfan5 8a47a25bbb Touch: Fix node selection distance (#116)
(ported from minetest/minetest@01c319d778)
2018-05-27 12:16:46 +02:00
MoNTE48 4f2253c091 iOS: fix transparent on game 2018-05-04 00:05:14 +02:00
MoNTE48 f049be5027 Release 1.1.5, iOS: 1.1.15...
Mobile: fix pause and death menu
iOS: touchtarget enabled by default
2018-04-30 00:05:53 +02:00
sfan5 831320416b Allow moving HUD upwards and enable the feature on iPhone X (#112) 2018-04-29 20:22:30 +02:00
sfan5 fe5e9c2cf1 iOS: Update Irrlicht to the very latest version and fix error with Irrlicht patch (#115)
* Fix error with Irrlicht patch

* iOS: Update Irrlicht to the very latest version
2018-04-29 20:11:28 +02:00
MoNTE48 3f53786561 Update Android build, restore "player does not sink when swimming" 2018-04-29 18:32:37 +02:00
sfan5 6ed7365dd0 Android: Update build system for ndk-r15x (#113)
Add workarounds for ndk-r16.
(ported from 2507d32afe)
2018-04-29 18:12:48 +02:00
sfan5 be0532f240 Fix crash with disabled CSM and Respawn menu (#111) 2018-04-19 13:00:45 +02:00
sfan5 7a67b65309 iOS: Update Irrlicht (#110) 2018-04-17 20:19:26 +02:00
sfan5 eda86ecbb4 iOS: Allow translation of extraction dialog message (#108) 2018-04-17 20:19:05 +02:00
MoNTE48 95f73cebd3 Revert "New pause menu design (#103)"
This reverts commit 17b4597840.
2018-04-17 20:18:16 +02:00
MoNTE48 17be791fea push to app store 2018-04-17 20:18:09 +02:00
sfan5 09c5ba652c iOS: Screen locking fix (#109)
* Disconnect from game when screen locks

* Fix socket behaviour on iOS
2018-04-17 18:26:20 +02:00
sfan5 68bd3f0c9a Fix murmurhash implementation (used for crafting) (#107)
Unaligned access does not work on ARM platforms, since data was declared u64*
the compiler assumed it was aligned, thus making the existing workaround useless.

Since this hash function is used for crafting, this commit fixes #106
2018-03-30 22:32:56 +02:00
Maksim Gamarnik ec3b665a7f iOS: 1.0.13 release 2018-03-19 21:56:18 +02:00
Maksim Gamarnik 38b5a69573 Update textures 2018-02-05 17:38:51 +02:00
sfan5 9759aeaf76 Fix broken HUD textures on iOS 2018-01-29 16:57:38 +02:00
sfan5 0afcdea2a5 Fix texture leak in guiEngine (iOS) 2018-01-29 16:57:38 +02:00
kilbith 17b4597840 New pause menu design (#103) 2018-01-29 16:56:32 +02:00
Maksim Gamarnik 46a7280b49 iOS: fix for iPhone X 2017-12-19 03:29:54 +02:00
Maksim Gamarnik ff7b0e0f4d Compress textures 2017-12-19 01:09:42 +02:00
kilbith c67e8048d0 New Main Menu design (#101) 2017-09-04 15:51:09 +03:00
Maksim Gamarnik f6623dd3a4 iOS: v. 1.0.12-release (and compress textures) 2017-09-04 15:33:57 +03:00
sfan5 bccd5f967f iOS: Show loading animation during asset extraction (#102) 2017-08-29 23:05:24 +03:00
Maksim Gamarnik 099ba7bea9 iOS minor fix 2017-08-29 23:05:03 +03:00
sfan5 4e05929a8b Add libcurl to iOS and enable multiplayer 2017-08-16 17:54:50 +03:00
sfan5 39bec37923 Implement text input on iOS 2017-08-16 17:54:50 +03:00
Maksim Gamarnik 2fc840fb64 Android: v.1.1.9 2017-08-02 23:22:07 +03:00
sfan5 f0a632fcb3 Android: Fix crash on sending chat message (#97) 2017-08-02 18:20:27 +03:00
Paramat 04aa74f68a Mono font path setting: Fix path to missing font (#96)
Previous path was to 'liberationmono.ttf' which does not exist, this caused
a crash when trying to test mgv7p.
Change to 'Cousine-Regular.ttf' as in latest Minetest.
2017-08-02 01:44:28 +03:00
Paramat 6d66c11a28 Various fixes for 'stairs' and 'hud' mods (#91)
Fix undeclared global variables in 'stairs' and 'hud' mods.

Stairs mod:
Add to 'depends.txt' to enable cheeseblock and wool slabs/stairs.
Improve detection of mobs mods.
Remove 'mobs:honey_block' slabs/stairs as the node does not exist.
2017-08-01 16:53:10 +03:00
sfan5 6949188f12 Update WinApp packaging script (#93) 2017-07-25 19:40:12 +03:00
berkut 3bd0a32b11 New progressbar when delete/copy, NPE and others fixes (#84)
Realize Indeterminate spinner when delete/copy, fix NPE and WindowBadToken
2017-07-21 22:07:41 +03:00
Maksim Gamarnik 57cc1e4560 Fix iOS port (by @sfan5)
* Fix iOS port

* Don't use additional fonts

* Try to fix touch issues

* Change font for iOS only
2017-07-21 22:03:45 +03:00
Maksim Gamarnik 0fefeff39e iOS: disable CSM, other 2017-07-21 21:51:49 +03:00
Paramat 48f77eb4a9 Credits menu: Make undeclared global variable 'ret' local (#86) 2017-07-21 08:02:33 +03:00
Maksim Gamarnik 4d948c4b9c Fix builtin 2017-07-20 00:36:10 +03:00
Paramat e6f54b1fce Bedrock: Fix and make continuous (#83)
Bedrock was not generating because the cluster size was larger than the
difference between 'y_min' and 'y_max'.
Edit 'y_max' to enable.

Bedrock was cut through by seabed sand, deep ocean and cave air.
Make bedrock generate in stone, sand, water and air.
2017-07-19 23:26:20 +03:00
Paramat 3398fc5744 drawscene.cpp: Change iterator type to remove compilation warning (#81)
Warning was for line 650, comparison between signed and unsigned integers.
Make iterator 'i' a u32.
2017-07-19 23:24:57 +03:00
sfan5 1698a96d2a Disable CSM at compile-time (#78) 2017-07-09 23:37:40 +03:00
Maksim Gamarnik 97a8512c76 Fix iOS port [Part1] 2017-06-16 23:57:19 +03:00