sfan5
7bef8c982b
Fix MurmurHash implementation to really be unaligned
2018-06-25 11:35:22 +02:00
MoNTE48
88135921a6
iOS: 1.1.18 - fix text on ja, ko, he; compress logo
2018-06-13 23:41:09 +02:00
berkut
7577cf848b
Android: update Java part ( #118 )
2018-06-04 08:51:50 +02:00
sfan5
8efefe95a2
iOS: update Podfile
2018-05-29 21:50:11 +02:00
MoNTE48
c054c64896
iOS 1.1.16
2018-05-27 21:50:16 +02:00
MoNTE48
b3e3adacf3
Update and compress textures
2018-05-27 20:53:09 +02:00
MoNTE48
df1e42d468
Replace watch mod, update playerplus, add killme mod
2018-05-27 17:29:07 +02:00
MoNTE48
f4792bcc27
Revert Android -mfpu=vfpv4
2018-05-27 17:14:03 +02:00
MoNTE48
359e7472bf
Fix WindowsApp build, change global version: 1.1.10
2018-05-27 13:31:00 +02:00
sfan5
8a47a25bbb
Touch: Fix node selection distance ( #116 )
...
(ported from minetest/minetest@01c319d778 )
2018-05-27 12:16:46 +02:00
MoNTE48
4f2253c091
iOS: fix transparent on game
2018-05-04 00:05:14 +02:00
MoNTE48
f049be5027
Release 1.1.5, iOS: 1.1.15...
...
Mobile: fix pause and death menu
iOS: touchtarget enabled by default
2018-04-30 00:05:53 +02:00
sfan5
831320416b
Allow moving HUD upwards and enable the feature on iPhone X ( #112 )
2018-04-29 20:22:30 +02:00
sfan5
fe5e9c2cf1
iOS: Update Irrlicht to the very latest version and fix error with Irrlicht patch ( #115 )
...
* Fix error with Irrlicht patch
* iOS: Update Irrlicht to the very latest version
2018-04-29 20:11:28 +02:00
MoNTE48
3f53786561
Update Android build, restore "player does not sink when swimming"
2018-04-29 18:32:37 +02:00
sfan5
6ed7365dd0
Android: Update build system for ndk-r15x ( #113 )
...
Add workarounds for ndk-r16.
(ported from 2507d32afe
)
2018-04-29 18:12:48 +02:00
sfan5
be0532f240
Fix crash with disabled CSM and Respawn menu ( #111 )
2018-04-19 13:00:45 +02:00
sfan5
7a67b65309
iOS: Update Irrlicht ( #110 )
2018-04-17 20:19:26 +02:00
sfan5
eda86ecbb4
iOS: Allow translation of extraction dialog message ( #108 )
2018-04-17 20:19:05 +02:00
MoNTE48
95f73cebd3
Revert "New pause menu design ( #103 )"
...
This reverts commit 17b4597840
.
2018-04-17 20:18:16 +02:00
MoNTE48
17be791fea
push to app store
2018-04-17 20:18:09 +02:00
sfan5
09c5ba652c
iOS: Screen locking fix ( #109 )
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* Disconnect from game when screen locks
* Fix socket behaviour on iOS
2018-04-17 18:26:20 +02:00
sfan5
68bd3f0c9a
Fix murmurhash implementation (used for crafting) ( #107 )
...
Unaligned access does not work on ARM platforms, since data was declared u64*
the compiler assumed it was aligned, thus making the existing workaround useless.
Since this hash function is used for crafting, this commit fixes #106
2018-03-30 22:32:56 +02:00
Maksim Gamarnik
ec3b665a7f
iOS: 1.0.13 release
2018-03-19 21:56:18 +02:00
Maksim Gamarnik
38b5a69573
Update textures
2018-02-05 17:38:51 +02:00
sfan5
9759aeaf76
Fix broken HUD textures on iOS
2018-01-29 16:57:38 +02:00
sfan5
0afcdea2a5
Fix texture leak in guiEngine (iOS)
2018-01-29 16:57:38 +02:00
kilbith
17b4597840
New pause menu design ( #103 )
2018-01-29 16:56:32 +02:00
Maksim Gamarnik
46a7280b49
iOS: fix for iPhone X
2017-12-19 03:29:54 +02:00
Maksim Gamarnik
ff7b0e0f4d
Compress textures
2017-12-19 01:09:42 +02:00
kilbith
c67e8048d0
New Main Menu design ( #101 )
2017-09-04 15:51:09 +03:00
Maksim Gamarnik
f6623dd3a4
iOS: v. 1.0.12-release (and compress textures)
2017-09-04 15:33:57 +03:00
sfan5
bccd5f967f
iOS: Show loading animation during asset extraction ( #102 )
2017-08-29 23:05:24 +03:00
Maksim Gamarnik
099ba7bea9
iOS minor fix
2017-08-29 23:05:03 +03:00
sfan5
4e05929a8b
Add libcurl to iOS and enable multiplayer
2017-08-16 17:54:50 +03:00
sfan5
39bec37923
Implement text input on iOS
2017-08-16 17:54:50 +03:00
Maksim Gamarnik
2fc840fb64
Android: v.1.1.9
2017-08-02 23:22:07 +03:00
sfan5
f0a632fcb3
Android: Fix crash on sending chat message ( #97 )
2017-08-02 18:20:27 +03:00
Paramat
04aa74f68a
Mono font path setting: Fix path to missing font ( #96 )
...
Previous path was to 'liberationmono.ttf' which does not exist, this caused
a crash when trying to test mgv7p.
Change to 'Cousine-Regular.ttf' as in latest Minetest.
2017-08-02 01:44:28 +03:00
Paramat
6d66c11a28
Various fixes for 'stairs' and 'hud' mods ( #91 )
...
Fix undeclared global variables in 'stairs' and 'hud' mods.
Stairs mod:
Add to 'depends.txt' to enable cheeseblock and wool slabs/stairs.
Improve detection of mobs mods.
Remove 'mobs:honey_block' slabs/stairs as the node does not exist.
2017-08-01 16:53:10 +03:00
sfan5
6949188f12
Update WinApp packaging script ( #93 )
2017-07-25 19:40:12 +03:00
berkut
3bd0a32b11
New progressbar when delete/copy, NPE and others fixes ( #84 )
...
Realize Indeterminate spinner when delete/copy, fix NPE and WindowBadToken
2017-07-21 22:07:41 +03:00
Maksim Gamarnik
57cc1e4560
Fix iOS port (by @sfan5)
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* Fix iOS port
* Don't use additional fonts
* Try to fix touch issues
* Change font for iOS only
2017-07-21 22:03:45 +03:00
Maksim Gamarnik
0fefeff39e
iOS: disable CSM, other
2017-07-21 21:51:49 +03:00
Paramat
48f77eb4a9
Credits menu: Make undeclared global variable 'ret' local ( #86 )
2017-07-21 08:02:33 +03:00
Maksim Gamarnik
4d948c4b9c
Fix builtin
2017-07-20 00:36:10 +03:00
Paramat
e6f54b1fce
Bedrock: Fix and make continuous ( #83 )
...
Bedrock was not generating because the cluster size was larger than the
difference between 'y_min' and 'y_max'.
Edit 'y_max' to enable.
Bedrock was cut through by seabed sand, deep ocean and cave air.
Make bedrock generate in stone, sand, water and air.
2017-07-19 23:26:20 +03:00
Paramat
3398fc5744
drawscene.cpp: Change iterator type to remove compilation warning ( #81 )
...
Warning was for line 650, comparison between signed and unsigned integers.
Make iterator 'i' a u32.
2017-07-19 23:24:57 +03:00
sfan5
1698a96d2a
Disable CSM at compile-time ( #78 )
2017-07-09 23:37:40 +03:00
Maksim Gamarnik
97a8512c76
Fix iOS port [Part1]
2017-06-16 23:57:19 +03:00