Ilya Zhuravlev
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6a1670dbc3
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
Sfan5
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6d0ea26c2d
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
PilzAdam
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497ff1ecd6
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Change Minetest-c55 to Minetest
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2013-02-24 18:49:03 +01:00 |
kwolekr
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11afcbff69
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The new mapgen, noise functions, et al.
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2013-01-21 21:41:33 +02:00 |
Perttu Ahola
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9f031a6759
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
Perttu Ahola
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56496ad5d8
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Implement propagateSunlight for VoxelManipulator
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2012-03-27 19:01:50 +03:00 |
Perttu Ahola
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d81e783665
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Clean unit test output
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2012-03-10 17:10:16 +02:00 |
Perttu Ahola
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c6fd2986d4
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GameDef compiles
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2011-11-29 19:13:42 +02:00 |
Giuseppe Bilotta
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163c38e175
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Always return from non-void functions
This quiets a warning in Clang.
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2011-08-08 16:13:48 +02:00 |
Perttu Ahola
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7538b4c620
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New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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2011-06-25 04:25:14 +03:00 |
Perttu Ahola
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9d4e9c59de
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fixed warnings reported by cppcheck
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2011-04-11 11:36:13 +03:00 |
Perttu Ahola
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e0f7bd4d57
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Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters.
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2011-04-03 19:50:54 +03:00 |
Perttu Ahola
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14fafc7217
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added sneaking/crouching and changelog
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2011-02-14 02:54:15 +02:00 |
Perttu Ahola
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52d99fef31
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fully working i guess
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2011-02-11 19:55:42 +02:00 |
Perttu Ahola
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71dbee43d0
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some generation-time mud flow tweaking
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2011-02-03 13:48:17 +02:00 |
Perttu Ahola
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6e196c2ce4
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partly working chunk-based map generator (doesn't save properly, spawn is pretty random)
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2011-02-01 03:06:02 +02:00 |
Perttu Ahola
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9f882bf74d
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Reworked texture, material, mineral and whatever handling
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2011-01-26 00:41:06 +02:00 |
Perttu Ahola
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3909e712a0
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Faster lighting at map generation time
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2011-01-24 16:36:58 +02:00 |
Perttu Ahola
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7274b82ef4
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commented out old water stuff
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2011-01-24 13:42:13 +02:00 |
Perttu Ahola
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0fa0e0752a
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old water removed, some fixes here and there
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2011-01-17 14:57:37 +02:00 |
Perttu Ahola
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3ac2abb0b5
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commit before content-tile separation
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2010-12-13 21:32:35 +02:00 |
Perttu Ahola
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22037459e3
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fixes for vc++
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2010-12-13 11:51:53 +02:00 |
Perttu Ahola
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571fb14f94
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working nicely
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2010-12-13 03:19:12 +02:00 |
Perttu Ahola
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47a593b519
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starting to separate "material" to "content" and "tile"
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2010-12-12 14:33:13 +02:00 |
Perttu Ahola
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2a0d1a059e
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commit before some radicallish changes to water behavior
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2010-12-11 18:11:03 +02:00 |
Perttu Ahola
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5e0c284f3a
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some work-in-progress water stuff
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2010-12-01 15:20:12 +02:00 |
Perttu Ahola
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fc26dcdb19
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license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
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2010-11-29 20:13:04 +02:00 |
Perttu Ahola
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af95cfc7a1
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vokselijuttu lisätty
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2010-11-29 10:57:05 +02:00 |