Giuseppe Bilotta
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7e610aece5
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Overhaul the input system
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
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2011-08-22 13:01:11 +02:00 |
Giuseppe Bilotta
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b1e0b7728b
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Fix keycode_to_keyname return value
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2011-08-13 07:31:46 +02:00 |
Giuseppe Bilotta
|
eb255e6870
|
Clean up key names handling
Constify keycode and move the static array of localizable names from the
guiKeyChangeMenu header to the implementation file, changing its name.
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2011-08-12 23:42:00 +02:00 |
Perttu Ahola
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6c2d95f868
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* key change menu now saving immediately
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2011-07-22 21:54:26 +02:00 |
Sebastian Rühl
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9d09103e48
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Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
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2011-06-26 12:24:32 +02:00 |
teddydestodes
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6434f64ab4
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added new submenu for key assignment
configwriting/saving isn't complete and will break your config if you use fancy keys
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2011-06-01 19:44:07 +02:00 |
Perttu Ahola
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17f575b11b
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added missing #ifndef KEYCODE_HEADER to keycode.h
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2011-05-15 13:06:46 +03:00 |
Perttu Ahola
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974c5cc08c
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Added key configuration in the configuration file.
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2011-05-14 15:43:26 +03:00 |