sapier
|
ccf3985b7a
|
Fix inventory items blinking on item preloading
|
2014-08-16 13:00:37 +02:00 |
selat
|
5f1f1151d3
|
Remove temporary file at safeWriteToFile()
|
2014-08-16 12:46:48 +02:00 |
sapier
|
f6e01adab7
|
Makefile support for build without leveldb
|
2014-08-16 12:28:07 +02:00 |
sapier
|
fa427d641b
|
Add sqlite3 backend hack for android
|
2014-08-16 12:28:07 +02:00 |
SmallJoker
|
6c5f79fee9
|
Fix the *CDP display
|
2014-08-15 21:46:04 +02:00 |
BlockMen
|
e9e9e42573
|
Fix mainmenu game initialisation
|
2014-08-14 07:18:32 +02:00 |
RealBadAngel
|
5e54bf1472
|
Make faces shading correct for all possible modes.
Skip shading for lightsources and top of the nodes.
Fixes liquid sources and flowing surfaces having different brightness.
|
2014-08-14 06:43:47 +02:00 |
Kahrl
|
587167e940
|
Move #includes from version.h to version.cpp
|
2014-08-10 01:03:52 +02:00 |
ShadowNinja
|
15f3713e2f
|
Formspec escape fixed seen in world creation menu
|
2014-08-05 15:37:53 -04:00 |
ShadowNinja
|
d7bcde6db4
|
Disable preload_item_visuals by default
This can delay connections by several minutes.
|
2014-08-05 14:54:33 -04:00 |
Craig Robbins
|
6929206bc2
|
Fix issue 1527
https://github.com/minetest/minetest/issues/1527
|
2014-07-29 22:39:39 -04:00 |
sfan5
|
17345404ba
|
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
|
2014-07-29 20:03:18 +02:00 |
sfan5
|
5884236046
|
Rework texture generating code, add texture grouping via ( ... )
|
2014-07-29 20:02:56 +02:00 |
sfan5
|
5357a17bac
|
Don't include cmake_config_githash.h into files that don't need it
|
2014-07-25 10:48:03 +02:00 |
RealBadAngel
|
8979a3dd99
|
Dont display interior of glasslike_framed node when its not defined.
Fixes https://github.com/minetest/minetest/issues/1514
|
2014-07-24 20:58:08 +02:00 |
RealBadAngel
|
3bf05f020c
|
Allow full circle rotation with 2degs step for plantlike drawtype.
|
2014-07-24 20:02:20 +02:00 |
RealBadAngel
|
9dc8901e32
|
Add rotation for plantlike drawtype.
|
2014-07-22 00:32:03 +02:00 |
RealBadAngel
|
70074800a2
|
Bugfix in makeCuboid - apply rotations to all faces when 1 tile is given.
|
2014-07-20 16:22:48 +02:00 |
ShadowNinja
|
33ca115ae4
|
Remove vector assertions
These were initially added to get tracebacks for invalid vector errors, but it
didn't work and tracebacks have since been properly fixed in the core.
|
2014-07-19 23:50:50 -04:00 |
RealBadAngel
|
f0db6c4423
|
Speedup mapblock_mesh
|
2014-07-17 22:28:14 +02:00 |
RealBadAngel
|
625489dff4
|
Fix texture glitches for plants with visual scale > 1.0 (jungle grass).
|
2014-07-17 14:10:23 +02:00 |
RealBadAngel
|
61088b16c9
|
Fix texture hack in fences.
|
2014-07-17 13:37:18 +02:00 |
sapier
|
d38f6ebb9b
|
Fix error handling on inconsistent client ready message
Fix android makefile to provide a correct dummy githash if detection fails
|
2014-07-16 20:01:00 +02:00 |
Zefram
|
7d72ac6a69
|
Make tooltip_show_delay=0 work
|
2014-07-16 18:06:31 +02:00 |
Zefram
|
07f444ed85
|
Permit non-integer sizes for item_image[]
|
2014-07-16 17:37:12 +02:00 |
Zefram
|
aebbcbf398
|
Fix indexing error in timer processing
|
2014-07-16 17:24:39 +02:00 |
sapier
|
9a016a6294
|
Fix flipped textures for drawtype "glasslike"
|
2014-07-16 16:37:41 +02:00 |
sapier
|
65b8b524c0
|
Add srollbar formspec element
|
2014-07-16 15:02:56 +02:00 |
sapier
|
903d343b08
|
Fix android build after removal of indev and math mapgen
|
2014-07-16 13:40:30 +02:00 |
Novatux
|
24a631ee2a
|
Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726
|
2014-07-13 11:05:07 +02:00 |
sfan5
|
eec456be63
|
Move MapBlock (de)serializing code out of Database class
|
2014-07-12 17:38:17 +02:00 |
proller
|
3feece1f28
|
Remove proller from credits
|
2014-07-12 18:28:17 +04:00 |
proller
|
2d90aca4ab
|
Remove indev mapgen
|
2014-07-12 18:21:54 +04:00 |
proller
|
7df83c2c67
|
Remove math mapgen
|
2014-07-12 18:15:55 +04:00 |
BlockMen
|
e69d660784
|
Update default control documentation
|
2014-07-07 19:12:38 +02:00 |
sapier
|
5ca336ea92
|
Switch back repository to dev-mode after 0.4.10 release.
|
2014-07-07 19:08:41 +02:00 |
RealBadAngel
|
c9ba92c4ad
|
Faces shading fixes
|
2014-07-07 18:06:20 +02:00 |
kwolekr
|
a2e1b0fc7f
|
Don't copy back already generated blocks on map generation
|
2014-07-07 01:51:04 -04:00 |
kwolekr
|
8b3ed78e53
|
Don't unload blocks if save failed
Improve error handling in saveBlock()
|
2014-07-07 01:20:25 -04:00 |
sapier
|
e14c4cdd4c
|
Fix regression in leveldb backend
|
2014-07-07 00:06:06 +02:00 |
sapier
|
96f285f71e
|
Update version numbers for 0.4.10
|
2014-07-06 22:39:47 +02:00 |
sapier
|
2e19af9919
|
Fix client crash on deletion of an object the clients localplayer is attached to
|
2014-07-06 22:11:21 +02:00 |
sapier
|
b459f53ac3
|
Switch android to leveldb as sqlite3 is broken and fails to save any mapblock there
|
2014-07-06 21:27:54 +02:00 |
sfan5
|
d020e0771d
|
Improve error reporting in leveldb backend
|
2014-07-06 21:20:40 +02:00 |
Perttu Ahola
|
9b44bbd0a6
|
Fix non-smooth non-shader node shading (Fixes #1436, regression by commit a0f78659f3 )
|
2014-07-06 22:01:03 +03:00 |
sfan5
|
eadde1e741
|
Fix errors/warnings reported by valgrind
|
2014-07-06 16:33:02 +02:00 |
PilzAdam
|
6bd15247f9
|
Fix memory leak in EmergeManager
|
2014-07-06 15:41:59 +02:00 |
sfan5
|
37b7f094e3
|
Fix warnings reported by clang
|
2014-07-06 13:19:21 +02:00 |
sfan5
|
5f9962e1cc
|
Fix typos in doc/lua-api.txt
|
2014-07-05 12:19:55 +02:00 |
Perttu Ahola
|
2fee2baf98
|
Remove FPS from being next to the version string
|
2014-07-05 11:55:13 +03:00 |