Clang-format: fix some header files and remove them from whitelist
This commit is contained in:
parent
b751c59f43
commit
f7088f69ab
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@ -68,15 +68,9 @@ public:
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*ratio = m_day_night_ratio;
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}
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void setHotbarImage(const std::string &name)
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{
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hud_hotbar_image = name;
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}
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void setHotbarImage(const std::string &name) { hud_hotbar_image = name; }
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std::string getHotbarImage() const
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{
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return hud_hotbar_image;
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}
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std::string getHotbarImage() const { return hud_hotbar_image; }
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void setHotbarSelectedImage(const std::string &name)
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{
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@ -89,7 +83,7 @@ public:
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}
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void setSky(const video::SColor &bgcolor, const std::string &type,
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const std::vector<std::string> ¶ms)
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const std::vector<std::string> ¶ms)
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{
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m_sky_bgcolor = bgcolor;
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m_sky_type = type;
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@ -97,7 +91,7 @@ public:
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}
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void getSky(video::SColor *bgcolor, std::string *type,
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std::vector<std::string> *params)
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std::vector<std::string> *params)
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{
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*bgcolor = m_sky_bgcolor;
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*type = m_sky_type;
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@ -130,6 +124,7 @@ public:
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void setDirty(bool dirty) { m_dirty = true; }
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u16 protocol_version;
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private:
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/*
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serialize() writes a bunch of text that can contain
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@ -22,7 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_base.h"
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class ModApiMapgen : public ModApiBase {
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class ModApiMapgen : public ModApiBase
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{
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private:
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// get_biome_id(biomename)
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// returns the biome id used in biomemap
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@ -23,12 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "lua_api/l_base.h"
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class ModApiSound: public ModApiBase
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class ModApiSound : public ModApiBase
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{
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private:
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static int l_sound_play(lua_State *L);
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static int l_sound_stop(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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@ -21,21 +21,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef __L_STORAGE_H__
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#define __L_STORAGE_H__
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#include "lua_api/l_base.h"
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#include "l_metadata.h"
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#include "lua_api/l_base.h"
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class ModMetadata;
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class ModApiStorage: public ModApiBase
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class ModApiStorage : public ModApiBase
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{
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protected:
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static int l_get_mod_storage(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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};
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class StorageRef: public MetaDataRef
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class StorageRef : public MetaDataRef
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{
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private:
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ModMetadata *m_object;
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@ -43,11 +43,12 @@ private:
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static const char className[];
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static const luaL_reg methods[];
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virtual Metadata* getmeta(bool auto_create);
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virtual Metadata *getmeta(bool auto_create);
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virtual void clearMeta();
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// garbage collector
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static int gc_object(lua_State *L);
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public:
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StorageRef(ModMetadata *object);
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~StorageRef() {}
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@ -56,7 +57,7 @@ public:
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static void create(lua_State *L, ModMetadata *object);
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static StorageRef *checkobject(lua_State *L, int narg);
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static ModMetadata* getobject(StorageRef *ref);
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static ModMetadata *getobject(StorageRef *ref);
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};
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#endif /* __L_STORAGE_H__ */
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@ -24,7 +24,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class AsyncEngine;
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class ModApiUtil : public ModApiBase {
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class ModApiUtil : public ModApiBase
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{
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private:
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/*
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NOTE:
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@ -112,9 +113,7 @@ public:
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static void InitializeClient(lua_State *L, int top);
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static void InitializeAsync(AsyncEngine& engine);
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static void InitializeAsync(AsyncEngine &engine);
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};
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#endif /* L_UTIL_H_ */
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@ -20,9 +20,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef L_VMANIP_H_
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#define L_VMANIP_H_
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#include "lua_api/l_base.h"
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#include "irr_v3d.h"
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#include <map>
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#include "irr_v3d.h"
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#include "lua_api/l_base.h"
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class Map;
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class MapBlock;
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@ -31,7 +31,8 @@ class MMVManip;
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/*
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VoxelManip
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*/
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class LuaVoxelManip : public ModApiBase {
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class LuaVoxelManip : public ModApiBase
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{
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private:
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std::map<v3s16, MapBlock *> modified_blocks;
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bool is_mapgen_vm;
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57
src/sky.h
57
src/sky.h
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@ -17,9 +17,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "irrlichttypes_extrabloated.h"
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#include <ISceneNode.h>
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#include "camera.h"
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#include "irrlichttypes_extrabloated.h"
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#ifndef SKY_HEADER
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#define SKY_HEADER
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@ -34,7 +34,7 @@ class Sky : public scene::ISceneNode
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{
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public:
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//! constructor
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Sky(scene::ISceneNode* parent, scene::ISceneManager* mgr, s32 id,
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Sky(scene::ISceneNode *parent, scene::ISceneManager *mgr, s32 id,
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ITextureSource *tsrc);
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virtual void OnRegisterSceneNode();
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@ -42,22 +42,18 @@ public:
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//! renders the node.
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virtual void render();
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virtual const aabb3f &getBoundingBox() const
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{ return m_box; }
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virtual const aabb3f &getBoundingBox() const { return m_box; }
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// Used by Irrlicht for optimizing rendering
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virtual video::SMaterial& getMaterial(u32 i)
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{ return m_materials[i]; }
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virtual video::SMaterial &getMaterial(u32 i) { return m_materials[i]; }
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// Used by Irrlicht for optimizing rendering
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virtual u32 getMaterialCount() const
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{ return SKY_MATERIAL_COUNT; }
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virtual u32 getMaterialCount() const { return SKY_MATERIAL_COUNT; }
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void update(float m_time_of_day, float time_brightness,
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float direct_brightness, bool sunlight_seen, CameraMode cam_mode,
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float yaw, float pitch);
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void update(float m_time_of_day, float time_brightness, float direct_brightness,
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bool sunlight_seen, CameraMode cam_mode, float yaw, float pitch);
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float getBrightness(){ return m_brightness; }
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float getBrightness() { return m_brightness; }
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const video::SColor &getBgColor() const
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{
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@ -72,8 +68,9 @@ public:
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bool getCloudsVisible() { return m_clouds_visible && m_visible; }
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const video::SColorf &getCloudColor() { return m_cloudcolor_f; }
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void setVisible(bool visible){ m_visible = visible; }
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void setFallbackBgColor(const video::SColor &fallback_bg_color){
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void setVisible(bool visible) { m_visible = visible; }
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void setFallbackBgColor(const video::SColor &fallback_bg_color)
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{
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m_fallback_bg_color = fallback_bg_color;
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}
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@ -86,7 +83,8 @@ private:
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{
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if (!m_sunlight_seen)
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return 0;
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float x = m_time_of_day >= 0.5 ? (1 - m_time_of_day) * 2 : m_time_of_day * 2;
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float x = m_time_of_day >= 0.5 ? (1 - m_time_of_day) * 2
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: m_time_of_day * 2;
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if (x <= 0.3)
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return 0;
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@ -101,19 +99,19 @@ private:
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video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor)
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{
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video::SColor result = video::SColor(
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col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor,
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col1.getRed() * (1 - factor) + col2.getRed() * factor,
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col1.getGreen() * (1 - factor) + col2.getGreen() * factor,
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col1.getBlue() * (1 - factor) + col2.getBlue() * factor);
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col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor,
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col1.getRed() * (1 - factor) + col2.getRed() * factor,
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col1.getGreen() * (1 - factor) + col2.getGreen() * factor,
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col1.getBlue() * (1 - factor) + col2.getBlue() * factor);
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return result;
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}
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video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor)
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{
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video::SColorf result = video::SColorf(
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col1.r * (1 - factor) + col2.r * factor,
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col1.g * (1 - factor) + col2.g * factor,
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col1.b * (1 - factor) + col2.b * factor,
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col1.a * (1 - factor) + col2.a * factor);
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video::SColorf result =
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video::SColorf(col1.r * (1 - factor) + col2.r * factor,
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col1.g * (1 - factor) + col2.g * factor,
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col1.b * (1 - factor) + col2.b * factor,
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col1.a * (1 - factor) + col2.a * factor);
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return result;
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}
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video::SColor m_skycolor;
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video::SColorf m_cloudcolor_f;
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v3f m_stars[SKY_STAR_COUNT];
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video::S3DVertex m_star_vertices[SKY_STAR_COUNT*4];
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video::ITexture* m_sun_texture;
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video::ITexture* m_moon_texture;
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video::ITexture* m_sun_tonemap;
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video::ITexture* m_moon_tonemap;
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video::S3DVertex m_star_vertices[SKY_STAR_COUNT * 4];
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video::ITexture *m_sun_texture;
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video::ITexture *m_moon_texture;
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video::ITexture *m_sun_tonemap;
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video::ITexture *m_moon_tonemap;
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};
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#endif
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64
src/sound.h
64
src/sound.h
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#ifndef SOUND_HEADER
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#define SOUND_HEADER
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#include "irrlichttypes_bloated.h"
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#include <string>
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#include <set>
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#include <string>
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#include "irrlichttypes_bloated.h"
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class OnDemandSoundFetcher
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{
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@ -36,61 +36,68 @@ struct SimpleSoundSpec
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{
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std::string name;
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float gain;
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SimpleSoundSpec(std::string name="", float gain=1.0):
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name(name),
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gain(gain)
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{}
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bool exists() {return name != "";}
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SimpleSoundSpec(std::string name = "", float gain = 1.0) : name(name), gain(gain)
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{
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}
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bool exists() { return name != ""; }
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// Serialization intentionally left out
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};
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class ISoundManager
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{
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public:
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virtual ~ISoundManager(){}
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virtual ~ISoundManager() {}
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// Multiple sounds can be loaded per name; when played, the sound
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// should be chosen randomly from alternatives
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// Return value determines success/failure
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virtual bool loadSoundFile(const std::string &name,
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const std::string &filepath) = 0;
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virtual bool loadSoundData(const std::string &name,
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const std::string &filedata) = 0;
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virtual bool loadSoundFile(
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const std::string &name, const std::string &filepath) = 0;
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virtual bool loadSoundData(
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const std::string &name, const std::string &filedata) = 0;
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virtual void updateListener(v3f pos, v3f vel, v3f at, v3f up) = 0;
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virtual void setListenerGain(float gain) = 0;
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// playSound functions return -1 on failure, otherwise a handle to the
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// sound. If name=="", call should be ignored without error.
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virtual int playSound(const std::string &name, bool loop,
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float volume) = 0;
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virtual int playSoundAt(const std::string &name, bool loop,
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float volume, v3f pos) = 0;
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virtual int playSound(const std::string &name, bool loop, float volume) = 0;
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virtual int playSoundAt(
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const std::string &name, bool loop, float volume, v3f pos) = 0;
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virtual void stopSound(int sound) = 0;
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virtual bool soundExists(int sound) = 0;
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virtual void updateSoundPosition(int sound, v3f pos) = 0;
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int playSound(const SimpleSoundSpec &spec, bool loop)
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{ return playSound(spec.name, loop, spec.gain); }
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{
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return playSound(spec.name, loop, spec.gain);
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}
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int playSoundAt(const SimpleSoundSpec &spec, bool loop, v3f pos)
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{ return playSoundAt(spec.name, loop, spec.gain, pos); }
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{
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return playSoundAt(spec.name, loop, spec.gain, pos);
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}
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};
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class DummySoundManager: public ISoundManager
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class DummySoundManager : public ISoundManager
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{
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public:
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virtual bool loadSoundFile(const std::string &name,
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const std::string &filepath) {return true;}
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virtual bool loadSoundData(const std::string &name,
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const std::string &filedata) {return true;}
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virtual bool loadSoundFile(const std::string &name, const std::string &filepath)
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{
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return true;
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}
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virtual bool loadSoundData(const std::string &name, const std::string &filedata)
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{
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return true;
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}
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void updateListener(v3f pos, v3f vel, v3f at, v3f up) {}
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void setListenerGain(float gain) {}
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int playSound(const std::string &name, bool loop,
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float volume) {return 0;}
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int playSoundAt(const std::string &name, bool loop,
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float volume, v3f pos) {return 0;}
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int playSound(const std::string &name, bool loop, float volume) { return 0; }
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int playSoundAt(const std::string &name, bool loop, float volume, v3f pos)
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{
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return 0;
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}
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void stopSound(int sound) {}
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bool soundExists(int sound) {return false;}
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bool soundExists(int sound) { return false; }
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void updateSoundPosition(int sound, v3f pos) {}
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};
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@ -98,4 +105,3 @@ public:
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extern DummySoundManager dummySoundManager;
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#endif
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@ -30,9 +30,8 @@ static inline std::string hex_encode(const char *data, unsigned int data_size)
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char buf2[3];
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buf2[2] = '\0';
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for(unsigned int i = 0; i < data_size; i++)
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{
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unsigned char c = (unsigned char) data[i];
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for (unsigned int i = 0; i < data_size; i++) {
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unsigned char c = (unsigned char)data[i];
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buf2[0] = hex_chars[(c & 0xf0) >> 4];
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buf2[1] = hex_chars[c & 0x0f];
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ret.append(buf2);
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@ -43,16 +42,16 @@ static inline std::string hex_encode(const char *data, unsigned int data_size)
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static inline std::string hex_encode(const std::string &data)
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{
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return hex_encode(data.c_str(), data.size());
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return hex_encode(data.c_str(), data.size());
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}
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static inline bool hex_digit_decode(char hexdigit, unsigned char &value)
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{
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if(hexdigit >= '0' && hexdigit <= '9')
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if (hexdigit >= '0' && hexdigit <= '9')
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value = hexdigit - '0';
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else if(hexdigit >= 'A' && hexdigit <= 'F')
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else if (hexdigit >= 'A' && hexdigit <= 'F')
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value = hexdigit - 'A' + 10;
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else if(hexdigit >= 'a' && hexdigit <= 'f')
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else if (hexdigit >= 'a' && hexdigit <= 'f')
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value = hexdigit - 'a' + 10;
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else
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return false;
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@ -29,22 +29,23 @@ typedef unsigned int Uint32;
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class SHA1
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{
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private:
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// fields
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Uint32 H0, H1, H2, H3, H4;
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unsigned char bytes[64];
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int unprocessedBytes;
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Uint32 size;
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void process();
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public:
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SHA1();
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~SHA1();
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void addBytes( const char* data, int num );
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unsigned char* getDigest();
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// utility methods
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static Uint32 lrot( Uint32 x, int bits );
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static void storeBigEndianUint32( unsigned char* byte, Uint32 num );
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static void hexPrinter( unsigned char* c, int l );
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private:
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// fields
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Uint32 H0, H1, H2, H3, H4;
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unsigned char bytes[64];
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int unprocessedBytes;
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Uint32 size;
|
||||
void process();
|
||||
|
||||
public:
|
||||
SHA1();
|
||||
~SHA1();
|
||||
void addBytes(const char *data, int num);
|
||||
unsigned char *getDigest();
|
||||
// utility methods
|
||||
static Uint32 lrot(Uint32 x, int bits);
|
||||
static void storeBigEndianUint32(unsigned char *byte, Uint32 num);
|
||||
static void hexPrinter(unsigned char *c, int l);
|
||||
};
|
||||
|
||||
#define SHA1_HEADER
|
||||
|
|
101
src/util/sha2.h
101
src/util/sha2.h
|
@ -57,21 +57,21 @@
|
|||
*/
|
||||
|
||||
#ifndef HEADER_SHA_H
|
||||
# define HEADER_SHA_H
|
||||
#define HEADER_SHA_H
|
||||
|
||||
# include <stddef.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
# if defined(OPENSSL_NO_SHA) || (defined(OPENSSL_NO_SHA0) && defined(OPENSSL_NO_SHA1))
|
||||
# error SHA is disabled.
|
||||
# endif
|
||||
#if defined(OPENSSL_NO_SHA) || (defined(OPENSSL_NO_SHA0) && defined(OPENSSL_NO_SHA1))
|
||||
#error SHA is disabled.
|
||||
#endif
|
||||
|
||||
# if defined(OPENSSL_FIPS)
|
||||
# define FIPS_SHA_SIZE_T size_t
|
||||
# endif
|
||||
#if defined(OPENSSL_FIPS)
|
||||
#define FIPS_SHA_SIZE_T size_t
|
||||
#endif
|
||||
|
||||
/*
|
||||
Compat stuff from OpenSSL land
|
||||
|
@ -79,11 +79,10 @@ extern "C" {
|
|||
|
||||
/* crypto.h */
|
||||
|
||||
# define fips_md_init(alg) fips_md_init_ctx(alg, alg)
|
||||
#define fips_md_init(alg) fips_md_init_ctx(alg, alg)
|
||||
|
||||
# define fips_md_init_ctx(alg, cx) \
|
||||
int alg##_Init(cx##_CTX *c)
|
||||
# define fips_cipher_abort(alg) while(0)
|
||||
#define fips_md_init_ctx(alg, cx) int alg##_Init(cx##_CTX *c)
|
||||
#define fips_cipher_abort(alg) while (0)
|
||||
|
||||
/*-
|
||||
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
|
@ -92,47 +91,51 @@ extern "C" {
|
|||
* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
*/
|
||||
|
||||
# if defined(__LP32__)
|
||||
# define SHA_LONG unsigned long
|
||||
# elif defined(__ILP64__)
|
||||
# define SHA_LONG unsigned long
|
||||
# define SHA_LONG_LOG2 3
|
||||
# else
|
||||
# define SHA_LONG unsigned int
|
||||
# endif
|
||||
#if defined(__LP32__)
|
||||
#define SHA_LONG unsigned long
|
||||
#elif defined(__ILP64__)
|
||||
#define SHA_LONG unsigned long
|
||||
#define SHA_LONG_LOG2 3
|
||||
#else
|
||||
#define SHA_LONG unsigned int
|
||||
#endif
|
||||
|
||||
# define SHA_LBLOCK 16
|
||||
# define SHA_CBLOCK (SHA_LBLOCK*4)/* SHA treats input data as a
|
||||
* contiguous array of 32 bit wide
|
||||
* big-endian values. */
|
||||
# define SHA_LAST_BLOCK (SHA_CBLOCK-8)
|
||||
# define SHA_DIGEST_LENGTH 20
|
||||
#define SHA_LBLOCK 16
|
||||
#define SHA_CBLOCK \
|
||||
(SHA_LBLOCK * 4) /* SHA treats input data as a \
|
||||
* contiguous array of 32 bit wide \
|
||||
* big-endian values. */
|
||||
#define SHA_LAST_BLOCK (SHA_CBLOCK - 8)
|
||||
#define SHA_DIGEST_LENGTH 20
|
||||
|
||||
typedef struct SHAstate_st {
|
||||
SHA_LONG h0, h1, h2, h3, h4;
|
||||
SHA_LONG Nl, Nh;
|
||||
SHA_LONG data[SHA_LBLOCK];
|
||||
unsigned int num;
|
||||
typedef struct SHAstate_st
|
||||
{
|
||||
SHA_LONG h0, h1, h2, h3, h4;
|
||||
SHA_LONG Nl, Nh;
|
||||
SHA_LONG data[SHA_LBLOCK];
|
||||
unsigned int num;
|
||||
} SHA_CTX;
|
||||
|
||||
# define SHA256_CBLOCK (SHA_LBLOCK*4)/* SHA-256 treats input data as a
|
||||
* contiguous array of 32 bit wide
|
||||
* big-endian values. */
|
||||
# define SHA224_DIGEST_LENGTH 28
|
||||
# define SHA256_DIGEST_LENGTH 32
|
||||
#define SHA256_CBLOCK \
|
||||
(SHA_LBLOCK * 4) /* SHA-256 treats input data as a \
|
||||
* contiguous array of 32 bit wide \
|
||||
* big-endian values. */
|
||||
#define SHA224_DIGEST_LENGTH 28
|
||||
#define SHA256_DIGEST_LENGTH 32
|
||||
|
||||
typedef struct SHA256state_st {
|
||||
SHA_LONG h[8];
|
||||
SHA_LONG Nl, Nh;
|
||||
SHA_LONG data[SHA_LBLOCK];
|
||||
unsigned int num, md_len;
|
||||
typedef struct SHA256state_st
|
||||
{
|
||||
SHA_LONG h[8];
|
||||
SHA_LONG Nl, Nh;
|
||||
SHA_LONG data[SHA_LBLOCK];
|
||||
unsigned int num, md_len;
|
||||
} SHA256_CTX;
|
||||
|
||||
# ifndef OPENSSL_NO_SHA256
|
||||
# ifdef OPENSSL_FIPS
|
||||
#ifndef OPENSSL_NO_SHA256
|
||||
#ifdef OPENSSL_FIPS
|
||||
int private_SHA224_Init(SHA256_CTX *c);
|
||||
int private_SHA256_Init(SHA256_CTX *c);
|
||||
# endif
|
||||
#endif
|
||||
int SHA224_Init(SHA256_CTX *c);
|
||||
int SHA224_Update(SHA256_CTX *c, const void *data, size_t len);
|
||||
int SHA224_Final(unsigned char *md, SHA256_CTX *c);
|
||||
|
@ -142,12 +145,12 @@ int SHA256_Update(SHA256_CTX *c, const void *data, size_t len);
|
|||
int SHA256_Final(unsigned char *md, SHA256_CTX *c);
|
||||
unsigned char *SHA256(const unsigned char *d, size_t n, unsigned char *md);
|
||||
void SHA256_Transform(SHA256_CTX *c, const unsigned char *data);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
# define SHA384_DIGEST_LENGTH 48
|
||||
# define SHA512_DIGEST_LENGTH 64
|
||||
#define SHA384_DIGEST_LENGTH 48
|
||||
#define SHA512_DIGEST_LENGTH 64
|
||||
|
||||
#ifdef __cplusplus
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -229,7 +229,6 @@ src/raycast.h
|
|||
src/reflowscan.cpp
|
||||
src/reflowscan.h
|
||||
src/remoteplayer.cpp
|
||||
src/remoteplayer.h
|
||||
src/rollback.cpp
|
||||
src/rollback.h
|
||||
src/rollback_interface.cpp
|
||||
|
@ -291,7 +290,6 @@ src/script/lua_api/l_itemstackmeta.h
|
|||
src/script/lua_api/l_mainmenu.cpp
|
||||
src/script/lua_api/l_mainmenu.h
|
||||
src/script/lua_api/l_mapgen.cpp
|
||||
src/script/lua_api/l_mapgen.h
|
||||
src/script/lua_api/l_metadata.cpp
|
||||
src/script/lua_api/l_metadata.h
|
||||
src/script/lua_api/l_minimap.cpp
|
||||
|
@ -313,13 +311,9 @@ src/script/lua_api/l_server.h
|
|||
src/script/lua_api/l_settings.cpp
|
||||
src/script/lua_api/l_settings.h
|
||||
src/script/lua_api/l_sound.cpp
|
||||
src/script/lua_api/l_sound.h
|
||||
src/script/lua_api/l_storage.cpp
|
||||
src/script/lua_api/l_storage.h
|
||||
src/script/lua_api/l_util.cpp
|
||||
src/script/lua_api/l_util.h
|
||||
src/script/lua_api/l_vmanip.cpp
|
||||
src/script/lua_api/l_vmanip.h
|
||||
src/script/scripting_mainmenu.cpp
|
||||
src/script/scripting_mainmenu.h
|
||||
src/script/serverscripting.cpp
|
||||
|
@ -340,11 +334,9 @@ src/settings_translation_file.cpp
|
|||
src/shader.cpp
|
||||
src/shader.h
|
||||
src/sky.cpp
|
||||
src/sky.h
|
||||
src/socket.cpp
|
||||
src/socket.h
|
||||
src/sound.cpp
|
||||
src/sound.h
|
||||
src/sound_openal.cpp
|
||||
src/sound_openal.h
|
||||
src/staticobject.cpp
|
||||
|
@ -411,7 +403,6 @@ src/util/directiontables.cpp
|
|||
src/util/directiontables.h
|
||||
src/util/enriched_string.cpp
|
||||
src/util/enriched_string.h
|
||||
src/util/hex.h
|
||||
src/util/md32_common.h
|
||||
src/util/numeric.cpp
|
||||
src/util/numeric.h
|
||||
|
@ -421,8 +412,6 @@ src/util/pointer.h
|
|||
src/util/serialize.cpp
|
||||
src/util/serialize.h
|
||||
src/util/sha1.cpp
|
||||
src/util/sha1.h
|
||||
src/util/sha2.h
|
||||
src/util/srp.cpp
|
||||
src/util/srp.h
|
||||
src/util/strfnd.h
|
||||
|
|
Loading…
Reference in New Issue