Update tools.lua
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@ -54,7 +54,7 @@ minetest.register_tool("default:pick_gold", {
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groupcaps={
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cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3},
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},
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damage_groups = {fleshy=5},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = "default_tool_breaks"},
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})
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@ -132,7 +132,7 @@ minetest.register_tool("default:shovel_gold", {
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groupcaps={
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crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3},
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},
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damage_groups = {fleshy=4},
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damage_groups = {fleshy=3},
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},
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sound = {breaks = "default_tool_breaks"},
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})
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@ -207,7 +207,7 @@ minetest.register_tool("default:axe_gold", {
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groupcaps={
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choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3},
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},
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damage_groups = {fleshy=6},
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damage_groups = {fleshy=5},
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},
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sound = {breaks = "default_tool_breaks"},
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})
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@ -221,7 +221,7 @@ minetest.register_tool("default:axe_diamond", {
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groupcaps={
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choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=3},
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},
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damage_groups = {fleshy=7},
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damage_groups = {fleshy=6},
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},
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sound = {breaks = "default_tool_breaks"},
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})
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@ -236,10 +236,7 @@ minetest.register_tool("default:sword_wood", {
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tool_capabilities = {
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full_punch_interval = 1,
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max_drop_level=0,
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groupcaps={
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snappy = {times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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damage_groups = {fleshy=3},
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},
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groups = {flammable = 2},
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sound = {breaks = "default_tool_breaks"},
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@ -251,9 +248,6 @@ minetest.register_tool("default:sword_stone", {
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
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groupcaps={
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snappy = {times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1},
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},
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damage_groups = {fleshy=4},
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},
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sound = {breaks = "default_tool_breaks"},
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@ -265,9 +259,6 @@ minetest.register_tool("default:sword_steel", {
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tool_capabilities = {
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full_punch_interval = 0.8,
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max_drop_level=1,
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groupcaps={
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snappy = {times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2},
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},
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damage_groups = {fleshy=6},
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},
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sound = {breaks = "default_tool_breaks"},
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@ -279,9 +270,6 @@ minetest.register_tool("default:sword_gold", {
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
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},
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damage_groups = {fleshy=7},
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},
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sound = {breaks = "default_tool_breaks"},
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@ -293,9 +281,6 @@ minetest.register_tool("default:sword_diamond", {
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=1,
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groupcaps={
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snappy = {times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3},
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},
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damage_groups = {fleshy=8},
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},
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sound = {breaks = "default_tool_breaks"},
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@ -309,13 +294,12 @@ minetest.register_tool("default:pole", {
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description = "Fishing Pole",
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groups = {},
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inventory_image = "default_tool_fishing_pole.png",
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groups = {tools = 1},
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liquids_pointable = true,
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on_use = function (itemstack, user, pointed_thing)
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if pointed_thing and pointed_thing.under then
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local node = minetest.get_node(pointed_thing.under)
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if string.find(node.name, "default:water") then
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if math.random(1, 100) > 50 then
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if math.random(1, 8) == 8 then
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local inv = user:get_inventory()
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if inv:room_for_item("main", {name="default:fish_raw", count=1, wear=0, metadata=""}) then
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inv:add_item("main", {name="default:fish_raw", count=1, wear=0, metadata=""})
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