dirt -> cloud
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48ce801856
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@ -163,6 +163,7 @@ local function init_globals()
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ui.update()
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ui.update()
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core.sound_play("main_menu", true)
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core.sound_play("main_menu", true)
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end
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end
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init_globals()
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init_globals()
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@ -64,7 +64,7 @@ function mm_texture.reset()
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if core.settings:get_bool("menu_clouds") then
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if core.settings:get_bool("menu_clouds") then
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core.set_clouds(true)
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core.set_clouds(true)
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else
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else
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mm_texture.set_dirt_bg()
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core.set_clouds(true)
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end
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end
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end
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end
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end
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end
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@ -91,7 +91,7 @@ function mm_texture.update_game(gamedetails)
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if core.settings:get_bool("menu_clouds") then
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if core.settings:get_bool("menu_clouds") then
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core.set_clouds(true)
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core.set_clouds(true)
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else
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else
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mm_texture.set_dirt_bg()
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core.set_clouds(true)
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end
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end
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end
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end
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@ -173,13 +173,13 @@ end
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function mm_texture.set_dirt_bg()
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function mm_texture.set_dirt_bg()
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if mm_texture.texturepack ~= nil then
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if mm_texture.texturepack ~= nil then
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local path = mm_texture.texturepack .. DIR_DELIM .."default_dirt.png"
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local path = mm_texture.texturepack .. DIR_DELIM .."bg.png"
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if core.set_background("background", path, true, 128) then
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if core.set_background("background", path, true, 128) then
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return true
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return true
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end
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end
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end
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end
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-- Use universal fallback texture in textures/base/pack
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-- Use universal fallback texture in textures/base/pack
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local minimalpath = defaulttexturedir .. "menu_bg.png"
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local minimalpath = defaulttexturedir .. "bg.png"
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core.set_background("background", minimalpath, true, 128)
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core.set_background("background", minimalpath, true, 128)
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end
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end
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