Lots of small stuff
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@ -7,6 +7,10 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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# This can be read from ${PROJECT_NAME} after project() is called
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project(minetest)
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 0)
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set(VERSION_PATCH 1)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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include(${CMAKE_SOURCE_DIR}/cmake/Modules/misc.cmake)
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@ -52,6 +56,7 @@ install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
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#
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# Subdirectories
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# Be sure to add all relevant definitions above this
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#
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add_subdirectory(src)
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@ -59,11 +64,10 @@ add_subdirectory(src)
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# CPack
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An InfiniMiner/Minecraft inspired game")
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set(CPACK_PACKAGE_VERSION_MAJOR 0)
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set(CPACK_PACKAGE_VERSION_MINOR 0)
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set(CPACK_PACKAGE_VERSION_PATCH 0)
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set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
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set(CPACK_PACKAGE_VENDOR "celeron55")
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set(CPACK_PACKAGE_FILE_NAME "minetest-${BUILD_DATE}")
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if(WIN32)
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# For some reason these aren't copied otherwise
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@ -74,6 +78,8 @@ if(WIN32)
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install(FILES bin/minetestserver.exe DESTINATION bin)
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endif()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${BUILD_DATE}-win32")
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set(CPACK_GENERATOR ZIP)
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# This might be needed for some installer
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@ -81,7 +87,7 @@ if(WIN32)
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elseif(APPLE)
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# TODO
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# see http://cmake.org/Wiki/CMake:CPackPackageGenerators#Bundle_.28OSX_only.29
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set(CPACK_PACKAGE_FILE_NAME ${PROJECT_NAME})
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${BUILD_DATE}-osx")
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set(CPACK_PACKAGE_ICON "")
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set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
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set(CPACK_BUNDLE_ICON "")
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@ -89,6 +95,7 @@ elseif(APPLE)
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set(CPACK_BUNDLE_STARTUP_COMMAND "Contents/MacOS/minetest")
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set(CPACK_GENERATOR BUNDLE)
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${BUILD_DATE}-linux")
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set(CPACK_GENERATOR TGZ)
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set(CPACK_SOURCE_GENERATOR TGZ)
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endif()
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@ -135,7 +135,9 @@ endif(BUILD_SERVER)
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if( UNIX )
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# Unix
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set(UNIX_FLAGS "-Wall")
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# NOTE: -Wall gets applied automatically to debug builds
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#set(UNIX_FLAGS "")
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if(BUILD_CLIENT)
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set_target_properties(minetest PROPERTIES COMPILE_FLAGS
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@ -4,7 +4,8 @@
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#define CONFIG_H
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#define INSTALL_PREFIX "@CMAKE_INSTALL_PREFIX@"
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#define BUILD_INFO "BUILD_DATE=@BUILD_DATE@ RUN_IN_PLACE=@RUN_IN_PLACE@ INSTALL_PREFIX=@CMAKE_INSTALL_PREFIX@"
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#define VERSION_STRING "@VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@"
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#define BUILD_INFO "VER="VERSION_STRING" BUILD_DATE=@BUILD_DATE@ RUN_IN_PLACE=@RUN_IN_PLACE@ INSTALL_PREFIX=@CMAKE_INSTALL_PREFIX@"
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#endif
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@ -76,7 +76,7 @@ public:
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if(g_debugstreams[i] == stderr && m_disable_stderr)
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continue;
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if(g_debugstreams[i] != NULL)
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fwrite(&c, 1, 1, g_debugstreams[i]);
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(void)fwrite(&c, 1, 1, g_debugstreams[i]);
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//TODO: Is this slow?
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fflush(g_debugstreams[i]);
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}
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@ -90,7 +90,7 @@ public:
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if(g_debugstreams[i] == stderr && m_disable_stderr)
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continue;
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if(g_debugstreams[i] != NULL)
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fwrite(s, 1, n, g_debugstreams[i]);
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(void)fwrite(s, 1, n, g_debugstreams[i]);
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//TODO: Is this slow?
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fflush(g_debugstreams[i]);
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}
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@ -1804,7 +1804,7 @@ continue_generating:
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/*
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Don't always generate dungeon
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*/
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if(found_existing || rand() % 3 == 0)
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if(found_existing || rand() % 2 == 0)
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{
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/*
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Generate some tunnel starting from orp and ors
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