added in-game key shortcuts for toggling free_move and fast_move (default K and J)
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6b1f059ccd
commit
e7580d2804
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@ -40,6 +40,8 @@ void set_default_settings()
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g_settings.setDefault("keymap_inventory", "KEY_KEY_I");
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g_settings.setDefault("keymap_chat", "KEY_KEY_T");
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g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R");
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g_settings.setDefault("keymap_freemove", "KEY_KEY_K");
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g_settings.setDefault("keymap_fastmove", "KEY_KEY_J");
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// Some (temporary) keys for debugging
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g_settings.setDefault("keymap_special1", "KEY_KEY_E");
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g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P");
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26
src/game.cpp
26
src/game.cpp
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@ -1190,6 +1190,32 @@ void the_game(
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&g_menumgr, dest,
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L""))->drop();
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}
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else if(input->wasKeyDown(getKeySetting("keymap_freemove")))
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{
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if(g_settings.getBool("free_move"))
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{
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g_settings.set("free_move","false");
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chat_lines.push_back(ChatLine(L"free_move disabled"));
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}
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else
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{
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g_settings.set("free_move","true");
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chat_lines.push_back(ChatLine(L"free_move enabled"));
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}
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}
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else if(input->wasKeyDown(getKeySetting("keymap_fastmove")))
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{
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if(g_settings.getBool("fast_move"))
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{
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g_settings.set("fast_move","false");
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chat_lines.push_back(ChatLine(L"fast_move disabled"));
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}
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else
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{
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g_settings.set("fast_move","true");
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chat_lines.push_back(ChatLine(L"fast_move enabled"));
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}
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}
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// Item selection with mouse wheel
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{
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