Biomes: Increase heat and humidity noise spread to 1000
To avoid smaller biomes when extra biomes are added to MTGame. The addition of bushes in MTGame grasslands makes wood resources easier to find and less distant, so slightly larger biomes are now acceptable, but also desirable to encourage travel and create more sense of adventure.
This commit is contained in:
parent
fb1406bdff
commit
e2cbfa82e8
|
@ -134,8 +134,8 @@ protected:
|
|||
|
||||
struct BiomeParamsOriginal : public BiomeParams {
|
||||
BiomeParamsOriginal() :
|
||||
np_heat(50, 50, v3f(750.0, 750.0, 750.0), 5349, 3, 0.5, 2.0),
|
||||
np_humidity(50, 50, v3f(750.0, 750.0, 750.0), 842, 3, 0.5, 2.0),
|
||||
np_heat(50, 50, v3f(1000.0, 1000.0, 1000.0), 5349, 3, 0.5, 2.0),
|
||||
np_humidity(50, 50, v3f(1000.0, 1000.0, 1000.0), 842, 3, 0.5, 2.0),
|
||||
np_heat_blend(0, 1.5, v3f(8.0, 8.0, 8.0), 13, 2, 1.0, 2.0),
|
||||
np_humidity_blend(0, 1.5, v3f(8.0, 8.0, 8.0), 90003, 2, 1.0, 2.0)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue