Added Birch Tree, minor fixes

This commit is contained in:
MoNTE48 2019-07-10 12:26:20 +02:00
parent c436e587b9
commit dfa7d2df23
25 changed files with 129 additions and 93 deletions

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@ -1,8 +1,9 @@
MultiCraft Game mod: bluestone torch MultiCraft Game mod: bluestone torch
==================================== ====================================
Code was derived by sofar and MoNTE48 from the 'torches' mod by License of source code:
BlockMen (LGPLv3.0+) -----------------------
Copyright (C) 2019 MultiCraft Development Team
This program is free software; you can redistribute it and/or modify This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by it under the terms of the GNU Lesser General Public License as published by

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@ -3,16 +3,16 @@ mesecon.state = {}
mesecon.rules.default = { mesecon.rules.default = {
{x = 0, y = 0, z = -1}, {x = 0, y = 0, z = -1},
{x=1, y=0, z=0}, {x = 1, y = 0, z = 0},
{x=-1, y=0, z=0}, {x = -1, y = 0, z = 0},
{x=0, y=0, z=1}, {x = 0, y = 0, z = 1},
{x=1, y=1, z=0}, {x = 1, y = 1, z = 0},
{x=1, y=-1, z=0}, {x = 1, y = -1, z = 0},
{x=-1, y=1, z=0}, {x = -1, y = 1, z = 0},
{x=-1, y=-1, z=0}, {x = -1, y = -1, z = 0},
{x=0, y=1, z=1}, {x = 0, y = 1, z = 1},
{x=0, y=-1, z=1}, {x = 0, y = -1, z = 1},
{x=0, y=1, z=-1}, {x = 0, y = 1, z = -1},
{x = 0, y = -1, z = -1}, {x = 0, y = -1, z = -1},
} }
@ -23,25 +23,25 @@ mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2,
mesecon.rules.buttonlike = { mesecon.rules.buttonlike = {
{x = 1, y = 0, z = 0}, {x = 1, y = 0, z = 0},
{x = 1, y = 1, z = 0}, {x = 1, y = 1, z = 0},
{x = 1, y =-1, z = 0}, {x = 1, y = -1, z = 0},
{x = 1, y =-1, z = 1}, {x = 1, y = -1, z = 1},
{x = 1, y =-1, z =-1}, {x = 1, y = -1, z = -1},
{x = 2, y = 0, z = 0}, {x = 2, y = 0, z = 0},
} }
mesecon.rules.flat = { mesecon.rules.flat = {
{x = 1, y = 0, z = 0}, {x = 1, y = 0, z = 0},
{x =-1, y = 0, z = 0}, {x = -1, y = 0, z = 0},
{x = 0, y = 0, z = 1}, {x = 0, y = 0, z = 1},
{x = 0, y = 0, z = -1}, {x = 0, y = 0, z = -1},
} }
mesecon.rules.alldirs = { mesecon.rules.alldirs = {
{x = 1, y = 0, z = 0}, {x = 1, y = 0, z = 0},
{x=-1, y= 0, z= 0}, {x = -1, y = 0, z = 0},
{x= 0, y= 1, z= 0}, {x = 0, y = 1, z = 0},
{x= 0, y=-1, z= 0}, {x = 0, y = -1, z = 0},
{x= 0, y= 0, z= 1}, {x = 0, y = 0, z = 1},
{x = 0, y = 0, z = -1}, {x = 0, y = 0, z = -1},
} }
@ -75,7 +75,7 @@ end
mesecon.rules.wallmounted_get = function(node) mesecon.rules.wallmounted_get = function(node)
local dir = minetest.wallmounted_to_dir(node.param2) local dir = minetest.wallmounted_to_dir(node.param2)
return rules_from_dir(rules_wallmounted, dir) return rules_from_dir(rules_wallmounted, dir)
end end
mesecon.rules.buttonlike_get = function(node) mesecon.rules.buttonlike_get = function(node)
local dir = minetest.facedir_to_dir(node.param2) local dir = minetest.facedir_to_dir(node.param2)

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@ -1,19 +1,3 @@
local lightstone_rules = {
{x=0, y=0, z=-1},
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=1, z=-1},
{x=0, y=-1, z=-1},
{x=0, y=-1, z=0},
}
minetest.register_node("mesecons_lightstone:lightstone_off", { minetest.register_node("mesecons_lightstone:lightstone_off", {
tiles = {"jeija_lightstone_gray_off.png"}, tiles = {"jeija_lightstone_gray_off.png"},
is_ground_content = false, is_ground_content = false,
@ -21,7 +5,6 @@ minetest.register_node("mesecons_lightstone:lightstone_off", {
description = "Bluestone Lamp", description = "Bluestone Lamp",
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_glass_defaults(),
mesecons = {effector = { mesecons = {effector = {
rules = lightstone_rules,
action_on = function (pos, node) action_on = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_on", param2 = node.param2}) minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_on", param2 = node.param2})
end, end,
@ -37,7 +20,6 @@ minetest.register_node("mesecons_lightstone:lightstone_on", {
light_source = minetest.LIGHT_MAX - 2, light_source = minetest.LIGHT_MAX - 2,
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_glass_defaults(),
mesecons = {effector = { mesecons = {effector = {
rules = lightstone_rules,
action_off = function (pos, node) action_off = function (pos, node)
minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_off", param2 = node.param2}) minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_off", param2 = node.param2})
end, end,

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@ -7,6 +7,7 @@ Authors of source code
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv3.0+) Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv3.0+)
Various Minetest developers and contributors (LGPLv3.0+) Various Minetest developers and contributors (LGPLv3.0+)
MoNTE48, Maksim D. Gamarnik <MoNTE48@mail.ua> (LGPLv3.0+) MoNTE48, Maksim D. Gamarnik <MoNTE48@mail.ua> (LGPLv3.0+)
MultiCraft Development Team (LGPLv3.0+)
The torch code was derived by sofar from the 'torches' mod by The torch code was derived by sofar from the 'torches' mod by
BlockMen (LGPLv3.0+) BlockMen (LGPLv3.0+)
@ -134,8 +135,8 @@ paramat (CC BY-SA 3.0):
acacia_tree_from_sapling.mts acacia_tree_from_sapling.mts
apple_tree.mts apple_tree.mts
apple_tree_from_sapling.mts apple_tree_from_sapling.mts
aspen_tree.mts birch_tree.mts
aspen_tree_from_sapling.mts birch_tree_from_sapling.mts
bush.mts bush.mts
emergent_jungle_tree.mts emergent_jungle_tree.mts
emergent_jungle_tree_from_sapling.mts emergent_jungle_tree_from_sapling.mts
@ -153,7 +154,7 @@ paramat (CC BY-SA 3.0):
Shara RedCat (CC BY-SA 3.0): Shara RedCat (CC BY-SA 3.0):
acacia_log.mts acacia_log.mts
apple_log.mts apple_log.mts
aspen_log.mts birch_log.mts
jungle_log.mts jungle_log.mts
pine_log.mts pine_log.mts

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@ -28,6 +28,13 @@ minetest.register_craft({
} }
}) })
minetest.register_craft({
output = "default:birch_wood 4",
recipe = {
{"default:birch_tree"},
}
})
minetest.register_craft({ minetest.register_craft({
output = "default:mossycobble", output = "default:mossycobble",
recipe = { recipe = {

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@ -4,6 +4,8 @@ License of source code
GNU Lesser General Public License, version 3.0 GNU Lesser General Public License, version 3.0
Copyright (C) 2011-2018 celeron55, Perttu Ahola <celeron55@gmail.com> Copyright (C) 2011-2018 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2011-2018 Various Minetest developers and contributors Copyright (C) 2011-2018 Various Minetest developers and contributors
Copyright (C) 2014-2019 MoNTE48, Maksim D. Gamarnik <MoNTE48@mail.ua>
Copyright (C) 2014-2019 MultiCraft Development Team
This program is free software; you can redistribute it and/or modify it under the terms This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation; of the GNU Lesser General Public License as published by the Free Software Foundation;

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@ -792,7 +792,6 @@ function default.register_biomes()
depth_filler = 3, depth_filler = 3,
node_riverbed = "default:sand", node_riverbed = "default:sand",
depth_riverbed = 2, depth_riverbed = 2,
y_max = -2, y_max = -2,
y_min = -255, y_min = -255,
heat_point = 89, heat_point = 89,
@ -1173,6 +1172,53 @@ function default.register_decorations()
-- num_spawn_by = 8, -- num_spawn_by = 8,
}) })
-- Birch tree and log
minetest.register_decoration({
name = "default:birch_tree",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.015,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/birch_tree.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_decoration({
name = "default:birch_log",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = 0.0,
scale = -0.0008,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("default") .. "/schematics/birch_log.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = "default:dirt_with_grass",
-- num_spawn_by = 8,
})
-- Large cactus -- Large cactus
minetest.register_decoration({ minetest.register_decoration({

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@ -639,32 +639,31 @@ minetest.register_node("default:acacia_sapling", {
end, end,
}) })
--[[minetest.register_node("default:aspen_tree", { minetest.register_node("default:birch_tree", {
description = "Aspen Tree", description = "Birch Tree",
tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png", tiles = {"default_birch_tree_top.png", "default_birch_tree_top.png",
"default_aspen_tree.png"}, "default_birch_tree.png"},
paramtype2 = "facedir", paramtype2 = "facedir",
is_ground_content = false, is_ground_content = false,
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node on_place = minetest.rotate_node
}) })
minetest.register_node("default:aspen_wood", { minetest.register_node("default:birch_wood", {
description = "Aspen Wood Planks", description = "Birch Wood Planks",
paramtype2 = "facedir", paramtype2 = "facedir",
place_param2 = 0, place_param2 = 0,
tiles = {"default_aspen_wood.png"}, tiles = {"default_birch_wood.png"},
is_ground_content = false, is_ground_content = false,
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults()
}) })
minetest.register_node("default:aspen_leaves", { minetest.register_node("default:birch_leaves", {
description = "Aspen Tree Leaves", description = "Birch Tree Leaves",
drawtype = "allfaces_optional", drawtype = "allfaces_optional",
tiles = {"default_aspen_leaves.png"}, tiles = {"default_birch_leaves.png"},
waving = 1, waving = 1,
paramtype = "light", paramtype = "light",
is_ground_content = false, is_ground_content = false,
@ -672,21 +671,20 @@ minetest.register_node("default:aspen_leaves", {
drop = { drop = {
max_items = 1, max_items = 1,
items = { items = {
{items = {"default:aspen_sapling"}, rarity = 20}, {items = {"default:birch_sapling"}, rarity = 20},
{items = {"default:aspen_leaves"}} {items = {"default:birch_leaves"}}
} }
}, },
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves
after_place_node = default.after_place_leaves,
}) })
minetest.register_node("default:aspen_sapling", { minetest.register_node("default:birch_sapling", {
description = "Aspen Tree Sapling", description = "Birch Tree Sapling",
drawtype = "plantlike", drawtype = "plantlike",
tiles = {"default_aspen_sapling.png"}, tiles = {"default_birch_sapling.png"},
inventory_image = "default_aspen_sapling.png", inventory_image = "default_birch_sapling.png",
wield_image = "default_aspen_sapling.png", wield_image = "default_birch_sapling.png",
paramtype = "light", paramtype = "light",
sunlight_propagates = true, sunlight_propagates = true,
walkable = false, walkable = false,
@ -705,7 +703,7 @@ minetest.register_node("default:aspen_sapling", {
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing, itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"default:aspen_sapling", "default:birch_sapling",
-- minp, maxp to be checked, relative to sapling pos -- minp, maxp to be checked, relative to sapling pos
-- minp_relative.y = 1 because sapling pos has been checked -- minp_relative.y = 1 because sapling pos has been checked
{x = -2, y = 1, z = -2}, {x = -2, y = 1, z = -2},
@ -714,8 +712,8 @@ minetest.register_node("default:aspen_sapling", {
4) 4)
return itemstack return itemstack
end, end
})]] })
-- --
-- Ores -- Ores
@ -1213,14 +1211,7 @@ minetest.register_node("default:lava_source", {
liquid_renewable = false, liquid_renewable = false,
damage_per_second = 4, damage_per_second = 4,
post_effect_color = {a = 191, r = 255, g = 64, b = 0}, post_effect_color = {a = 191, r = 255, g = 64, b = 0},
groups = {lava = 3, liquid = 2, igniter = 1, not_in_creative_inventory = 1}, groups = {lava = 3, liquid = 2, igniter = 1, not_in_creative_inventory = 1}
on_construct = function(pos)
if not minetest.is_singleplayer() then
if pos.y >= 1 then
minetest.env:remove_node(pos)
end
end
end,
}) })
minetest.register_node("default:lava_flowing", { minetest.register_node("default:lava_flowing", {
@ -1266,8 +1257,7 @@ minetest.register_node("default:lava_flowing", {
liquid_renewable = false, liquid_renewable = false,
damage_per_second = 4, damage_per_second = 4,
post_effect_color = {a = 191, r = 255, g = 64, b = 0}, post_effect_color = {a = 191, r = 255, g = 64, b = 0},
groups = {lava = 3, liquid = 2, igniter = 1, groups = {lava = 3, liquid = 2, igniter = 1, not_in_creative_inventory = 1}
not_in_creative_inventory = 1},
}) })
-- --
@ -1573,3 +1563,9 @@ default.register_leafdecay({
leaves = {"default:acacia_leaves"}, leaves = {"default:acacia_leaves"},
radius = 2, radius = 2,
}) })
default.register_leafdecay({
trunks = {"default:birch_tree"},
leaves = {"default:birch_leaves"},
radius = 3,
})

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@ -73,6 +73,10 @@ function default.grow_sapling(pos)
minetest.log("action", "An acacia sapling grows into a tree at ".. minetest.log("action", "An acacia sapling grows into a tree at "..
minetest.pos_to_string(pos)) minetest.pos_to_string(pos))
default.grow_new_acacia_tree(pos) default.grow_new_acacia_tree(pos)
elseif node.name == "default:birch_sapling" then
minetest.log("action", "An birch sapling grows into a tree at "..
minetest.pos_to_string(pos))
default.grow_new_birch_tree(pos)
--[[ elseif node.name == "default:emergent_jungle_sapling" then --[[ elseif node.name == "default:emergent_jungle_sapling" then
minetest.log("action", "An emergent jungle sapling grows into a tree at ".. minetest.log("action", "An emergent jungle sapling grows into a tree at "..
minetest.pos_to_string(pos)) minetest.pos_to_string(pos))
@ -437,11 +441,11 @@ function default.grow_new_acacia_tree(pos)
end end
-- New aspen tree -- New birch tree
function default.grow_new_aspen_tree(pos) function default.grow_new_birch_tree(pos)
local path = minetest.get_modpath("default") .. local path = minetest.get_modpath("default") ..
"/schematics/aspen_tree_from_sapling.mts" "/schematics/birch_tree_from_sapling.mts"
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2}, minetest.place_schematic({x = pos.x - 2, y = pos.y - 1, z = pos.z - 2},
path, "0", nil, false) path, "0", nil, false)
end end

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@ -38,7 +38,6 @@ ts_furniture.sit = function(name, pos)
player_api.set_animation(player, "sit", 30) player_api.set_animation(player, "sit", 30)
end end
end]] end]]
-- end of cozy-code
local furnitures = { local furnitures = {
["chair"] = { ["chair"] = {
@ -176,7 +175,7 @@ function ts_furniture.register_furniture(recipe, description, texture)
end end
end end
--ts_furniture.register_furniture("default:aspen_wood", "Aspen", "default_aspen_wood.png") ts_furniture.register_furniture("default:birch_wood", "Birch", "default_birch_wood.png")
ts_furniture.register_furniture("default:pine_wood", "Pine", "default_pine_wood.png") ts_furniture.register_furniture("default:pine_wood", "Pine", "default_pine_wood.png")
ts_furniture.register_furniture("default:acacia_wood", "Acacia", "default_acacia_wood.png") ts_furniture.register_furniture("default:acacia_wood", "Acacia", "default_acacia_wood.png")
ts_furniture.register_furniture("default:wood", "Wooden", "default_wood.png") ts_furniture.register_furniture("default:wood", "Wooden", "default_wood.png")

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@ -14,6 +14,7 @@ mobs:register_mob("mobs_animal:cow", {
makes_footstep_sound = true, makes_footstep_sound = true,
sounds = { sounds = {
random = "mobs_cow", random = "mobs_cow",
attack = "mobs_cow",
}, },
run_velocity = 3, run_velocity = 3,
drops = { drops = {
@ -44,15 +45,12 @@ mobs:register_mob("mobs_animal:cow", {
}, },
fear_height = 2, fear_height = 2,
on_rightclick = function(self, clicker) on_rightclick = function(self, clicker)
-- feed or tame -- feed or tame
if mobs:feed_tame(self, clicker, 8, true, true) then if mobs:feed_tame(self, clicker, 8, true, true) then
-- if fed 7x wheat or grass then cow can be milked again -- if fed 7x wheat or grass then cow can be milked again
if self.food and self.food > 6 then if self.food and self.food > 6 then
self.gotten = false self.gotten = false
end end
return return
end end