Default Setting and Textures

MultiCraft gamecontrol textures
Optimal settings
This commit is contained in:
Maksim Gamarnik 2015-05-15 16:05:49 +03:00
parent 6a18586475
commit dab2defb1b
41 changed files with 9 additions and 6 deletions

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@ -1,4 +0,0 @@
You can install Minetest mods by copying (and extracting) them into this folder.
To enable them, go to the configure world window in the main menu or write
load_mod_<modname> = true
in world.mt in the world directory.

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@ -125,7 +125,11 @@ void set_default_settings(Settings *settings)
settings->setDefault("screenshot_path", "."); settings->setDefault("screenshot_path", ".");
settings->setDefault("view_bobbing_amount", "1.0"); settings->setDefault("view_bobbing_amount", "1.0");
settings->setDefault("fall_bobbing_amount", "0.0"); settings->setDefault("fall_bobbing_amount", "0.0");
#ifdef __ANDROID__
settings->setDefault("enable_3d_clouds", "false");
#else
settings->setDefault("enable_3d_clouds", "true"); settings->setDefault("enable_3d_clouds", "true");
#endif
settings->setDefault("cloud_height", "120"); settings->setDefault("cloud_height", "120");
settings->setDefault("cloud_radius", "12"); settings->setDefault("cloud_radius", "12");
settings->setDefault("menu_clouds", "true"); settings->setDefault("menu_clouds", "true");
@ -140,9 +144,13 @@ void set_default_settings(Settings *settings)
settings->setDefault("gui_scaling", "1.0"); settings->setDefault("gui_scaling", "1.0");
settings->setDefault("gui_scaling_filter", "false"); settings->setDefault("gui_scaling_filter", "false");
settings->setDefault("gui_scaling_filter_txr2img", "true"); settings->setDefault("gui_scaling_filter_txr2img", "true");
#ifdef __ANDROID__
settings->setDefault("mouse_sensitivity", "0.05");
#else
settings->setDefault("mouse_sensitivity", "0.2"); settings->setDefault("mouse_sensitivity", "0.2");
#endif
settings->setDefault("enable_sound", "true"); settings->setDefault("enable_sound", "true");
settings->setDefault("sound_volume", "0.8"); settings->setDefault("sound_volume", "1");
settings->setDefault("desynchronize_mapblock_texture_animation", "true"); settings->setDefault("desynchronize_mapblock_texture_animation", "true");
settings->setDefault("selectionbox_width","2"); settings->setDefault("selectionbox_width","2");
settings->setDefault("hud_hotbar_max_width","1.0"); settings->setDefault("hud_hotbar_max_width","1.0");

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@ -1 +0,0 @@
Put your texture pack folders in this folder. Textures in the "server" pack will be used by the server.