Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)

This commit is contained in:
red-001 2017-02-18 14:24:49 +00:00 committed by Loïc Blot
parent 3d25914986
commit d988f9b769
2 changed files with 4 additions and 5 deletions

View File

@ -165,7 +165,6 @@ namespace con {
class Connection; class Connection;
} }
#define CI_ARRAYSIZE(a) (sizeof(a) / sizeof((a)[0]))
// Also make sure to update the ClientInterface::statenames // Also make sure to update the ClientInterface::statenames
// array when modifying these enums // array when modifying these enums

View File

@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "debug.h" #include "debug.h"
#include "util/hex.h" #include "util/hex.h"
#include "util/string.h" #include "util/string.h"
#include "util/basic_macros.h"
class UnknownKeycode : public BaseException class UnknownKeycode : public BaseException
{ {
@ -242,11 +243,10 @@ static const struct table_key table[] = {
#undef N_ #undef N_
#define ARRAYSIZE(a) (sizeof(a) / sizeof((a)[0]))
struct table_key lookup_keyname(const char *name) struct table_key lookup_keyname(const char *name)
{ {
for (u16 i = 0; i < ARRAYSIZE(table); i++) { for (u16 i = 0; i < ARRLEN(table); i++) {
if (strcmp(table[i].Name, name) == 0) if (strcmp(table[i].Name, name) == 0)
return table[i]; return table[i];
} }
@ -256,7 +256,7 @@ struct table_key lookup_keyname(const char *name)
struct table_key lookup_keykey(irr::EKEY_CODE key) struct table_key lookup_keykey(irr::EKEY_CODE key)
{ {
for (u16 i = 0; i < ARRAYSIZE(table); i++) { for (u16 i = 0; i < ARRLEN(table); i++) {
if (table[i].Key == key) if (table[i].Key == key)
return table[i]; return table[i];
} }
@ -268,7 +268,7 @@ struct table_key lookup_keykey(irr::EKEY_CODE key)
struct table_key lookup_keychar(wchar_t Char) struct table_key lookup_keychar(wchar_t Char)
{ {
for (u16 i = 0; i < ARRAYSIZE(table); i++) { for (u16 i = 0; i < ARRLEN(table); i++) {
if (table[i].Char == Char) if (table[i].Char == Char)
return table[i]; return table[i];
} }