Fix build since: "Remove referenced schematics from Decorations on clear"
Fixes build, which has been broken for all platforms (except BSD?) since
grandparent 406d9ba87b
.
Thanks to @SmallJoker for pointing out a solution.
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@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include <fstream>
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#include <typeinfo>
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#include "mg_schematic.h"
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#include "gamedef.h"
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#include "mapgen.h"
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@ -53,7 +54,7 @@ void SchematicManager::clear()
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DecoSchematic *dschem = dynamic_cast<DecoSchematic *>(deco);
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if (dschem)
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dschem->schematic = NULL;
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} catch(std::bad_cast) {
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} catch (std::bad_cast) {
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}
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}
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