Fix most warnings, re-fix MSVC compile error
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979ca23f1e
commit
d31f07bd4b
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@ -7,4 +7,4 @@ bool base64_is_valid(std::string const& s);
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std::string base64_encode(unsigned char const* , unsigned int len);
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std::string base64_decode(std::string const& s);
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#endif // BASE64_HEADER
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#endif // BASE64_HEADER
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@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "map.h"
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/*
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static void setBillboardTextureMatrix(scene::IBillboardSceneNode *bill,
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float txs, float tys, int col, int row)
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{
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@ -33,6 +34,7 @@ static void setBillboardTextureMatrix(scene::IBillboardSceneNode *bill,
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matrix.setTextureTranslate(txs*col, tys*row);
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matrix.setTextureScale(txs, tys);
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}
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*/
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class SmokePuffCSO: public ClientSimpleObject
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{
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@ -58,7 +58,7 @@ EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
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if (g_settings->get("num_emerge_threads").empty()) {
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int nprocs = porting::getNumberOfProcessors();
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// leave a proc for the main thread and one for some other misc threads
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nthreads = (nprocs > 2) ? nthreads = nprocs - 2 : 1;
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nthreads = (nprocs > 2) ? nprocs - 2 : 1;
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} else {
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nthreads = g_settings->getU16("num_emerge_threads");
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}
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@ -81,7 +81,7 @@ EmergeManager::EmergeManager(IGameDef *gamedef, BiomeDefManager *bdef) {
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EmergeManager::~EmergeManager() {
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for (int i = 0; i != emergethread.size(); i++) {
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for (unsigned int i = 0; i != emergethread.size(); i++) {
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emergethread[i]->setRun(false);
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emergethread[i]->qevent.signal();
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emergethread[i]->stop();
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@ -101,7 +101,7 @@ void EmergeManager::initMapgens(MapgenParams *mgparams) {
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return;
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this->params = mgparams;
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for (int i = 0; i != emergethread.size(); i++) {
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for (unsigned int i = 0; i != emergethread.size(); i++) {
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mg = createMapgen(params->mg_name, 0, params);
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if (!mg) {
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infostream << "EmergeManager: falling back to mapgen v6" << std::endl;
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@ -152,7 +152,7 @@ bool EmergeManager::enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate
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// insert into the EmergeThread queue with the least items
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int lowestitems = emergethread[0]->blockqueue.size();
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for (int i = 1; i != emergethread.size(); i++) {
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for (unsigned int i = 1; i != emergethread.size(); i++) {
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int nitems = emergethread[i]->blockqueue.size();
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if (nitems < lowestitems) {
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idx = i;
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@ -259,7 +259,7 @@ void EmergeManager::setParamsToSettings(Settings *settings) {
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}
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bool EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
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void EmergeManager::registerMapgen(std::string mgname, MapgenFactory *mgfactory) {
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mglist.insert(std::make_pair(mgname, mgfactory));
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infostream << "EmergeManager: registered mapgen " << mgname << std::endl;
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}
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@ -75,7 +75,7 @@ public:
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MapgenParams *createMapgenParams(std::string mgname);
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bool enqueueBlockEmerge(u16 peer_id, v3s16 p, bool allow_generate);
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bool registerMapgen(std::string name, MapgenFactory *mgfactory);
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void registerMapgen(std::string name, MapgenFactory *mgfactory);
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MapgenParams *getParamsFromSettings(Settings *settings);
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void setParamsToSettings(Settings *settings);
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@ -2816,12 +2816,12 @@ void the_game(
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char temptext[300];
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snprintf(temptext, 300,
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"(% .1f, % .1f, % .1f)"
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" (yaw = %.1f) (seed = %lli)",
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" (yaw = %.1f) (seed = %llu)",
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player_position.X/BS,
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player_position.Y/BS,
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player_position.Z/BS,
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wrapDegrees_0_360(camera_yaw),
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client.getMapSeed());
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(unsigned long long)client.getMapSeed());
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guitext2->setText(narrow_to_wide(temptext).c_str());
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guitext2->setVisible(true);
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@ -3283,7 +3283,7 @@ void ServerMap::save(ModifiedState save_level)
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block_count_all++;
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if(block->getModified() >= save_level)
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if(block->getModified() >= (u32)save_level)
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{
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// Lazy beginSave()
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if(!save_started){
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@ -507,7 +507,7 @@ void Noise::gradientMap3D(float x, float y, float z,
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float *Noise::perlinMap2D(float x, float y) {
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float a = 0.0, f = 1.0, g = 1.0;
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float f = 1.0, g = 1.0;
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int i, j, index, oct;
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x /= np->spread.X;
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@ -537,7 +537,7 @@ float *Noise::perlinMap2D(float x, float y) {
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float *Noise::perlinMap3D(float x, float y, float z) {
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float a = 0.0, f = 1.0, g = 1.0;
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float f = 1.0, g = 1.0;
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int i, j, k, index, oct;
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x /= np->spread.X;
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@ -1652,7 +1652,7 @@ void Server::AsyncRunStep()
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{
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counter = 0.0;
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for (int i = 0; i != m_emerge->emergethread.size(); i++)
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for (unsigned int i = 0; i != m_emerge->emergethread.size(); i++)
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m_emerge->emergethread[i]->trigger();
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// Update m_enable_rollback_recording here too
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@ -462,7 +462,7 @@ struct TestCompress: public TestBase
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<<os_decompressed.str().size()<<std::endl;
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std::string str_decompressed = os_decompressed.str();
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UTEST(str_decompressed.size() == data_in.size(), "Output size not"
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" equal (output: %i, input: %i)",
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" equal (output: %u, input: %u)",
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str_decompressed.size(), data_in.size());
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for(u32 i=0; i<size && i<str_decompressed.size(); i++){
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UTEST(str_decompressed[i] == data_in[i],
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@ -208,11 +208,12 @@ inline void writeARGB8(u8 *data, video::SColor p)
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inline video::SColor readARGB8(const u8 *data)
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{
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video::SColor p;
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p.setAlpha(readU8(&data[0]));
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p.setRed(readU8(&data[1]));
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p.setGreen(readU8(&data[2]));
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p.setBlue(readU8(&data[3]));
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video::SColor p(
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readU8(&data[0]),
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readU8(&data[1]),
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readU8(&data[2]),
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readU8(&data[3])
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);
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return p;
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}
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