Standalone bundle for OSX (w/ dependencies!)
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7685969274
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ca5df44edb
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@ -41,7 +41,7 @@ else()
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endif()
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set(BUILD_CLIENT 1 CACHE BOOL "Build client")
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if(WIN32)
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if(WIN32 OR APPLE)
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set(BUILD_SERVER 0 CACHE BOOL "Build server")
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else()
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set(BUILD_SERVER 1 CACHE BOOL "Build server")
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@ -72,11 +72,13 @@ if(WIN32)
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set(EXAMPLE_CONF_DIR ".")
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set(LOCALEDIR "locale")
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elseif(APPLE)
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set(SHAREDIR ".")
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set(BINDIR ".")
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set(DOCDIR "./doc/${PROJECT_NAME}")
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set(BUNDLE_NAME ${PROJECT_NAME}.app)
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set(BUNDLE_PATH "${BUNDLE_NAME}")
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set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
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set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
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set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(LOCALEDIR "locale")
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set(LOCALEDIR "${SHAREDIR}/locale")
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elseif(UNIX) # Linux, BSD etc
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if(RUN_IN_PLACE)
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set(SHAREDIR ".")
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@ -176,6 +178,11 @@ if(UNIX AND NOT APPLE)
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install(FILES "misc/minetest-icon.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
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endif()
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if(APPLE)
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install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
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install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
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endif()
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#
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# Subdirectories
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# Be sure to add all relevant definitions above this
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@ -193,15 +200,6 @@ set(CPACK_PACKAGE_VENDOR "celeron55")
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set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
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if(WIN32)
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# For some reason these aren't copied otherwise
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# NOTE: For some reason now it seems to work without these
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#if(BUILD_CLIENT)
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# install(FILES bin/minetest.exe DESTINATION bin)
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#endif()
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#if(BUILD_SERVER)
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# install(FILES bin/minetestserver.exe DESTINATION bin)
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#endif()
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
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else(CMAKE_SIZEOF_VOID_P EQUAL 8)
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@ -209,16 +207,10 @@ if(WIN32)
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endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_GENERATOR ZIP)
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# This might be needed for some installer
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#set(CPACK_PACKAGE_EXECUTABLES bin/minetest.exe "Minetest" bin/minetestserver.exe "Minetest Server")
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elseif(APPLE)
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set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
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set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.icns)
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set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
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set(CPACK_BUNDLE_ICON ${CPACK_PACKAGE_ICON})
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set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/misc/Info.plist)
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set(CPACK_GENERATOR "Bundle")
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set(CPACK_GENERATOR ZIP)
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
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set(CPACK_GENERATOR TGZ)
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@ -1,4 +1,4 @@
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Minetest
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Minetest
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========
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An InfiniMiner/Minecraft inspired game.
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@ -78,9 +78,9 @@ $share = /usr/share/minetest
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$user = ~/.minetest
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OS X:
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$bin = ?
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$share = ?
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$user = ~/Library/Application Support/minetest
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$bin = Contents/MacOS
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$share = Contents/Resources
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$user = Contents/User OR ~/Library/Application Support/minetest
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World directory
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----------------
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@ -5,9 +5,9 @@
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>../Resources/minetest</string>
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<string>minetest</string>
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<key>CFBundleIconFile</key>
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<string>minetest.icns</string>
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<string>minetest-icon.icns</string>
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<key>CFBundleIdentifier</key>
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<string>net.minetest.minetest</string>
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</dict>
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@ -737,7 +737,20 @@ if(WIN32)
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endif()
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if(BUILD_CLIENT)
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install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR})
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install(TARGETS ${PROJECT_NAME}
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RUNTIME DESTINATION ${BINDIR}
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LIBRARY DESTINATION ${BINDIR}
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ARCHIVE DESTINATION ${BINDIR}
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BUNDLE DESTINATION .
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)
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if(APPLE)
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install(CODE "
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set(BU_CHMOD_BUNDLE_ITEMS ON)
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include(BundleUtilities)
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fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${BUNDLE_PATH}\" \"\" \"\${CMAKE_INSTALL_PREFIX}/${BINDIR}\")
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" COMPONENT Runtime)
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endif()
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if(USE_GETTEXT)
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foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
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@ -387,16 +387,16 @@ void initializePaths()
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*/
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#elif defined(__APPLE__)
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//https://developer.apple.com/library/mac/#documentation/Darwin/Reference/ManPages/man3/dyld.3.html
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//TODO: Test this code
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char buf[BUFSIZ];
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uint32_t len = sizeof(buf);
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FATAL_ERROR_IF(_NSGetExecutablePath(buf, &len) == -1, "");
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pathRemoveFile(buf, '/');
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path_share = std::string(buf) + "/..";
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path_user = std::string(buf) + "/..";
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CFBundleRef main_bundle = CFBundleGetMainBundle();
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CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle);
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char path[PATH_MAX];
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if (CFURLGetFileSystemRepresentation(resources_url, TRUE, (UInt8 *)path, PATH_MAX)) {
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path_share = std::string(path);
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path_user = std::string(path) + "/../User";
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} else {
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dstream << "WARNING: Could not determine bundle resource path" << std::endl;
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}
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CFRelease(resources_url);
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/*
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FreeBSD
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@ -523,24 +523,15 @@ void initializePaths()
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*/
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#elif defined(__APPLE__)
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// Code based on
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// http://stackoverflow.com/questions/516200/relative-paths-not-working-in-xcode-c
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CFBundleRef main_bundle = CFBundleGetMainBundle();
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CFURLRef resources_url = CFBundleCopyResourcesDirectoryURL(main_bundle);
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char path[PATH_MAX];
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if(CFURLGetFileSystemRepresentation(resources_url, TRUE, (UInt8 *)path, PATH_MAX))
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{
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dstream<<"Bundle resource path: "<<path<<std::endl;
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//chdir(path);
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path_share = std::string(path) + DIR_DELIM + STATIC_SHAREDIR;
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}
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else
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{
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// error!
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dstream<<"WARNING: Could not determine bundle resource path"<<std::endl;
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if (CFURLGetFileSystemRepresentation(resources_url, TRUE, (UInt8 *)path, PATH_MAX)) {
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path_share = std::string(path);
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} else {
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dstream << "WARNING: Could not determine bundle resource path" << std::endl;
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}
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CFRelease(resources_url);
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path_user = std::string(getenv("HOME")) + "/Library/Application Support/" + PROJECT_NAME;
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#else // FreeBSD, and probably many other POSIX-like systems.
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