Fix Irrlicht includes in scriptapi_*
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@ -23,6 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <string>
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#include <set>
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#include <map>
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#include "irr_v3d.h"
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#include "irr_v2d.h"
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extern "C" {
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#include <lua.h>
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@ -20,8 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef LUA_INVENTORY_H_
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#define LUA_INVENTORY_H_
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#include <irr_v3d.h>
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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@ -25,7 +25,6 @@ extern "C" {
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#include <lauxlib.h>
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}
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#include <irr_v3d.h>
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#include <vector>
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#include "itemdef.h"
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@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef LUA_NODE_H_
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#define LUA_NODE_H_
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#include <irr_v3d.h>
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#include <iostream>
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#include <map>
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@ -19,8 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef LUA_NODEMETA_H_
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#define LUA_NODEMETA_H_
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#include <irr_v3d.h>
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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@ -20,8 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#ifndef LUA_NODETIMER_H_
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#define LUA_NODETIMER_H_
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#include <irr_v3d.h>
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extern "C" {
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#include <lua.h>
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#include <lauxlib.h>
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@ -22,9 +22,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "scriptapi_types.h"
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#include "script.h"
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#include <irr_v2d.h>
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// garbage collector
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int LuaPerlinNoise::gc_object(lua_State *L)
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{
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