Page up/down: don't display the old value, it was a little confusing
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parent
2cb96d9d68
commit
b85b4ede82
17
src/game.cpp
17
src/game.cpp
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@ -1513,30 +1513,23 @@ void the_game(
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s16 range_new = range + 10;
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g_settings->set("viewing_range_nodes_min", itos(range_new));
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statustext = narrow_to_wide(
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"Minimum viewing range changed from "
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+ itos(range) + " to " + itos(range_new));
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"Minimum viewing range changed to "
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+ itos(range_new));
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statustext_time = 0;
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}
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else if(input->wasKeyDown(getKeySetting("keymap_decrease_viewing_range_min")))
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{
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s16 range = g_settings->getS16("viewing_range_nodes_min");
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s16 range_new = range - 10;
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if(range_new >= 0)
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{
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if(range_new < 0)
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range_new = range;
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g_settings->set("viewing_range_nodes_min",
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itos(range_new));
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statustext = narrow_to_wide(
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"Minimum viewing range changed from "
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+ itos(range) + " to "
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"Minimum viewing range changed to "
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+ itos(range_new));
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statustext_time = 0;
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}
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else
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{
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statustext = L"Minimum viewing range already at minimum";
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statustext_time = 0;
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}
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}
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// Item selection with mouse wheel
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u16 new_playeritem = client.getPlayerItem();
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