Update and compress textures
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@ -1,4 +1,5 @@
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minetest.register_on_newplayer(function (player)
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player:get_inventory():add_item('main', 'default:sword_steel')
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player:get_inventory():add_item('main', 'default:torch 8')
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player:get_inventory():add_item('main', 'default:wood 64')
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end)
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@ -0,0 +1,24 @@
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minetest.register_chatcommand("killme", {
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description = "Kill yourself to respawn",
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func = function(name)
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local player = minetest.get_player_by_name(name)
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if player then
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if minetest.settings:get_bool("enable_damage") then
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player:set_hp(0)
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return true
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else
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for _, callback in pairs(core.registered_on_respawnplayers) do
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if callback(player) then
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return true
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||||
end
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end
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-- There doesn't seem to be a way to get a default spawn pos from the lua API
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return false, "No static_spawnpoint defined"
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end
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else
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-- Show error message if used when not logged in, eg: from IRC mod
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return false, "You need to be online to be killed!"
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end
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end
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})
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|
@ -0,0 +1,7 @@
|
|||
MultiCraft Game mod: sethome
|
||||
==========================
|
||||
See license.txt for license information.
|
||||
|
||||
Authors of source code
|
||||
----------------------
|
||||
sfan5 (MIT)
|
|
@ -5,26 +5,12 @@ local homes_file = minetest.get_worldpath() .. "/homes"
|
|||
local homepos = {}
|
||||
|
||||
local function loadhomes()
|
||||
-- local input = io.open(homes_file, "r")
|
||||
-- if input then
|
||||
-- repeat
|
||||
-- local x = input:read("*n")
|
||||
-- if x == nil then
|
||||
-- break
|
||||
-- end
|
||||
-- local y = input:read("*n")
|
||||
-- local z = input:read("*n")
|
||||
-- local name = input:read("*l")
|
||||
-- homepos[name:sub(2)] = {x = x, y = y, z = z}
|
||||
-- until input:read(0) == nil
|
||||
-- io.close(input)
|
||||
-- end
|
||||
local input, err = io.open(homes_file, "r")
|
||||
local input = io.open(homes_file, "r")
|
||||
if not input then
|
||||
return minetest.log("info", "Could not load player homes file: " .. err)
|
||||
return -- no longer an error
|
||||
end
|
||||
|
||||
-- Iterate over all stored positions in the format "x y z player" each line
|
||||
-- Iterate over all stored positions in the format "x y z player" for each line
|
||||
for pos, name in input:read("*a"):gmatch("(%S+ %S+ %S+)%s([%w_-]+)[\r\n]") do
|
||||
homepos[name] = minetest.string_to_pos(pos)
|
||||
end
|
||||
|
@ -38,11 +24,13 @@ sethome.set = function(name, pos)
|
|||
if not player or not pos then
|
||||
return false
|
||||
end
|
||||
player:set_attribute("sethome:home", minetest.pos_to_string(pos))
|
||||
|
||||
-- remove `name` from the old storage file
|
||||
local data = {}
|
||||
local output, err = io.open(homes_file, "w")
|
||||
local output = io.open(homes_file, "w")
|
||||
if output then
|
||||
homepos[name] = pos
|
||||
homepos[name] = nil
|
||||
for i, v in pairs(homepos) do
|
||||
table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, i))
|
||||
end
|
||||
|
@ -50,24 +38,39 @@ sethome.set = function(name, pos)
|
|||
io.close(output)
|
||||
return true
|
||||
end
|
||||
minetest.log("action", "Unable to write to player homes file: " .. err)
|
||||
return false
|
||||
return true -- if the file doesn't exist - don't return an error.
|
||||
end
|
||||
|
||||
sethome.get = function(name)
|
||||
return homepos[name]
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local pos = minetest.string_to_pos(player:get_attribute("sethome:home"))
|
||||
if pos then
|
||||
return pos
|
||||
end
|
||||
|
||||
-- fetch old entry from storage table
|
||||
pos = homepos[name]
|
||||
if pos then
|
||||
return vector.new(pos)
|
||||
else
|
||||
return nil
|
||||
end
|
||||
end
|
||||
|
||||
sethome.go = function(name)
|
||||
local pos = sethome.get(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player and homepos[name] then
|
||||
player:setpos(homepos[name])
|
||||
if player and pos then
|
||||
player:setpos(pos)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
minetest.register_privilege("home", "Can use /sethome and /home")
|
||||
minetest.register_privilege("home", {
|
||||
description = "Can use /sethome and /home",
|
||||
give_to_singleplayer = true
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("home", {
|
||||
description = "Teleport you to your home point",
|
||||
|
|
|
@ -0,0 +1,24 @@
|
|||
License of source code
|
||||
----------------------
|
||||
|
||||
The MIT License (MIT)
|
||||
Copyright (C) 2014-2016 sfan5
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||
software and associated documentation files (the "Software"), to deal in the Software
|
||||
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or
|
||||
substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more details:
|
||||
https://opensource.org/licenses/MIT
|
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