Mgvalleys: Correct spawn problems
Increase maximum spawn altitude to reduce spawn issues.
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@ -536,7 +536,7 @@ int MapgenValleys::getSpawnLevelAtPoint(v2s16 p)
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s16 level_at_point = terrainLevelAtPoint(p.X, p.Y);
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if (level_at_point <= water_level ||
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level_at_point > water_level + 16)
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level_at_point > water_level + 32)
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return MAX_MAP_GENERATION_LIMIT; // Unsuitable spawn point
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else
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return level_at_point;
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