Fixed null pointer dereference errors found by cppcheck
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789c88509c
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@ -1345,8 +1345,6 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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i.atEnd()==false; i++)
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{
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ServerActiveObject* obj = i.getNode()->getValue();
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u16 id = i.getNode()->getKey();
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v3f objectpos = obj->getBasePosition();
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// This shouldn't happen but check it
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if(obj == NULL)
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@ -1357,9 +1355,12 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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continue;
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}
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u16 id = i.getNode()->getKey();
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v3f objectpos = obj->getBasePosition();
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// The block in which the object resides in
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v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
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// If block is active, don't remove
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if(m_active_blocks.contains(blockpos_o))
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continue;
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@ -4109,7 +4109,7 @@ void Server::UpdateCrafting(u16 peer_id)
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InventoryList *clist = player->inventory.getList("craft");
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InventoryList *rlist = player->inventory.getList("craftresult");
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if(rlist->getUsedSlots() == 0)
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if(rlist && rlist->getUsedSlots() == 0)
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player->craftresult_is_preview = true;
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if(rlist && player->craftresult_is_preview)
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