Lua_api.txt: Add warnings of l-system lighting bug

This commit is contained in:
paramat 2016-05-02 21:22:06 +01:00
parent ae02d1eb8f
commit a279426d12
1 changed files with 6 additions and 1 deletions

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@ -2107,7 +2107,9 @@ and `minetest.auth_reload` call the authetification handler.
* `max_drop`: maximum height difference to consider droppable
* `algorithm`: One of `"A*_noprefetch"` (default), `"A*"`, `"Dijkstra"`
* `minetest.spawn_tree (pos, {treedef})`
* spawns L-System tree at given `pos` with definition in `treedef` table
* spawns L-system tree at given `pos` with definition in `treedef` table
* Warning: L-system generation currently creates lighting bugs in the form of mapblock-sized shadows.
Often these bugs appear as subtle shadows in water.
* `minetest.transforming_liquid_add(pos)`
* add node to liquid update queue
* `minetest.get_node_max_level(pos)`
@ -3196,6 +3198,9 @@ Registered entities
L-system trees
--------------
**Warning**
L-system generation currently creates lighting bugs in the form of mapblock-sized shadows.
Often these bugs appear as subtle shadows in water.
### Tree definition