Add enable_shaders to minetest.conf.example

This commit is contained in:
Perttu Ahola 2012-12-02 00:14:27 +02:00
parent 151fad1f2b
commit 98fd364672
2 changed files with 5 additions and 1 deletions

View File

@ -136,6 +136,10 @@
#trilinear_filter = false
# Set to true to pre-generate all item visuals
#preload_item_visuals = false
# 0: disable shaders
# (1: low level shaders; not implemented)
# 2: enable high level shaders
#enable_shaders = 2
#
# Server stuff

View File

@ -104,7 +104,6 @@ void set_default_settings(Settings *settings)
settings->setDefault("view_bobbing_amount", "1.0");
settings->setDefault("enable_3d_clouds", "true");
settings->setDefault("opaque_water", "false");
settings->setDefault("enable_shaders", "2");
settings->setDefault("console_color", "(0,0,0)");
settings->setDefault("console_alpha", "200");
settings->setDefault("enable_sound", "true");
@ -116,6 +115,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("bilinear_filter", "false");
settings->setDefault("trilinear_filter", "false");
settings->setDefault("preload_item_visuals", "false");
settings->setDefault("enable_shaders", "2");
// Server stuff
// "map-dir" doesn't exist by default.