mg_decoration: Raise highest allowed deco top to max edge of voxelmanip
Remove max_y from functions, simplify code
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155116852a
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@ -147,9 +147,7 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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y < y_min || y > y_max)
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continue;
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int height = getHeight();
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int max_y = nmax.Y;// + MAP_BLOCKSIZE - 1;
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if (y + 1 + height > max_y) {
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if (y + getHeight() >= mg->vm->m_area.MaxEdge.Y) {
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continue;
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#if 0
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printf("Decoration at (%d %d %d) cut off\n", x, y, z);
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@ -170,7 +168,7 @@ size_t Decoration::placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
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}
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v3s16 pos(x, y, z);
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if (generate(mg->vm, &ps, max_y, pos))
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if (generate(mg->vm, &ps, pos))
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mg->gennotify.addEvent(GENNOTIFY_DECORATION, pos, id);
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}
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}
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@ -289,7 +287,7 @@ bool DecoSimple::canPlaceDecoration(MMVManip *vm, v3s16 p)
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}
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size_t DecoSimple::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p)
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size_t DecoSimple::generate(MMVManip *vm, PseudoRandom *pr, v3s16 p)
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{
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if (!canPlaceDecoration(vm, p))
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return 0;
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@ -299,8 +297,6 @@ size_t DecoSimple::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p)
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s16 height = (deco_height_max > 0) ?
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pr->range(deco_height, deco_height_max) : deco_height;
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height = MYMIN(height, max_y - p.Y);
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v3s16 em = vm->m_area.getExtent();
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u32 vi = vm->m_area.index(p);
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for (int i = 0; i < height; i++) {
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@ -326,7 +322,7 @@ int DecoSimple::getHeight()
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///////////////////////////////////////////////////////////////////////////////
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size_t DecoSchematic::generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p)
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size_t DecoSchematic::generate(MMVManip *vm, PseudoRandom *pr, v3s16 p)
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{
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if (flags & DECO_PLACE_CENTER_X)
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p.X -= (schematic->size.X + 1) / 2;
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@ -84,7 +84,7 @@ public:
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size_t placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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//size_t placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
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virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p) = 0;
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virtual size_t generate(MMVManip *vm, PseudoRandom *pr, v3s16 p) = 0;
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virtual int getHeight() = 0;
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};
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@ -99,7 +99,7 @@ public:
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virtual void resolveNodeNames(NodeResolveInfo *nri);
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bool canPlaceDecoration(MMVManip *vm, v3s16 p);
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virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p);
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virtual size_t generate(MMVManip *vm, PseudoRandom *pr, v3s16 p);
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virtual int getHeight();
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};
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@ -109,7 +109,7 @@ public:
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Schematic *schematic;
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std::string filename;
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virtual size_t generate(MMVManip *vm, PseudoRandom *pr, s16 max_y, v3s16 p);
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virtual size_t generate(MMVManip *vm, PseudoRandom *pr, v3s16 p);
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virtual int getHeight();
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};
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