+ fireflies
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@ -752,4 +752,161 @@ void Oerkki1CAO::initialize(const std::string &data)
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updateNodePos();
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}
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/*
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FireflyCAO
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*/
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// Prototype
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FireflyCAO proto_FireflyCAO;
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FireflyCAO::FireflyCAO():
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ClientActiveObject(0),
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m_selection_box(-BS/3.,0.0,-BS/3., BS/3.,BS/2.,BS/3.),
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m_node(NULL),
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m_position(v3f(0,10*BS,0)),
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m_yaw(0)
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{
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ClientActiveObject::registerType(getType(), create);
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}
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FireflyCAO::~FireflyCAO()
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{
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}
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ClientActiveObject* FireflyCAO::create()
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{
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return new FireflyCAO();
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}
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void FireflyCAO::addToScene(scene::ISceneManager *smgr)
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{
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if(m_node != NULL)
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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video::SColor c(255,255,255,255);
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video::S3DVertex vertices[4] =
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{
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video::S3DVertex(0,0,0, 0,0,0, c, 0,1),
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video::S3DVertex(BS/2,0,0, 0,0,0, c, 1,1),
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video::S3DVertex(BS/2,BS/2,0, 0,0,0, c, 1,0),
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video::S3DVertex(0,BS/2,0, 0,0,0, c, 0,0),
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};
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u16 indices[] = {0,1,2,2,3,0};
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buf->append(vertices, 4, indices, 6);
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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(0, driver->getTexture(getTexturePath("firefly.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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// Add to mesh
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mesh->addMeshBuffer(buf);
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buf->drop();
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m_node = smgr->addMeshSceneNode(mesh, NULL);
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mesh->drop();
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// Set it to use the materials of the meshbuffers directly.
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// This is needed for changing the texture in the future
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m_node->setReadOnlyMaterials(true);
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updateNodePos();
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}
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void FireflyCAO::removeFromScene()
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{
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if(m_node == NULL)
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return;
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m_node->remove();
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m_node = NULL;
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}
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void FireflyCAO::updateLight(u8 light_at_pos)
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{
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if(m_node == NULL)
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return;
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u8 li = 255;
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video::SColor color(255,li,li,li);
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scene::IMesh *mesh = m_node->getMesh();
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if(mesh == NULL)
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return;
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u16 mc = mesh->getMeshBufferCount();
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for(u16 j=0; j<mc; j++)
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{
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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video::S3DVertex *vertices = (video::S3DVertex*)buf->getVertices();
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u16 vc = buf->getVertexCount();
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for(u16 i=0; i<vc; i++)
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{
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vertices[i].Color = color;
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}
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}
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}
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v3s16 FireflyCAO::getLightPosition()
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{
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return floatToInt(m_position+v3f(0,BS*0.5,0), BS);
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}
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void FireflyCAO::updateNodePos()
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{
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if(m_node == NULL)
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return;
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//m_node->setPosition(m_position);
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m_node->setPosition(pos_translator.vect_show);
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v3f rot = m_node->getRotation();
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rot.Y = 180.0 - m_yaw;
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m_node->setRotation(rot);
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}
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void FireflyCAO::step(float dtime, ClientEnvironment *env)
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{
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pos_translator.translate(dtime);
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updateNodePos();
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}
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void FireflyCAO::processMessage(const std::string &data)
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{
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//dstream<<"FireflyCAO: Got message"<<std::endl;
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std::istringstream is(data, std::ios::binary);
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// command
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u8 cmd = readU8(is);
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if(cmd == 0)
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{
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// pos
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m_position = readV3F1000(is);
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pos_translator.update(m_position);
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// yaw
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m_yaw = readF1000(is);
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updateNodePos();
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}
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}
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void FireflyCAO::initialize(const std::string &data)
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{
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//dstream<<"FireflyCAO: Got init data"<<std::endl;
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{
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std::istringstream is(data, std::ios::binary);
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// version
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u8 version = readU8(is);
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// check version
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if(version != 0)
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return;
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// pos
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m_position = readV3F1000(is);
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pos_translator.init(m_position);
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}
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updateNodePos();
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}
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@ -243,6 +243,48 @@ private:
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bool m_damage_texture_enabled;
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};
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/*
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FireflyCAO
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*/
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class FireflyCAO : public ClientActiveObject
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{
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public:
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FireflyCAO();
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virtual ~FireflyCAO();
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u8 getType() const
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{
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return ACTIVEOBJECT_TYPE_FIREFLY;
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}
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static ClientActiveObject* create();
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void addToScene(scene::ISceneManager *smgr);
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void removeFromScene();
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void updateLight(u8 light_at_pos);
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v3s16 getLightPosition();
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void updateNodePos();
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void step(float dtime, ClientEnvironment *env);
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void processMessage(const std::string &data);
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void initialize(const std::string &data);
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core::aabbox3d<f32>* getSelectionBox()
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{return &m_selection_box;}
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v3f getPosition()
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{return m_position;}
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private:
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core::aabbox3d<f32> m_selection_box;
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scene::IMeshSceneNode *m_node;
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v3f m_position;
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float m_yaw;
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SmoothTranslator pos_translator;
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};
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#endif
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@ -65,6 +65,8 @@ std::string item_craft_get_image_name(const std::string &subname)
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return "clay_brick.png";
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else if(subname == "rat")
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return "rat.png";
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else if(subname == "firefly")
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return "firefly.png";
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else
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return "cloud.png"; // just something
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}
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@ -77,13 +79,18 @@ ServerActiveObject* item_craft_create_object(const std::string &subname,
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ServerActiveObject *obj = new RatSAO(env, id, pos);
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return obj;
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}
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else if(subname == "firefly")
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{
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ServerActiveObject *obj = new FireflySAO(env, id, pos);
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return obj;
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}
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return NULL;
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}
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s16 item_craft_get_drop_count(const std::string &subname)
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{
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if(subname == "rat")
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if(subname == "rat" || subname == "firefly")
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return 1;
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return -1;
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#define ACTIVEOBJECT_TYPE_ITEM 2
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#define ACTIVEOBJECT_TYPE_RAT 3
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#define ACTIVEOBJECT_TYPE_OERKKI1 4
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#define ACTIVEOBJECT_TYPE_FIREFLY 5
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#endif
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@ -693,4 +693,179 @@ void Oerkki1SAO::doDamage(u16 d)
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}
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}
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/*
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FireflySAO
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*/
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// Prototype
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FireflySAO proto_FireflySAO(NULL, 0, v3f(0,0,0));
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FireflySAO::FireflySAO(ServerEnvironment *env, u16 id, v3f pos):
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ServerActiveObject(env, id, pos),
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m_is_active(false),
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m_speed_f(0,0,0)
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{
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ServerActiveObject::registerType(getType(), create);
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m_oldpos = v3f(0,0,0);
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m_last_sent_position = v3f(0,0,0);
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m_yaw = 0;
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m_counter1 = 0;
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m_counter2 = 0;
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m_age = 0;
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m_touching_ground = false;
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}
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ServerActiveObject* FireflySAO::create(ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data)
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{
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std::istringstream is(data, std::ios::binary);
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char buf[1];
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// read version
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is.read(buf, 1);
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u8 version = buf[0];
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// check if version is supported
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if(version != 0)
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return NULL;
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return new FireflySAO(env, id, pos);
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}
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void FireflySAO::step(float dtime, bool send_recommended)
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{
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assert(m_env);
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if(m_is_active == false)
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{
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if(m_inactive_interval.step(dtime, 0.5)==false)
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return;
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}
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/*
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The AI
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*/
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// Apply (less) gravity
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m_speed_f.Y -= dtime*3*BS;
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/*
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Move around if some player is close
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*/
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bool player_is_close = false;
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// Check connected players
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core::list<Player*> players = m_env->getPlayers(true);
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core::list<Player*>::Iterator i;
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for(i = players.begin();
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i != players.end(); i++)
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{
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Player *player = *i;
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v3f playerpos = player->getPosition();
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if(m_base_position.getDistanceFrom(playerpos) < BS*10.0)
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{
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player_is_close = true;
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break;
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}
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}
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m_is_active = player_is_close;
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if(player_is_close == false)
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{
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m_speed_f.X = 0;
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m_speed_f.Z = 0;
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}
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else
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{
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// Move around
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v3f dir(cos(m_yaw/180*PI),0,sin(m_yaw/180*PI));
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f32 speed = BS/2;
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m_speed_f.X = speed * dir.X;
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m_speed_f.Z = speed * dir.Z;
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if(m_touching_ground && (m_oldpos - m_base_position).getLength()
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< dtime*speed/2)
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{
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m_counter1 -= dtime;
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if(m_counter1 < 0.0)
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{
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m_counter1 += 1.0;
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m_speed_f.Y = 5.0*BS;
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}
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}
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{
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m_counter2 -= dtime;
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if(m_counter2 < 0.0)
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{
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m_counter2 += (float)(myrand()%100)/100*3.0;
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m_yaw += ((float)(myrand()%200)-100)/100*180;
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m_yaw = wrapDegrees(m_yaw);
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}
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}
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}
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m_oldpos = m_base_position;
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/*
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Move it, with collision detection
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*/
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core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.);
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collisionMoveResult moveresult;
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// Maximum movement without glitches
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f32 pos_max_d = BS*0.25;
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// Limit speed
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if(m_speed_f.getLength()*dtime > pos_max_d)
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m_speed_f *= pos_max_d / (m_speed_f.getLength()*dtime);
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v3f pos_f = getBasePosition();
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v3f pos_f_old = pos_f;
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moveresult = collisionMoveSimple(&m_env->getMap(), pos_max_d,
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box, dtime, pos_f, m_speed_f);
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m_touching_ground = moveresult.touching_ground;
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setBasePosition(pos_f);
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if(send_recommended == false)
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return;
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if(pos_f.getDistanceFrom(m_last_sent_position) > 0.05*BS)
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{
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m_last_sent_position = pos_f;
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std::ostringstream os(std::ios::binary);
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// command (0 = update position)
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writeU8(os, 0);
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// pos
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writeV3F1000(os, m_base_position);
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// yaw
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writeF1000(os, m_yaw);
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// create message and add to list
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ActiveObjectMessage aom(getId(), false, os.str());
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m_messages_out.push_back(aom);
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}
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}
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std::string FireflySAO::getClientInitializationData()
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{
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std::ostringstream os(std::ios::binary);
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// version
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writeU8(os, 0);
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// pos
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writeV3F1000(os, m_base_position);
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return os.str();
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}
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std::string FireflySAO::getStaticData()
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{
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//dstream<<__FUNCTION_NAME<<std::endl;
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std::ostringstream os(std::ios::binary);
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// version
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writeU8(os, 0);
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return os.str();
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}
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InventoryItem* FireflySAO::createPickedUpItem()
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{
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std::istringstream is("CraftItem firefly 1", std::ios_base::binary);
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InventoryItem *item = InventoryItem::deSerialize(is);
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return item;
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}
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@ -113,6 +113,30 @@ private:
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float m_after_jump_timer;
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};
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class FireflySAO : public ServerActiveObject
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{
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public:
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FireflySAO(ServerEnvironment *env, u16 id, v3f pos);
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u8 getType() const
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{return ACTIVEOBJECT_TYPE_FIREFLY;}
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static ServerActiveObject* create(ServerEnvironment *env, u16 id, v3f pos,
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const std::string &data);
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void step(float dtime, bool send_recommended);
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std::string getClientInitializationData();
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std::string getStaticData();
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InventoryItem* createPickedUpItem();
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private:
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bool m_is_active;
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IntervalLimiter m_inactive_interval;
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v3f m_speed_f;
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v3f m_oldpos;
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v3f m_last_sent_position;
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float m_yaw;
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float m_counter1;
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float m_counter2;
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float m_age;
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bool m_touching_ground;
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};
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#endif
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@ -976,7 +976,8 @@ void ServerEnvironment::step(float dtime)
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//TestSAO *obj = new TestSAO(this, 0, pos);
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//ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
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//ServerActiveObject *obj = new RatSAO(this, 0, pos);
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ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
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//ServerActiveObject *obj = new Oerkki1SAO(this, 0, pos);
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ServerActiveObject *obj = new FireflySAO(this, 0, pos);
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addActiveObject(obj);
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}
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#endif
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