Use gettext for more basic user interface strings
This commit is contained in:
parent
ed772da0cc
commit
7eabde6aee
|
@ -105,14 +105,14 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
||||||
v2s32 topleft(0, 0);
|
v2s32 topleft(0, 0);
|
||||||
changeCtype("");
|
changeCtype("");
|
||||||
{
|
{
|
||||||
core::rect < s32 > rect(0, 0, 500, 20);
|
core::rect < s32 > rect(0, 0, 600, 40);
|
||||||
rect += topleft + v2s32(25, 3);
|
rect += topleft + v2s32(25, 3);
|
||||||
//gui::IGUIStaticText *t =
|
//gui::IGUIStaticText *t =
|
||||||
Environment->addStaticText(wgettext("KEYBINDINGS (If this menu screws up, see minetest.conf)"),
|
Environment->addStaticText(wgettext("Keybindings. (If this menu screws up, remove stuff from minetest.conf)"),
|
||||||
rect, false, true, this, -1);
|
rect, false, true, this, -1);
|
||||||
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
|
||||||
}
|
}
|
||||||
v2s32 offset(25, 40);
|
v2s32 offset(25, 60);
|
||||||
// buttons
|
// buttons
|
||||||
|
|
||||||
{
|
{
|
||||||
|
@ -299,7 +299,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize)
|
||||||
}
|
}
|
||||||
|
|
||||||
//next col
|
//next col
|
||||||
offset = v2s32(250, 40);
|
offset = v2s32(250, 60);
|
||||||
{
|
{
|
||||||
core::rect < s32 > rect(0, 0, 100, 20);
|
core::rect < s32 > rect(0, 0, 100, 20);
|
||||||
rect += topleft + v2s32(offset.X, offset.Y);
|
rect += topleft + v2s32(offset.X, offset.Y);
|
||||||
|
|
|
@ -214,11 +214,11 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||||
rect += m_topleft_client + v2s32(0, -30);
|
rect += m_topleft_client + v2s32(0, -30);
|
||||||
gui::IGUITabControl *e = Environment->addTabControl(
|
gui::IGUITabControl *e = Environment->addTabControl(
|
||||||
rect, this, true, true, GUI_ID_TAB_CONTROL);
|
rect, this, true, true, GUI_ID_TAB_CONTROL);
|
||||||
e->addTab(L"Singleplayer");
|
e->addTab(wgettext("Singleplayer"));
|
||||||
e->addTab(L"Multiplayer");
|
e->addTab(wgettext("Multiplayer"));
|
||||||
e->addTab(L"Advanced");
|
e->addTab(wgettext("Advanced"));
|
||||||
e->addTab(L"Settings");
|
e->addTab(wgettext("Settings"));
|
||||||
e->addTab(L"Credits");
|
e->addTab(wgettext("Credits"));
|
||||||
e->setActiveTab(m_data->selected_tab);
|
e->setActiveTab(m_data->selected_tab);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
101
src/main.cpp
101
src/main.cpp
|
@ -778,46 +778,46 @@ int main(int argc, char *argv[])
|
||||||
// List all allowed options
|
// List all allowed options
|
||||||
core::map<std::string, ValueSpec> allowed_options;
|
core::map<std::string, ValueSpec> allowed_options;
|
||||||
allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("help", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Show allowed options"));
|
_("Show allowed options")));
|
||||||
allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
|
||||||
"Load configuration from specified file"));
|
_("Load configuration from specified file")));
|
||||||
allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set network port (UDP)"));
|
_("Set network port (UDP)")));
|
||||||
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Disable unit tests"));
|
_("Disable unit tests")));
|
||||||
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Enable unit tests"));
|
_("Enable unit tests")));
|
||||||
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
|
||||||
"Same as --world (deprecated)"));
|
_("Same as --world (deprecated)")));
|
||||||
allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set world path (implies local game) ('list' lists all)"));
|
_("Set world path (implies local game) ('list' lists all)")));
|
||||||
allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("worldname", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set world by name (implies local game)"));
|
_("Set world by name (implies local game)")));
|
||||||
allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("info", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Print more information to console"));
|
_("Print more information to console")));
|
||||||
allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Print even more information to console"));
|
_("Print even more information to console")));
|
||||||
allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("trace", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Print enormous amounts of information to log and console"));
|
_("Print enormous amounts of information to log and console")));
|
||||||
allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set logfile path ('' = no logging)"));
|
_("Set logfile path ('' = no logging)")));
|
||||||
allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("gameid", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set gameid (\"--gameid list\" prints available ones)"));
|
_("Set gameid (\"--gameid list\" prints available ones)")));
|
||||||
#ifndef SERVER
|
#ifndef SERVER
|
||||||
allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Run speed tests"));
|
_("Run speed tests")));
|
||||||
allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
|
||||||
"Address to connect to. ('' = local game)"));
|
_("Address to connect to. ('' = local game)")));
|
||||||
allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Enable random user input, for testing"));
|
_("Enable random user input, for testing")));
|
||||||
allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Run dedicated server"));
|
_("Run dedicated server")));
|
||||||
allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set player name"));
|
_("Set player name")));
|
||||||
allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
|
allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
|
||||||
"Set password"));
|
_("Set password")));
|
||||||
allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
|
allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
|
||||||
"Disable main menu"));
|
_("Disable main menu")));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
Settings cmd_args;
|
Settings cmd_args;
|
||||||
|
@ -826,7 +826,7 @@ int main(int argc, char *argv[])
|
||||||
|
|
||||||
if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
|
if(ret == false || cmd_args.getFlag("help") || cmd_args.exists("nonopt1"))
|
||||||
{
|
{
|
||||||
dstream<<"Allowed options:"<<std::endl;
|
dstream<<_("Allowed options:")<<std::endl;
|
||||||
for(core::map<std::string, ValueSpec>::Iterator
|
for(core::map<std::string, ValueSpec>::Iterator
|
||||||
i = allowed_options.getIterator();
|
i = allowed_options.getIterator();
|
||||||
i.atEnd() == false; i++)
|
i.atEnd() == false; i++)
|
||||||
|
@ -836,7 +836,7 @@ int main(int argc, char *argv[])
|
||||||
if(i.getNode()->getValue().type == VALUETYPE_FLAG)
|
if(i.getNode()->getValue().type == VALUETYPE_FLAG)
|
||||||
{}
|
{}
|
||||||
else
|
else
|
||||||
os1<<" <value>";
|
os1<<_(" <value>");
|
||||||
dstream<<padStringRight(os1.str(), 24);
|
dstream<<padStringRight(os1.str(), 24);
|
||||||
|
|
||||||
if(i.getNode()->getValue().help != NULL)
|
if(i.getNode()->getValue().help != NULL)
|
||||||
|
@ -853,7 +853,7 @@ int main(int argc, char *argv[])
|
||||||
|
|
||||||
// If trace is enabled, enable logging of certain things
|
// If trace is enabled, enable logging of certain things
|
||||||
if(cmd_args.getFlag("trace")){
|
if(cmd_args.getFlag("trace")){
|
||||||
dstream<<"Enabling trace level debug output"<<std::endl;
|
dstream<<_("Enabling trace level debug output")<<std::endl;
|
||||||
log_trace_level_enabled = true;
|
log_trace_level_enabled = true;
|
||||||
dout_con_ptr = &verbosestream; // this is somewhat old crap
|
dout_con_ptr = &verbosestream; // this is somewhat old crap
|
||||||
socket_enable_debug_output = true; // socket doesn't use log.h
|
socket_enable_debug_output = true; // socket doesn't use log.h
|
||||||
|
@ -912,7 +912,7 @@ int main(int argc, char *argv[])
|
||||||
|
|
||||||
// List worlds if requested
|
// List worlds if requested
|
||||||
if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
|
if(cmd_args.exists("world") && cmd_args.get("world") == "list"){
|
||||||
dstream<<"Available worlds:"<<std::endl;
|
dstream<<_("Available worlds:")<<std::endl;
|
||||||
std::vector<WorldSpec> worldspecs = getAvailableWorlds();
|
std::vector<WorldSpec> worldspecs = getAvailableWorlds();
|
||||||
print_worldspecs(worldspecs, dstream);
|
print_worldspecs(worldspecs, dstream);
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -920,7 +920,7 @@ int main(int argc, char *argv[])
|
||||||
|
|
||||||
// Print startup message
|
// Print startup message
|
||||||
infostream<<PROJECT_NAME<<
|
infostream<<PROJECT_NAME<<
|
||||||
" with SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
|
" "<<_("with")<<" SER_FMT_VER_HIGHEST="<<(int)SER_FMT_VER_HIGHEST
|
||||||
<<", "<<BUILD_INFO
|
<<", "<<BUILD_INFO
|
||||||
<<std::endl;
|
<<std::endl;
|
||||||
|
|
||||||
|
@ -1032,7 +1032,7 @@ int main(int argc, char *argv[])
|
||||||
if(commanded_world.size() > worldmt.size() &&
|
if(commanded_world.size() > worldmt.size() &&
|
||||||
commanded_world.substr(commanded_world.size()-worldmt.size())
|
commanded_world.substr(commanded_world.size()-worldmt.size())
|
||||||
== worldmt){
|
== worldmt){
|
||||||
dstream<<"Supplied world.mt file - stripping it off."<<std::endl;
|
dstream<<_("Supplied world.mt file - stripping it off.")<<std::endl;
|
||||||
commanded_world = commanded_world.substr(
|
commanded_world = commanded_world.substr(
|
||||||
0, commanded_world.size()-worldmt.size());
|
0, commanded_world.size()-worldmt.size());
|
||||||
}
|
}
|
||||||
|
@ -1047,8 +1047,8 @@ int main(int argc, char *argv[])
|
||||||
std::string name = worldspecs[i].name;
|
std::string name = worldspecs[i].name;
|
||||||
if(name == commanded_worldname){
|
if(name == commanded_worldname){
|
||||||
if(commanded_world != ""){
|
if(commanded_world != ""){
|
||||||
dstream<<"--worldname takes precedence over previously "
|
dstream<<_("--worldname takes precedence over previously "
|
||||||
<<"selected world."<<std::endl;
|
"selected world.")<<std::endl;
|
||||||
}
|
}
|
||||||
commanded_world = worldspecs[i].path;
|
commanded_world = worldspecs[i].path;
|
||||||
found = true;
|
found = true;
|
||||||
|
@ -1056,8 +1056,8 @@ int main(int argc, char *argv[])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(!found){
|
if(!found){
|
||||||
dstream<<"World '"<<commanded_worldname<<"' not "
|
dstream<<_("World")<<" '"<<commanded_worldname<<_("' not "
|
||||||
<<"available. Available worlds:"<<std::endl;
|
"available. Available worlds:")<<std::endl;
|
||||||
print_worldspecs(worldspecs, dstream);
|
print_worldspecs(worldspecs, dstream);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -1092,7 +1092,7 @@ int main(int argc, char *argv[])
|
||||||
|
|
||||||
// World directory
|
// World directory
|
||||||
std::string world_path;
|
std::string world_path;
|
||||||
verbosestream<<"Determining world path"<<std::endl;
|
verbosestream<<_("Determining world path")<<std::endl;
|
||||||
bool is_legacy_world = false;
|
bool is_legacy_world = false;
|
||||||
// If a world was commanded, use it
|
// If a world was commanded, use it
|
||||||
if(commanded_world != ""){
|
if(commanded_world != ""){
|
||||||
|
@ -1116,8 +1116,8 @@ int main(int argc, char *argv[])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(world_path == ""){
|
if(world_path == ""){
|
||||||
dstream<<"World '"<<commanded_worldname<<"' not "
|
dstream<<_("World")<<" '"<<commanded_worldname<<"' "<<_("not "
|
||||||
<<"available. Available worlds:"<<std::endl;
|
"available. Available worlds:")<<std::endl;
|
||||||
print_worldspecs(worldspecs, dstream);
|
print_worldspecs(worldspecs, dstream);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -1125,13 +1125,13 @@ int main(int argc, char *argv[])
|
||||||
// If there is only a single world, use it
|
// If there is only a single world, use it
|
||||||
if(worldspecs.size() == 1){
|
if(worldspecs.size() == 1){
|
||||||
world_path = worldspecs[0].path;
|
world_path = worldspecs[0].path;
|
||||||
dstream<<"Automatically selecting world at ["
|
dstream<<_("Automatically selecting world at")<<" ["
|
||||||
<<world_path<<"]"<<std::endl;
|
<<world_path<<"]"<<std::endl;
|
||||||
// If there are multiple worlds, list them
|
// If there are multiple worlds, list them
|
||||||
} else if(worldspecs.size() > 1){
|
} else if(worldspecs.size() > 1){
|
||||||
dstream<<"Multiple worlds are available."<<std::endl;
|
dstream<<_("Multiple worlds are available.")<<std::endl;
|
||||||
dstream<<"Please select one using --worldname <name>"
|
dstream<<_("Please select one using --worldname <name>"
|
||||||
<<" or --world <path>"<<std::endl;
|
" or --world <path>")<<std::endl;
|
||||||
print_worldspecs(worldspecs, dstream);
|
print_worldspecs(worldspecs, dstream);
|
||||||
return 1;
|
return 1;
|
||||||
// If there are no worlds, automatically create a new one
|
// If there are no worlds, automatically create a new one
|
||||||
|
@ -1148,11 +1148,11 @@ int main(int argc, char *argv[])
|
||||||
errorstream<<"No world path specified or found."<<std::endl;
|
errorstream<<"No world path specified or found."<<std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
verbosestream<<"Using world path ["<<world_path<<"]"<<std::endl;
|
verbosestream<<_("Using world path")<<" ["<<world_path<<"]"<<std::endl;
|
||||||
|
|
||||||
// We need a gamespec.
|
// We need a gamespec.
|
||||||
SubgameSpec gamespec;
|
SubgameSpec gamespec;
|
||||||
verbosestream<<"Determining gameid/gamespec"<<std::endl;
|
verbosestream<<_("Determining gameid/gamespec")<<std::endl;
|
||||||
// If world doesn't exist
|
// If world doesn't exist
|
||||||
if(!getWorldExists(world_path))
|
if(!getWorldExists(world_path))
|
||||||
{
|
{
|
||||||
|
@ -1191,7 +1191,7 @@ int main(int argc, char *argv[])
|
||||||
<<std::endl;
|
<<std::endl;
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
verbosestream<<"Using gameid ["<<gamespec.id<<"]"<<std::endl;
|
verbosestream<<_("Using gameid")<<" ["<<gamespec.id<<"]"<<std::endl;
|
||||||
|
|
||||||
// Create server
|
// Create server
|
||||||
Server server(world_path, configpath, gamespec, false);
|
Server server(world_path, configpath, gamespec, false);
|
||||||
|
@ -1376,7 +1376,7 @@ int main(int argc, char *argv[])
|
||||||
while(device->run() && kill == false)
|
while(device->run() && kill == false)
|
||||||
{
|
{
|
||||||
// Set the window caption
|
// Set the window caption
|
||||||
device->setWindowCaption(L"Minetest [Main Menu]");
|
device->setWindowCaption((std::wstring(L"Minetest [")+wgettext("Main Menu")+L"]").c_str());
|
||||||
|
|
||||||
// This is used for catching disconnects
|
// This is used for catching disconnects
|
||||||
try
|
try
|
||||||
|
@ -1461,7 +1461,7 @@ int main(int argc, char *argv[])
|
||||||
// If a world was commanded, append and select it
|
// If a world was commanded, append and select it
|
||||||
if(commanded_world != ""){
|
if(commanded_world != ""){
|
||||||
std::string gameid = getWorldGameId(commanded_world, true);
|
std::string gameid = getWorldGameId(commanded_world, true);
|
||||||
std::string name = "[--world parameter]";
|
std::string name = _("[--world parameter]");
|
||||||
if(gameid == ""){
|
if(gameid == ""){
|
||||||
gameid = g_settings->get("default_game");
|
gameid = g_settings->get("default_game");
|
||||||
name += " [new]";
|
name += " [new]";
|
||||||
|
@ -1598,7 +1598,7 @@ int main(int argc, char *argv[])
|
||||||
+ wide_to_narrow(menudata.create_world_name);
|
+ wide_to_narrow(menudata.create_world_name);
|
||||||
// Create world if it doesn't exist
|
// Create world if it doesn't exist
|
||||||
if(!initializeWorld(path, menudata.create_world_gameid)){
|
if(!initializeWorld(path, menudata.create_world_gameid)){
|
||||||
error_message = L"Failed to initialize world";
|
error_message = wgettext("Failed to initialize world");
|
||||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -1610,15 +1610,15 @@ int main(int argc, char *argv[])
|
||||||
if(current_address == "")
|
if(current_address == "")
|
||||||
{
|
{
|
||||||
if(menudata.selected_world == -1){
|
if(menudata.selected_world == -1){
|
||||||
error_message = L"No world selected and no address "
|
error_message = wgettext("No world selected and no address "
|
||||||
L"provided. Nothing to do.";
|
"provided. Nothing to do.");
|
||||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
// Load gamespec for required game
|
// Load gamespec for required game
|
||||||
gamespec = findWorldSubgame(worldspec.path);
|
gamespec = findWorldSubgame(worldspec.path);
|
||||||
if(!gamespec.isValid() && !commanded_gamespec.isValid()){
|
if(!gamespec.isValid() && !commanded_gamespec.isValid()){
|
||||||
error_message = L"Could not find or load game \""
|
error_message = wgettext("Could not find or load game \"")
|
||||||
+ narrow_to_wide(worldspec.gameid) + L"\"";
|
+ narrow_to_wide(worldspec.gameid) + L"\"";
|
||||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||||
continue;
|
continue;
|
||||||
|
@ -1632,7 +1632,8 @@ int main(int argc, char *argv[])
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!gamespec.isValid()){
|
if(!gamespec.isValid()){
|
||||||
error_message = L"Invalid gamespec. (world_gameid="
|
error_message = wgettext("Invalid gamespec.");
|
||||||
|
error_message += L" (world_gameid="
|
||||||
+narrow_to_wide(worldspec.gameid)+L")";
|
+narrow_to_wide(worldspec.gameid)+L")";
|
||||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||||
continue;
|
continue;
|
||||||
|
@ -1671,7 +1672,7 @@ int main(int argc, char *argv[])
|
||||||
} //try
|
} //try
|
||||||
catch(con::PeerNotFoundException &e)
|
catch(con::PeerNotFoundException &e)
|
||||||
{
|
{
|
||||||
error_message = L"Connection error (timed out?)";
|
error_message = wgettext("Connection error (timed out?)");
|
||||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||||
}
|
}
|
||||||
catch(ServerError &e)
|
catch(ServerError &e)
|
||||||
|
@ -1682,12 +1683,12 @@ int main(int argc, char *argv[])
|
||||||
catch(ModError &e)
|
catch(ModError &e)
|
||||||
{
|
{
|
||||||
errorstream<<e.what()<<std::endl;
|
errorstream<<e.what()<<std::endl;
|
||||||
error_message = narrow_to_wide(e.what()) + L"\nCheck debug.txt for details.";
|
error_message = narrow_to_wide(e.what()) + wgettext("\nCheck debug.txt for details.");
|
||||||
}
|
}
|
||||||
#ifdef NDEBUG
|
#ifdef NDEBUG
|
||||||
catch(std::exception &e)
|
catch(std::exception &e)
|
||||||
{
|
{
|
||||||
std::string narrow_message = "Some exception, what()=\"";
|
std::string narrow_message = "Some exception: \"";
|
||||||
narrow_message += e.what();
|
narrow_message += e.what();
|
||||||
narrow_message += "\"";
|
narrow_message += "\"";
|
||||||
errorstream<<narrow_message<<std::endl;
|
errorstream<<narrow_message<<std::endl;
|
||||||
|
|
Loading…
Reference in New Issue